supermoro the Dungeon [Shop] Wapy's Antique Armour Boutique the +4 ring mail of Tekul {rElec rC+} (1395 gold) It protects you from cold. It insulates you from electricity. the cursed +0 buckler of Umuappoy {rC+ Dex+3 Slay+2} (936 gold) It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from cold. It has a curse placed upon it. a +2 leather armour of magic resistance (589 gold) a +0 ring mail of positive energy (248 gold) the +3 buckler "Vivayf" {*Corrode +Fly Int+7} (1168 gold) It affects your intelligence (+7). It lets you fly. It may corrode you when you take damage. a +2 plate armour of magic resistance (1240 gold) a +3 scale mail of cold resistance (806 gold) a +2 plate armour of fire resistance (1240 gold) a +3 leather armour of fire resistance (744 gold) (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (7, 6, D) a scroll of holy word (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 3, D) a +0 flail (still there?) a +0 flail (still there?) a +0 scale mail (still there?) a +0 shield (still there?) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +3 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 8, D) a +0 hand axe of chopping (62, 0, D) a book of Unlife (62, 9, D) a +4 scale mail of poison resistance (63, 0, D) an uncursed staff of death (63, 2, D) a +0 war axe (63, 8, D) an uncursed staff of air (63, 9, D) the ring of Trog's Fury {rPois MR+} [ring of protection from magic] It protects you from poison. It affects your resistance to hostile enchantments. (67, 2, D) the ring of Kingas {rC+ Dex+3 Stlth-} [ring of loudness] It affects your dexterity (+3). It protects you from cold. It makes you less stealthy. (67, 3, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +3 halberd of pain (67, 5, D) a +0 rapier (unseen) (68, 0, D) a cursed amulet of the gourmand (69, 0, D) an uncursed staff of earth (69, 21, D) a large rock a bolt (69, 22, D) a bolt a large rock an arrow (69, 23, D) 5 arrows (still there?) 4 arrows (still there?) 4 bolts (still there?) (70, 8, D) a +1 morningstar of protection (70, 9, D) an uncursed staff of summoning (70, 23, D) a bolt (71, 8, D) a book of Clouds (71, 16, D) a fan of gales (71, 17, D) a +1 hand crossbow of velocity (71, 23, D) 2 bolts a large rock (72, 9, D) a book of Conjurations (72, 16, D) a book of Air (72, 17, D) a phial of floods (72, 23, D) 3 bolts (73, 2, D) an uncursed staff of air (73, 17, D) a fan of gales (75, 1, D) a +4 giant club