supermoro the Dungeon [Shop] Pimi Zom's Jewellery Shoppe an uncursed ring of see invisible (225 gold) a cursed amulet of inaccuracy (30 gold) the ring of Onies {+Fly Int+5} (754 gold) [ring of intelligence] It affects your intelligence (+5). It lets you fly. a +3 ring of slaying (675 gold) a cursed -2 ring of evasion (30 gold) an uncursed ring of ice (375 gold) the ring "Pejilona" {MR+ SInv} (543 gold) [ring of protection from magic] It affects your resistance to hostile enchantments. It lets you see invisible. the cursed necklace of Bloodlust {*Rage +Rage MR++ Int-3 Slay+6 *Curse} (1038 gold) [amulet of rage] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It curses itself when equipped. It has a curse placed upon it. an uncursed ring of resist corrosion (300 gold) [Shop] Cuaxamod's Jewellery Boutique a +4 ring of strength (297 gold) an uncursed ring of ice (275 gold) an uncursed ring of protection from magic (275 gold) a +6 ring of intelligence (643 gold) an uncursed amulet of magic regeneration (330 gold) the ring "Asac Nei" {*Drain +Fly rPois rN++ Stlth-} (282 gold) [ring of loudness] It protects you from poison. It greatly protects you from negative energy. It lets you fly. It causes draining when unequipped. It makes you less stealthy. an uncursed amulet of the gourmand (330 gold) an uncursed amulet of guardian spirit (330 gold) a +3 ring of dexterity (172 gold) a +3 ring of protection (231 gold) an uncursed ring of fire (275 gold) [Shop] Teozishrari's Jewellery Boutique an uncursed ring of flight (245 gold) the ring of Deyst {*Corrode rF+ AC+4 Int+4 SInv} (798 gold) [ring of protection] It affects your AC (+4). It affects your intelligence (+4). It protects you from fire. It lets you see invisible. It may corrode you when you take damage. an uncursed amulet of magic regeneration (420 gold) an uncursed amulet of rage (560 gold) an uncursed amulet of rage (560 gold) an uncursed ring of flight (245 gold) a +5 ring of intelligence (576 gold) (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (8, 1, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +0 scale mail a +0 flail (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +4 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 3, D) a +0 shield (49, 37, D) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. (49, 43, D) 126 gold pieces (49, 44, D) 2 sling bullets (50, 37, D) an uncursed staff of summoning (50, 43, D) a +0 quarterstaff (unseen) (50, 44, D) 45 gold pieces (unseen) (51, 37, D) 63 gold pieces (still there?) 63 gold pieces (still there?) (51, 43, D) 54 gold pieces (51, 44, D) 63 gold pieces (unseen) (52, 37, D) a cursed staff of summoning (53, 37, D) a +2 great sword of flaming (57, 35, D) a bolt (60, 36, D) a +0 scythe of flaming (60, 37, D) a book of the Sky (60, 39, D) 23 bolts a +0 arbalest an uncursed amulet of faith (60, 40, D) a +0 plate armour a +0 halberd (60, 41, D) a +0 chain mail a +0 war axe (61, 0, D) a book of Battle (61, 2, D) a +0 short sword a +0 leather armour (61, 8, D) a book of Annihilations (61, 26, D) an uncursed staff of power (61, 37, D) an uncursed staff of death (61, 39, D) a +0 shield a +0 plate armour the +8 trident "Wuvvuz" {venom, +Inv rF+} It poisons the flesh of those it strikes. It protects you from fire. It lets you turn invisible. (61, 40, D) a +0 plate armour a +2 long sword of holy wrath 2 bolts (61, 41, D) a +0 plate armour a cursed -1 battleaxe (61, 42, D) 20 bolts a +0 arbalest (62, 0, D) a +0 dagger (62, 1, D) Sif Muna's Further