supermoro the Dungeon [Shop] Morchalu's Armour Emporium a +2 robe of the Archmagi (490 gold) a +2 ring mail of cold resistance (273 gold) a +4 ring mail of poison resistance (364 gold) the cursed +1 plate armour of Ravits {rPois rF- Int+6 SInv} (598 gold) It affects your intelligence (+6). It makes you vulnerable to fire. It protects you from poison. It lets you see invisible. It has a curse placed upon it. a +0 cloak of poison resistance (110 gold) a +1 scale mail of fire resistance (208 gold) a +3 chain mail of cold resistance (344 gold) a +2 scale mail of fire resistance (273 gold) +0 fire dragon scales (780 gold) [Shop] Iclaafau's Antique Armour Boutique the +1 scale mail of Subjectivity {rElec rC- MR++ rCorr} (990 gold) It makes you vulnerable to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. a +2 crystal plate armour (3036 gold) a +1 ring mail of poison resistance (429 gold) a +3 leather armour of cold resistance (792 gold) the +8 fire dragon scales of the Vacuum {rElec rF++ rC- MR+ Regen+ Str-5 Int+2} (3603 gold) It affects your strength (-5). It affects your intelligence (+2). It greatly protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It increases your rate of regeneration. a +2 large shield of protection (709 gold) (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (10, 1, D) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 2, D) a +0 leather armour a +0 quarterstaff (10, 4, D) a lightning rod (4/4) (10, 5, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity 3 throwing nets an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (59, 37, D) a +0 battleaxe of chopping (60, 37, D) a book of Changes (61, 0, D) a +0 short sword of speed (61, 8, D) a +2 robe of magic resistance (61, 16, D) a book of the Sky (61, 26, D) a +3 plate armour of cold resistance (61, 37, D) a book of Flames (62, 0, D) an uncursed staff of conjuration (62, 1, D) an uncursed staff of conjuration (62, 8, D) an uncursed staff of conjuration (62, 9, D) a +2 long sword of slicing (62, 10, D) a +4 scythe of venom a +0 robe (62, 11, D) a +2 quarterstaff of chaos (62, 12, D) a +3 hand axe of flaming a +0 robe a +0 robe (62, 16, D) a +3 ring of evasion (62, 17, D) a book of Annihilations (62, 21, D) a +0 short sword a +0 robe a +0 buckler (62, 29, D) the +0 mask of the Dragon {MR+ Slay+3 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you see invisible. (62, 37, D) a manual of Charms (63, 16, D) an uncursed staff of cold (63, 17, D) the +0 shield of Servitude {rElec rC++ Str-5 Int-5} It affects your strength (-5). It affects your intelligence (-5). It greatly protects you from cold. It insulates you from electricity. (63, 21, D) a +0 quarterstaff a +0 robe (63, 26, D) the Papyrus of Captivating Necromancy Spells Type Level a - Pain Necromancy 1 b - Spectral Weapon Hexes/Charms 3 c - Fulminant Prism Conjuration/Hexes 4 d - Animate Dead Necromancy 4 (63, 27, D) a +0 morningstar of holy wrath (63, 29, D) the +3 robe of the Bouncing Demons {Regen+ Stlth+} It increases your rate of regeneration. It makes you more stealthy. the +0 robe of the Trees {Str+4} It affects your strength (+4). the +1 robe of Evolution {rPois Str+3 Int-5} It affects your strength (+3). It affects your intelligence (-5). It protects you from poison. the +3 leather armour "Doit" {Regen+ Int+2 Dex+4 Stlth+} It affects your intelligence (+2). It affects your dexterity (+4). It increases your rate of regeneration. It makes you more stealthy. the cursed +1 leather armour of the Hall of Blades {Dex+3} It affects your dexterity (+3). It has a curse placed upon it. (63, 37, D) a +2 helmet of see invisible (63, 43, D) 72 gold pieces (unseen) (64, 16, D) the +4 arbalest "Dragonbane" {freeze, rPois} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from poison. (64, 17, D) a +1 arbalest of velocity (64, 26, D) a +7 blowgun (64, 27, D) an uncursed staff of poison (64, 43, D) 54 gold pieces (unseen) (67, 0, D) the +10 scimitar "Goblinslayer" {freeze, -Tele Int+4 Dex+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It affects your dexterity (+6). It prevents most forms of teleportation. (68, 0, D) a +2 antimagic lajatang (68, 10, D) a +0 hat (69, 0, D) a book of the Earth (69, 36, D) a +2 buckler of protection (70, 36, D) a book of Alchemy (70, 40, D) a +0 hand axe a +0 chain mail (70, 41, D) a +0 short sword a +0 plate armour (70, 43, D) a tomahawk (71, 8, D) +0 fire dragon scales (71, 9, D) 4 arrows a +0 shortbow of velocity a +3 dagger of pain (71, 10, D) 20 bolts a +0 arbalest the +9 falchion of Change {drain, rElec rN+ Int+4} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It insulates you from electricity. It protects you from negative energy. (71, 11, D) 32 bolts a +0 arbalest the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (71, 12, D) 3 arrows (71, 17, D) a +2 mace of crushing (71, 27, D) an uncursed amulet of magic regeneration (71, 32, D) a +0 broad axe of flaming the +1 robe of the Vacuum {+Fly rElec rF- MR++ Stlth+} It makes you vulnerable to fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you fly. It makes you more stealthy. (71, 36, D) a +0 hand axe (71, 37, D) a book of Beasts (71, 39, D) a +0 glaive a +1 plate armour of magic resistance (71, 40, D) a +0 dagger a +0 robe a +2 quarterstaff of crushing a +0 plate armour a +0 battleaxe a +0 plate armour (72, 9, D) a book of Conjurations (72, 16, D) a +1 rapier of protection (72, 17, D) a book of Minor Magic (72, 26, D) the cursed +1 glaive "Zagogim" {flame, Int-4 Dex+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-4). It affects your dexterity (+6). It has a curse placed upon it. (72, 36, D) a +2 hunting sling of flaming (72, 37, D) the cursed +0 plate armour "Sudo Pen" {rElec rPois} It insulates you from electricity. It protects you from poison. It has a curse placed upon it. (72, 40, D) a +0 club a tomahawk (72, 41, D) a +0 war axe a +0 chain mail a +0 dagger a +0 robe (73, 1, D) the +8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. (73, 10, D) 21 arrows a +0 shortbow (73, 11, D) 24 arrows a +0 shortbow (73, 12, D) a bolt (73, 13, D) an arrow (73, 16, D) an uncursed ring of positive energy (73, 36, D) a book of the Warp (73, 37, D) a book of Flames (74, 13, D) an arrow (75, 1, D) an uncursed staff of cold