supermoro the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (8, 3, D) a +0 war axe a +0 shield a +0 scale mail (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 8, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +14 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (19, 0, D) a +0 demon whip (19, 1, D) a +2 leather armour of poison resistance (20, 0, D) the Papyrus of the Igneous Oath Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Spectral Weapon Hexes/Charms 3 c - Confuse Hexes 3 d - Summon Mana Viper Hexes/Summoning 5 e - Silence Hexes/Air 5 (20, 1, D) a +3 mace of protection (21, 0, D) a +0 lajatang of electrocution (21, 1, D) a fan of gales (22, 0, D) a fan of gales (22, 1, D) an uncursed staff of fire (23, 0, D) a +6 hand crossbow (23, 1, D) the +2 rapier "Ytopsis" {vamp, +Blink rPois rN+++ Str-2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (-2). It protects you from poison. It renders you almost immune to negative energy. It lets you blink. (24, 0, D) an uncursed staff of earth (24, 1, D) a +2 long sword of protection (25, 0, D) a +0 scale mail (25, 1, D) an uncursed staff of conjuration (26, 0, D) a phial of floods (26, 1, D) a phantom mirror (27, 0, D) an uncursed staff of air (27, 1, D) a box of beasts (28, 0, D) a +0 scythe of protection (28, 1, D) an uncursed ring of protection from cold (29, 0, D) a +1 glaive of freezing (29, 1, D) a +2 troll leather armour (34, 19, D) a +0 broad axe (still there?) an apis corpse (still there?) (34, 20, D) a +2 vampiric rapier (unseen) (34, 28, D) an uncursed staff of death (35, 0, D) a fan of gales (35, 14, D) a book of Ice (35, 15, D) a +4 plate armour of positive energy (35, 19, D) a +0 robe (unseen) (35, 20, D) an arrow (35, 28, D) the +8 hand axe of Sunlight {freeze, rF+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. (35, 32, D) an uncursed amulet of faith (36, 1, D) the +8 fire dragon scales "Zutsask" {rPois rF++ rC- Regen+ Str-2 Int+3} It affects your strength (-2). It affects your intelligence (+3). It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. It increases your rate of regeneration. (36, 14, D) a lamp of fire (36, 15, D) a +4 blowgun (36, 19, D) a +0 quarterstaff (unseen) (36, 20, D) a +0 robe a +0 longbow a +3 spear 2 arrows a +1 falchion of protection a cursed -3 ring of dexterity a spriggan corpse a spriggan corpse (36, 21, D) a +0 robe (still there?) a +0 rapier (still there?) (36, 28, D) the +8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. (36, 29, D) a +1 falchion of slicing (37, 0, D) the +13 plate armour of Yvvaplist {*Corrode rElec MP+9 Slay+4} It affects your accuracy and damage with ranged weapons and melee attacks (+4). It insulates you from electricity. It affects your magic capacity (+9). It may corrode you when you take damage. (37, 1, D) quicksilver dragon scales (37, 15, D) a +4 amulet of reflection (37, 18, D) an arrow (37, 28, D) a +2 robe (37, 29, D) Wasuc's Papyrus of Mutagenic Execration Spells Type Level a - Beastly Appendage Transmutation 1 b - Dazzling Spray Conjuration/Hexes 3 c - Metabolic Englaciation Hexes/Ice 5 d - Alistair's Intoxication Transmutation/Poison 5 e - Statue Form Transmutation/Earth 6 (38, 1, D) an uncursed staff of wizardry (38, 15, D) an uncursed staff of power (38, 28, D) the +10 halberd "Nibauph" {chop, Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). (38, 29, D) the +8 scimitar "Ijema" {freeze, *Drain rElec rN+ SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It protects you from negative energy. It lets you see invisible. It causes draining when unequipped. (39, 0, D) a sack of spiders (39, 1, D) the +7 flail "Etuniesi" {pain, rF++ Int-2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (-2). It greatly protects you from fire. (39, 4, D) a +5 eudemon blade of holy wrath (unseen) (39, 14, D) a +1 shortbow of freezing (39, 15, D) a +4 plate armour of fire resistance (39, 28, D) an uncursed staff of conjuration (39, 29, D) a +1 hand axe of electrocution (40, 0, D) the Grimoire of the Frigorific Oath Spells Type Level a - Confusing Touch Hexes 1 b - Freeze Ice 1 c - Spectral Weapon Hexes/Charms 3 (40, 1, D) the +4 robe of Liberalism {rC- MR++ Int+5} It affects your intelligence (+5). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. (40, 14, D) a +0 spear (40, 28, D) a lightning rod (4/4) (40, 29, D) a phial of floods (40, 34, D) +0 shadow dragon scales (unseen) (41, 0, D) the ring "Vedaoqil" {Ice *Slow +Fly rN+ Str+6} [ring of ice] It enhances your ice magic. It affects your strength (+6). It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. It lets you fly. It may slow you when you take damage. (41, 1, D) a +2 scale mail of poison resistance (41, 15, D) an uncursed staff of death (41, 28, D) the +1 leather armour of the Greedy {rN+ Slay+2 Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from negative energy. It makes you more stealthy. (42, 0, D) a +3 ring mail of poison resistance (42, 1, D) a +4 ring of protection (42, 14, D) a +3 scale mail of magic resistance (42, 15, D) a +1 bardiche of venom (42, 28, D) a lightning rod (4/4) (42, 29, D) a +2 hand axe of electrocution (43, 14, D) a +0 robe (43, 29, D) an uncursed staff of cold (49, 0, D) a +2 great mace of holy wrath (49, 1, D) an uncursed staff of death (49, 24, D) a book of Cantrips (49, 36, D) a +3 scale mail of cold resistance (49, 37, D) a +3 scale mail of magic resistance (50, 0, D) a fan of gales (50, 1, D) a book of Death (50, 4, D) 7 large rocks (50, 5, D) 2 large rocks a cursed -3 giant club a +0 giant club a cyclops corpse a two-headed ogre corpse (50, 9, D) a large rock (50, 13, D) a cursed amulet of inaccuracy (50, 15, D) a +3 battleaxe of freezing (unseen) (50, 24, D) a book of Maledictions (50, 25, D) a +1 plate armour of positive energy (50, 36, D) an uncursed ring of positive energy (50, 37, D) a crystal ball of energy (50, 42, D) a +0 spear a +0 hunting sling 22 sling bullets a +0 antimagic quarterstaff a +0 animal skin (51, 0, D) an uncursed staff of earth (51, 1, D) a +1 robe (51, 4, D) a +0 giant spiked club (still there?) a +0 dire flail (still there?) (51, 5, D) 3 large rocks (51, 6, D) a large rock (51, 13, D) a +0 long sword of holy wrath (51, 24, D) an uncursed staff of conjuration (51, 25, D) a lightning rod (4/4) (51, 36, D) a phantom mirror (51, 37, D) a +5 ring of strength (51, 42, D) a +0 robe (52, 0, D) a lightning rod (4/4) (52, 1, D) an uncursed staff of power (52, 4, D) a +0 giant club a +0 troll leather armour a troll corpse a troll corpse (52, 5, D) a +0 troll leather armour a +0 giant club a troll skeleton (52, 7, D) a large rock (52, 9, D) a large rock (52, 12, D) a +4 dagger of flaming (52, 13, D) an uncursed amulet of the gourmand (52, 14, D) a +4 short sword a +0 robe (52, 24, D) the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. (52, 25, D) 4 scrolls of enchant weapon (52, 28, D) a +1 battleaxe of freezing +0 ice dragon scales (52, 36, D) a cursed staff of cold (52, 37, D) an uncursed staff of power (52, 42, D) a +0 antimagic flail a cursed +0 animal skin a +0 quarterstaff a +0 animal skin (53, 0, D) a +1 helmet of intelligence (53, 1, D) a book of Minor Magic (53, 12, D) a book of Enchantments (53, 13, D) an uncursed staff of fire (53, 14, D) a +0 trident an uncursed amulet of regeneration (53, 16, D) a +3 antimagic scythe (53, 24, D) the +5 fustibalus "Ahaezab" {freeze, *Corrode rPois Int+4 SInv} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+4). It protects you from poison. It lets you see invisible. It may corrode you when you take damage. (53, 25, D) a +1 hand crossbow of freezing (53, 36, D) a sack of spiders (53, 37, D) an uncursed staff of air (53, 41, D) a +0 spear (unseen) (54, 0, D) a +1 arbalest of freezing (54, 1, D) an uncursed ring of see invisible (54, 12, D) a +3 blowgun (54, 13, D) a +2 long sword of electrocution (54, 24, D) a book of Transfigurations (54, 25, D) an uncursed staff of poison (54, 36, D) a +4 ring of strength (55, 0, D) a lamp of fire (55, 1, D) a sack of spiders (55, 12, D) an uncursed staff of death (55, 13, D) a book of Annihilations (55, 24, D) the +3 great mace "Taczoog" {holy, +Inv MR+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your resistance to hostile enchantments. It lets you turn invisible. (59, 37, D) the Handbook of the Mountains and the Glacier Spells Type Level a - Sandblast Earth 1 b - Freeze Ice 1 c - Stone Arrow