supermoro the Dungeon [Shop] Seofeju's Antique Armour Shoppe a +2 plate armour of fire resistance (1400 gold) a +2 helmet of intelligence (752 gold) a +0 helmet of intelligence (402 gold) a +2 robe of cold resistance (619 gold) a +1 chain mail of cold resistance (577 gold) the cursed +1 steam dragon scales "Tighayke" {Int+4} (2009 gold) It affects your intelligence (+4). It has a curse placed upon it. [Shop] Aploew Peipa's General Store a scroll of identify (20 gold) a +0 scale mail of cold resistance (110 gold) 15 bolts (30 gold) a +5 falchion of holy wrath (324 gold) a scroll of fear (35 gold) a wand of paralysis (12) (140 gold) the +2 scale mail of Feasting {rC+} (280 gold) It protects you from cold. a ration (50 gold) [Shop] Jahuq's Assorted Antiques the +3 short sword "Usurghoi" {holy, rF+++ Int-3 Dex+3 Stlth-} (1769 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (-3). It affects your dexterity (+3). It renders you almost immune to fire. It makes you less stealthy. a scroll of identify (58 gold) a wand of acid (9) (754 gold) a scroll of identify (58 gold) a +2 ring mail of poison resistance (522 gold) a +2 scale mail of fire resistance (609 gold) a scroll of identify (58 gold) a book of Unlife (1885 gold) a +2 ring of strength (217 gold) (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 1, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +0 shield a +0 scale mail a +0 long sword (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +2 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 double sword of the Scavenger {freeze, +Rage rF- rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It protects you from cold. It lets you go berserk. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (47, 31, D) 144 gold pieces (47, 39, D) the ring "Yshrynt" {rF+ rN+ Str-3 Int+2} [ring of protection from fire] It affects your strength (-3). It affects your intelligence (+2). It protects you from fire. It protects you from negative energy. (49, 31, D) 369 gold pieces (still there?) 144 gold pieces (still there?) (49, 33, D) 162 gold pieces (49, 36, D) the Guide on Creation Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Summon Lightning Spire Summoning/Air 4 c - Aura of Abjuration Summoning 5 d - Shadow Creatures Summoning 6 (49, 37, D) a book of Alchemy (50, 24, D) a book of Air (50, 25, D) a cursed staff of fire (50, 36, D) an uncursed amulet of guardian spirit (50, 37, D) Jiowo's Almanac of Mutagenic Glamour Spells Type Level a - Beastly Appendage Transmutation 1 b - Slow Hexes 2 c - Passwall Transmutation/Earth 2 d - Confuse Hexes 3 e - Alistair's Intoxication Transmutation/Poison 5 (50, 39, D) the +1 pair of gloves "Engeox" {rElec rC+ Int+3} It affects your intelligence (+3). It protects you from cold. It insulates you from electricity. (51, 24, D) an uncursed ring of protection from fire (51, 25, D) a sack of spiders (51, 36, D) an uncursed ring of see invisible (51, 37, D) an uncursed staff of death (52, 24, D) the +5 spear "Gram" {drain, Str+4 Dex+5} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It affects your dexterity (+5). (52, 25, D) a +2 great sword of flaming (52, 37, D) a +0 trident of piercing (53, 24, D) a +1 scale mail of cold resistance (53, 25, D) a +1 leather armour of cold resistance (53, 37, D) a +3 dagger of flaming (54, 25, D) an uncursed amulet of rage (54, 36, D) a cursed amulet of regeneration (55, 24, D) an uncursed staff of energy (59, 32, D) a +0 rapier a +0 robe an uncursed staff of power a +0 robe (59, 36, D) Sif Muna's Catalogue of Freezing Moulding Spells Type Level a - Beastly Appendage Transmutation 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Spider Form Transmutation/Poison 3 d - Bolt of Cold Conjuration/Ice 6 (59, 37, D) the +6 falchion "Sula" {drain, +Inv rF- rN+++ Stlth+} A truly terrible weapon, it drains the life of those it strikes. It makes you vulnerable to fire. It renders you almost