supermoro the Dungeon [Shop] Counkuih's Antique Weapon Shop a +0 glaive of protection (225 gold) a +2 morningstar of flaming (441 gold) a +0 short sword of electrocution (218 gold) a +1 arbalest of freezing (347 gold) a +2 battleaxe of flaming (545 gold) a +4 falchion of holy wrath (630 gold) a +3 dagger of protection (446 gold) a +0 dagger of flaming (128 gold) a +2 broad axe of venom (386 gold) [Shop] Hiazo's Armour Emporium the +4 ring mail of the Tundras {rElec rN++ SInv Stlth+} (943 gold) It insulates you from electricity. It greatly protects you from negative energy. It lets you see invisible. It makes you more stealthy. a +3 chain mail of positive energy (399 gold) a +0 ring mail of poison resistance (136 gold) a +3 ring mail of fire resistance (442 gold) a +3 plate armour of magic resistance (765 gold) a +2 robe of positive energy (249 gold) a +3 ring mail of positive energy (391 gold) [Shop] Bamiabyi's General Store 20 stones (26 gold) a +5 ring of evasion (715 gold) a potion of flight (39 gold) a scroll of magic mapping (45 gold) a potion of ambrosia (104 gold) [Shop] Ceiwoaff's Antique Armour Boutique a +1 ring mail of cold resistance (400 gold) a +0 leather armour of fire resistance (225 gold) a +2 plate armour of cold resistance (1000 gold) a +2 leather armour of cold resistance (475 gold) the +0 ring mail of Perpetual Drought {+Blink rElec MR- Dex+4} (730 gold) It affects your dexterity (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you blink. a +1 ring mail of cold resistance (400 gold) [Shop] Hofunatz's Armour Shoppe a +2 robe of magic resistance (265 gold) the +3 chain mail of the Assorted Spirits {MP+9 Int+4 Slay+3} (996 gold) It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your magic capacity (+9). the +4 chain mail "Maxoicul" {+Blink Regen+} (577 gold) It lets you blink. It increases your rate of regeneration. a +2 chain mail of poison resistance (277 gold) a +2 robe of magic resistance (265 gold) a +2 chain mail of fire resistance (322 gold) a +2 large shield of protection (322 gold) a +2 helmet of intelligence (322 gold) a +2 scale mail of fire resistance (315 gold) [Shop] Ydua's Antique Armour Boutique a +0 leather armour of poison resistance (138 gold) the +2 robe of Vueczieb {Dex+2 Slay-4 Stlth+} (246 gold) It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It makes you more stealthy. a +3 leather armour of fire resistance (552 gold) a +0 pair of gloves of archery (264 gold) the +0 chain mail of Boredom {Regen+ Str+4 Int-5} (216 gold) It affects your strength (+4). It affects your intelligence (-5). It increases your rate of regeneration. a +3 leather armour of fire resistance (552 gold) the +10 large shield of Ignorance {rN+ Int-4} (1317 gold) It affects your intelligence (-4). It protects you from negative energy. a +0 chain mail of poison resistance (195 gold) a +3 ring mail of positive energy (529 gold) a +2 ring mail of fire resistance (483 gold) (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (6, 8, D) a +0 leather armour a +0 quarterstaff 3 throwing nets (8, 2, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity (10, 1, D) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (47, 20, D) 117 gold pieces a +0 flail of protection a +0 robe a +0 buckler a +9 quick blade a +0 robe a +0 buckler (47, 30, D) 2 large rocks (47, 31, D) 4 large rocks (48, 32, D) a large rock (48, 33, D) a large rock (49, 12, D) an uncursed staff of power (49, 21, D) 45 gold pieces (49, 24, D) a Fen Folio (49, 28, D) a +0 pair of gloves of dexterity (49, 36, D) an uncursed staff of air (50, 12, D) the Reference Book on Destructive Earth Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Passwall Transmutation/Earth 2 c - Petrify Transmutation/Earth 4 d - Freezing Cloud Conjuration/Ice/Air 6 (50, 13, D) the cursed +1 robe of the Armoured One {rF+ rCorr} It protects you from fire. It protects you from acid and corrosion. It has a curse placed upon it. (50, 24, D) a book of Maledictions (50, 25, D) the ring "Jyarch" {Wiz rC+} [ring of wizardry] It improves your spell success rate. It protects you from cold. (50, 36, D) the +0 buckler of Misanthropy {Regen+} It increases your rate of regeneration. (50, 37, D) a +0 pair of boots of flying (50, 38, D) a +0 flail a +0 robe (50, 39, D) a +0 trident (51, 12, D) a +1 broad axe of flaming (51, 13, D) a phial of floods (51, 25, D) a +2 ring of evasion (51, 36, D) a +2 ring of strength (51, 37, D) the Tome of Warped Snow Spells Type Level a - Apportation Translocation 1 b - Portal Projectile Hexes/Translocation 3 c - Recall Summoning/Translocation 3 d - Force Lance Conjuration/Translocation 4 e - Throw Icicle Conjuration/Ice 4 (51, 39, D) a +0 trident (52, 12, D) a +0 rapier of electrocution (52, 13, D) a +6 giant spiked club (52, 24, D) a +2 morningstar of protection (52, 37, D) a +2 plate armour of fire resistance (52, 40, D) a +6 ring of dexterity a +0 demon whip (52, 41, D) a +0 demon whip of draining (53, 12, D) an uncursed staff of conjuration (53, 13, D) a +2 leather armour of cold