Conjuration/Earth 3 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Statue Form Transmutation/Earth 6 (60, 36, D) a phial of floods (60, 43, D) an uncursed staff of power a +0 robe (61, 0, D) a +2 vampiric lajatang (61, 3, D) a +0 giant spiked club (61, 8, D) the +4 scale mail of the Castellan {rElec Str+2} It affects your strength (+2). It insulates you from electricity. (61, 16, D) a box of beasts (61, 26, D) an uncursed ring of protection from cold (61, 36, D) a book of Summonings (61, 37, D) a book of the Sky (61, 42, D) an uncursed staff of air a +2 robe of the Archmagi (61, 43, D) an uncursed staff of death a +0 robe a +0 dire flail a +0 robe (62, 0, D) an uncursed ring of wizardry (62, 1, D) an uncursed amulet of harm (62, 3, D) a +0 giant club a +0 giant spiked club a +0 giant spiked club (62, 8, D) an uncursed staff of air (62, 9, D) the +0 mace "Ecorae" {crush, rN+++ Int-2 Dex-4 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (-2). It affects your dexterity (-4). It renders you almost immune to negative energy. It makes you more stealthy. (62, 16, D) a +0 dagger (62, 17, D) a +0 chain mail of fire resistance (62, 21, D) the +8 flail of Nanant {venom, rC+ Str+4} It poisons the flesh of those it strikes. It affects your strength (+4). It protects you from cold. a +0 club (62, 26, D) a +1 scale mail of magic resistance (62, 27, D) the amulet of Darkness {Gourm Str+2} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+2). an uncursed ring of protection from fire (62, 30, D) a +0 war axe (62, 36, D) an uncursed staff of energy (62, 41, D) a +3 falchion of freezing a +0 robe (62, 42, D) a +2 antimagic scimitar (63, 0, D) an uncursed staff of air (63, 8, D) an uncursed amulet of guardian spirit (63, 16, D) a book of Alchemy (63, 17, D) a +5 quick blade (63, 20, D) a +0 battleaxe (63, 26, D) the +0 leather armour of Leapfrog {Dex+3} It affects your dexterity (+3). (63, 27, D) a +2 flail of protection (63, 30, D) a +0 dire flail a +0 robe (63, 37, D) a +1 falchion of protection (64, 16, D) a +0 dagger (64, 17, D) the Catalogue of Freezing Changing Spells Type Level a - Ozocubu's Armour Charms/Ice 3 b - Yara's Violent Unravelling Hexes/Transmutation 5 c - Blade Hands Transmutation 5 d - Dragon Form Transmutation 7 (64, 19, D) a +0 war axe (64, 21, D) an uncursed staff of cold (64, 27, D) a phantom mirror (64, 28, D) a +6 ring of strength (65, 26, D) the +10 quarterstaff "Neatsag" {flame, *Rage MR+ Str+2 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It affects your resistance to hostile enchantments. It lets you see invisible. It may make you go berserk in combat. (68, 3, D) a +0 scimitar a +0 robe (69, 36, D) a cursed -2 ring of intelligence (70, 8, D) a +4 ring mail of positive energy (70, 9, D) an uncursed ring of stealth (70, 11, D) a +0 dagger a +0 robe (70, 36, D) an uncursed staff of air (70, 37, D) the +8 spear of the Lesser Evil {pierce, rElec Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It insulates you from electricity. (71, 8, D) a lamp of fire (71, 11, D) a +0 dagger a +0 robe (71, 16, D) a +3 leather armour of cold resistance (71, 17, D) the ring "Plog" {Int+3 Dex+2} [ring of intelligence] It affects your intelligence (+3). It affects your dexterity (+2). (71, 26, D) the cursed ring of Limim {+Blink rF+ EV-4 Str+3 Dex-4} [ring of evasion] It affects your evasion (-4). It affects your strength (+3). It affects your dexterity (-4). It protects you from fire. It lets you blink. It has a curse placed upon it. (71, 27, D) an uncursed staff of air (71, 36, D) an uncursed staff of power (72, 8, D) a +0 dagger (72, 9, D) a +1 shield of reflection (72, 11, D) a +1 morningstar of protection a +0 robe (72, 17, D) a +4 blowgun (72, 19, D) a cursed staff of cold (72, 26, D) a +6 dire flail of protection (72, 27, D) a +0 battleaxe of freezing (72, 36, D) an uncursed staff of earth (73, 1, D) a lightning rod (4/4) (73, 16, D) a +5 ring of dexterity (73, 17, D) a +1 shield of poison resistance (73, 26, D) a +4 dagger of venom (73, 36, D) a lightning rod (4/4) (73, 37, D) a lightning rod (4/4) (75, 1, D) the ring of Wulo {MP+9 EV+2} [ring of evasion] It affects your evasion (+2). It affects your magic capacity (+9).