immune to negative energy. It lets you turn invisible. It makes you more stealthy. (60, 21, D) a +0 shortbow a +0 dagger 6 arrows a +0 leather armour (60, 33, D) a +2 long sword of holy wrath a cursed +0 robe a cursed -2 dagger a +0 robe a +0 buckler (60, 36, D) an uncursed staff of earth (60, 37, D) a phial of floods (61, 0, D) a +2 hand axe of flaming (61, 8, D) a +0 mace (61, 11, D) a cursed -3 mace (61, 16, D) the cursed +1 robe of Bedevilment {MR+ Int+3} It affects your intelligence (+3). It affects your resistance to hostile enchantments. It has a curse placed upon it. (61, 18, D) an arrow (61, 23, D) 2 arrows a +0 long sword a +0 ring mail (61, 26, D) an uncursed staff of cold (61, 36, D) a +0 longbow of freezing (61, 37, D) a fan of gales (62, 0, D) a +3 scale mail of cold resistance (62, 1, D) the +3 arbalest of Vigeus {elec, rN++} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It greatly protects you from negative energy. (62, 8, D) a book of the Warp (62, 9, D) a book of the Dragon (62, 10, D) a +0 halberd of protection (62, 11, D) a +0 hand axe (62, 16, D) the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. (62, 17, D) a phantom mirror (62, 18, D) an arrow (62, 20, D) an arrow (62, 21, D) an arrow (62, 22, D) 3 arrows (62, 26, D) a +0 dagger (62, 27, D) a book of Alchemy (62, 36, D) a book of Power (62, 37, D) a +2 war axe of chopping (63, 0, D) an uncursed staff of summoning (63, 8, D) a +3 plate armour of fire resistance (63, 16, D) an uncursed staff of wizardry (63, 17, D) an uncursed ring of fire (63, 21, D) an arrow a +0 long sword (63, 22, D) a +0 short sword a +0 longbow 24 arrows a +0 leather armour (63, 23, D) an arrow (63, 26, D) a +0 dagger (63, 27, D) a lamp of fire (63, 36, D) an uncursed ring of protection from cold (63, 37, D) an uncursed staff of summoning (64, 16, D) the +3 plate armour "Lewa" {rF+} It protects you from fire. (64, 17, D) an uncursed staff of wizardry (64, 26, D) an uncursed staff of wizardry (64, 27, D) an uncursed staff of earth (65, 18, D) 2 arrows (65, 26, D) a phantom mirror (67, 0, D) a +1 plate armour of magic resistance (68, 0, D) the +7 executioner's axe of Dismay {venom, MR- Str+3 Dex+4 SInv} It poisons the flesh of those it strikes. It affects your strength (+3). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It lets you see invisible. (69, 0, D) a +0 plate armour of cold resistance (69, 36, D) an uncursed staff of death (70, 8, D) a phantom mirror (70, 9, D) a +2 scale mail of positive energy (71, 8, D) a cursed ring of loudness (71, 16, D) a +1 longbow of freezing (71, 27, D) a book of Misfortune (71, 30, D) a +0 club (71, 37, D) a phantom mirror (71, 41, D) an uncursed staff of wizardry (72, 8, D) a +6 blowgun (72, 9, D) a book of Minor Magic (72, 16, D) a cursed ring of loudness (72, 17, D) a book of the Tempests (72, 26, D) an uncursed staff of fire (72, 27, D) the ring "Zilus" {rElec rC+ rN+++ Str-5 Stlth-} [ring of protection from cold] It affects your strength (-5). It protects you from cold. It insulates you from electricity. It renders you almost immune to negative energy. It makes you less stealthy. (72, 28, D) a +0 war axe (72, 29, D) a +0 halberd a +0 plate armour (72, 30, D) a +0 hand axe (72, 36, D) the +7 lajatang of Order {silver, rMut} It protects you from mutation. (72, 37, D) a cursed ring of loudness (73, 1, D) Ileg Pou's Almanac of Fetching Ice Spells Type Level a - Confusing Touch Hexes 1 b - Corona Hexes 1 c - Cause Fear Hexes 4 d - Bolt of Cold Conjuration/Ice 6 e - Invisibility Hexes 6 (73, 16, D) a lamp of fire (73, 17, D) an uncursed ring of fire (73, 27, D) a +0 scimitar (73, 29, D) a +5 vampiric halberd a +0 chain mail (73, 30, D) a +0 short sword the +3 fustibalus "Neos" {flame, rElec Str+4 Stlth+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It insulates you from electricity. It makes you more stealthy. (75, 1, D) a +2 ring mail of poison resistance