resistance (53, 25, D) the Compendium of Dislocated Stones Spells Type Level a - Sandblast Earth 1 b - Gell's Gravitas Translocation 3 c - Passage of Golubria Translocation 4 d - Borgnjor's Vile Clutch Necromancy/Earth 5 e - Malign Gateway Summoning/Translocation 7 (53, 36, D) the +2 scale mail "Haeku" {rC++ Regen+ Str-2 Int+4} It affects your strength (-2). It affects your intelligence (+4). It greatly protects you from cold. It increases your rate of regeneration. (53, 37, D) the +5 flail of Conservatism {crush, +Inv} It inflicts extra damage upon your enemies. It lets you turn invisible. (54, 12, D) an uncursed staff of conjuration (54, 13, D) a +3 short sword of holy wrath (54, 24, D) the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (54, 25, D) a +0 hand crossbow of flaming (54, 36, D) a +1 double sword of holy wrath (55, 24, D) a +1 scimitar of draining (59, 36, D) an uncursed amulet of regeneration (59, 37, D) the cursed +1 hunting sling "Oculom" {velocity, +Blink rPois rC- Int+3} Any stone fired from it inflicts extra damage. It affects your intelligence (+3). It makes you vulnerable to cold. It protects you from poison. It lets you blink. It has a curse placed upon it. (60, 36, D) an uncursed ring of ice (61, 3, D) a +0 giant club a +0 giant spiked club (61, 8, D) a +2 leather armour of poison resistance (61, 16, D) the ring "Uzxad" {+Fly rPois rF+ SInv} [ring of see invisible] It protects you from fire. It protects you from poison. It lets you see invisible. It lets you fly. (61, 37, D) a manual of Evocations (61, 39, D) the -4 pair of gloves of Tenacity {rC+} It protects you from cold. (62, 0, D) a crystal ball of energy (62, 1, D) the +3 robe of Konkunyo {Str+3 SInv} It affects your strength (+3). It lets you see invisible. (62, 3, D) a +0 giant club a +0 giant spiked club (62, 9, D) a +4 arbalest of velocity (62, 16, D) a Necronomicon (62, 17, D) a +3 glaive of venom (62, 26, D) a cursed staff of wizardry (62, 27, D) a +0 chain mail of cold resistance (62, 29, D) a +0 dagger of speed a +0 robe (62, 30, D) a +0 mace (62, 31, D) a +0 flail (62, 37, D) a +5 whip of venom (63, 0, D) a book of Cantrips (63, 3, D) a cursed -1 giant club a +0 giant club (63, 4, D) a +0 giant club (63, 8, D) an uncursed staff of cold (63, 16, D) a crystal ball of energy (63, 17, D) an uncursed amulet of magic regeneration (63, 26, D) an uncursed amulet of rage (63, 30, D) a +0 mace a +0 mace a +6 quarterstaff of crushing a +0 robe a +0 club a +2 vampiric dagger a +0 robe (63, 36, D) a +1 scale mail of cold resistance (63, 37, D) an uncursed ring of protection from magic (64, 16, D) a +3 battleaxe of freezing (64, 17, D) an uncursed staff of conjuration (64, 27, D) a +0 dagger (65, 26, D) a book of the Sky (68, 0, D) an uncursed staff of cold (69, 0, D) a +1 scale mail of cold resistance (70, 8, D) a +4 great sword of slicing (70, 9, D) the cursed +1 hand axe "Totsadau" {chop, Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It has a curse placed upon it. (70, 37, D) a +0 hand axe (70, 39, D) a +0 dagger a +0 robe (70, 40, D) a +0 dagger a +0 robe (71, 8, D) a +2 trident of flaming (71, 16, D) an uncursed ring of poison resistance (71, 17, D) a +2 glaive of venom (71, 26, D) the ring "Uddink" {rF+ MR+ SInv} [ring of see invisible] It protects you from fire. It affects your resistance to hostile enchantments. It lets you see invisible. (71, 27, D) a +5 spear (71, 30, D) 5 large rocks a +1 lajatang of protection (71, 33, D) 2 throwing nets (71, 36, D) a book of Fire (71, 37, D) the Almanac of Unholy Rites and Transmigration Spells Type Level a - Beastly Appendage Transmutation 1 b - Ice Form Ice/Transmutation 4 c - Yara's Violent Unravelling Hexes/Transmutation 5 d - Borgnjor's Vile Clutch Necromancy/Earth 5 (71, 38, D) a +0 flail (71, 39, D) a cursed -1 long sword a +0 plate armour a +0 mace a +0 leather armour a +2 rapier of venom a +0 dagger a +0 robe (71, 40, D) a +0 flail a +1 hand crossbow of flaming a +0 ring mail (72, 8, D) an uncursed staff of summoning (72, 9, D) an uncursed staff of wizardry (72, 16, D) a +3 ring mail of poison resistance (72, 26, D) the +7 trident "Tormentor" {pierce, MR- Str+7} It inflicts extra damage upon your enemies. It affects your strength (+7). It affects your resistance to hostile enchantments. (72, 27, D) the Reference Book on Air and Dislocation Spells Type Level a - Swiftness Charms/Air 2 b - Controlled Blink Translocation 8 c - Tornado Air 9 (72, 29, D) a +0 trident (72, 36, D) the +4 large shield of Mutualism {-Cast rN+++ SInv Stlth-} It renders you almost immune to negative energy. It lets you see invisible. It prevents spellcasting. It makes you less stealthy. (72, 37, D) an uncursed ring of protection from magic an uncursed ring of fire an uncursed ring of ice (72, 39, D) a +0 hand axe a cursed +0 scale mail (73, 2, D) a +0 trident (73, 16, D) an uncursed staff of earth (73, 17, D) a +2 long sword of holy wrath (73, 27, D) a +0 trident (74, 2, D) a cursed -3 trident (74, 4, D) 3 tomahawks (75, 1, D) a +1 short sword of venom