Progress in Sorcery Spells Type Level a - Lightning Bolt Conjuration/Air 5 b - Iskenderun's Battlesphere Conjuration/Charms 5 c - Bolt of Draining Conjuration/Necromancy 5 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Borgnjor's Vile Clutch Necromancy/Earth 5 f - Alistair's Intoxication Transmutation/Poison 5 (62, 2, D) an uncursed staff of death a +0 robe (62, 3, D) a +0 hand axe a +0 dagger a +0 robe (62, 8, D) an uncursed staff of wizardry (62, 9, D) a +0 large shield of protection (62, 11, D) a +0 dagger a +0 robe a +0 buckler a +0 short sword a +0 robe (62, 16, D) an uncursed staff of energy (62, 17, D) a +2 scale mail of cold resistance (62, 26, D) a +0 hand crossbow of flaming (62, 27, D) a book of Misfortune (62, 30, D) an uncursed staff of cold (62, 36, D) a +2 leather armour of fire resistance (62, 37, D) an uncursed staff of cold (62, 40, D) a +0 great sword a +10 plate armour of ponderousness (62, 41, D) a +0 plate armour a +3 dire flail (63, 0, D) Reoduemo's Grimoire of Vitriolic Snow Spells Type Level a - Sting Conjuration/Poison 1 b - Throw Frost Conjuration/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Summon Ice Beast Ice/Summoning 4 e - Olgreb's Toxic Radiance Poison 4 f - Ozocubu's Refrigeration Ice 6 (63, 8, D) a fan of gales (63, 16, D) a +2 spear of freezing (63, 17, D) a +0 bardiche of protection (63, 27, D) a fan of gales (63, 29, D) an uncursed staff of summoning (63, 30, D) an uncursed staff of cold (63, 36, D) a +0 chain mail (63, 37, D) a +1 war axe (63, 40, D) 28 bolts a +0 arbalest the cursed +1 dagger "Sacurur" {elec, rF- Str+4 Int+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+4). It affects your intelligence (+2). It makes you vulnerable to fire. It has a curse placed upon it. (64, 16, D) an uncursed ring of poison resistance (64, 17, D) an uncursed staff of energy (65, 26, D) a book of the Sky (67, 0, D) a +1 longbow of velocity (68, 0, D) an uncursed staff of death (69, 36, D) a +2 shortbow of flaming (70, 9, D) an uncursed ring of positive energy (70, 36, D) the cursed +1 scale mail of Awe {*Drain Str+3} It affects your strength (+3). It causes draining when unequipped. It has a curse placed upon it. (70, 37, D) a sack of spiders (70, 38, D) a +0 war axe (70, 39, D) a cursed -1 battleaxe 6 tomahawks a +0 chain mail (71, 12, D) a +2 falchion of protection a +6 blowgun (71, 16, D) a book of the Warp (71, 26, D) an uncursed staff of fire (71, 27, D) a +2 robe of magic resistance (71, 36, D) a +1 leather armour of poison resistance (71, 38, D) a +0 glaive a +0 chain mail (71, 39, D) a +0 long sword (unseen) (71, 43, D) a tomahawk (72, 8, D) a sack of spiders (72, 9, D) an uncursed staff of conjuration (72, 16, D) a book of the Tempests (72, 17, D) an uncursed staff of air (72, 21, D) an uncursed staff of fire (72, 26, D) an uncursed staff of death (72, 27, D) a +2 robe (72, 36, D) a +2 rapier of protection (72, 37, D) the ring of Lokirhea {Wiz Str+4 SInv} [ring of wizardry] It improves your spell success rate. It affects your strength (+4). It lets you see invisible. (72, 39, D) a +0 flail a +0 leather armour (72, 40, D) a +0 dagger a +0 robe (73, 1, D) a +5 rapier of flaming (73, 27, D) the +3 ring mail "Eqyq" {MR- Str+5 Dex+6} It affects your strength (+5). It affects your dexterity (+6). It affects your resistance to hostile enchantments. (73, 36, D) an uncursed staff of cold (73, 37, D) a +2 shield of cold resistance (73, 40, D) a +0 mace a +0 dagger a +0 robe (75, 1, D) a +4 vampiric hand axe