supermoro the Dungeon [Shop] Raugerau's Weapon Boutique 17 bolts (47 gold) the +7 flail of Superiority {freeze, +Rage rPois Int-5 Dex+4} (754 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-5). It affects your dexterity (+4). It protects you from poison. It lets you go berserk. 3 needles of sleeping (21 gold) a +1 hunting sling of flaming (135 gold) a +5 glaive of flaming (541 gold) a +0 whip of electrocution (114 gold) a +3 scimitar of holy wrath (338 gold) a +3 halberd of venom (305 gold) the +8 war axe "Ludwieja" {venom, *Contam +Fly rF+ rN+} (824 gold) It poisons the flesh of those it strikes. It protects you from fire. It protects you from negative energy. It lets you fly. It causes magical contamination when unequipped. a +1 spear of flaming (173 gold) 17 arrows (47 gold) [Shop] Kusad's Jewellery Boutique a cursed amulet of inaccuracy (28 gold) an uncursed ring of poison resistance (280 gold) an uncursed amulet of harm (420 gold) a +4 ring of strength (378 gold) the ring of Waaneotz {+Blink rC+ Dex+2} (604 gold) [ring of protection from cold] It affects your dexterity (+2). It protects you from cold. It lets you blink. an uncursed ring of magical power (280 gold) an uncursed ring of wizardry (420 gold) an uncursed amulet of faith (560 gold) the ring of Poiroqoo {rC+ MR+} (546 gold) [ring of protection from magic] It protects you from cold. It affects your resistance to hostile enchantments. the amulet "Neoz" {+Rage rPois rF- Dex+4} (736 gold) [amulet of rage] It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from poison. It lets you go berserk. an uncursed ring of positive energy (280 gold) [Shop] Ifenac's Antique Armour Boutique a +2 scale mail of cold resistance (630 gold) a +4 chain mail of magic resistance (945 gold) +2 fire dragon scales (2160 gold) the cursed +1 robe of the Rose {+Blink rCorr Dex+6 Stlth-} (1005 gold) It affects your dexterity (+6). It lets you blink. It protects you from acid and corrosion. It makes you less stealthy. It has a curse placed upon it. a +2 robe (381 gold) the +2 shield "Ongam" {-Cast rC++ MP+9 Str+2} (1653 gold) It affects your strength (+2). It greatly protects you from cold. It affects your magic capacity (+9). It prevents spellcasting. a +2 robe (381 gold) a +0 ring mail of poison resistance (240 gold) the cursed +0 scale mail of Happiness {Str+2} (366 gold) It affects your strength (+2). It has a curse placed upon it. a +3 scale mail of positive energy (690 gold) [Shop] Wuynueq's Antique Armour Boutique a +2 scale mail of positive energy (594 gold) a +2 robe of cold resistance (584 gold) a +2 leather armour of magic resistance (627 gold) the +2 plate armour of Lilacs {Int+7 Stlth-} (1758 gold) It affects your intelligence (+7). It makes you less stealthy. the +2 gold dragon scales of Tender Moments {rPois rF+ rC+ rCorr} (3359 gold) It protects you from fire. It protects you from cold. It protects you from poison. It protects you from acid and corrosion. the cursed +0 robe "Columuq" {rCorr} (339 gold) It protects you from acid and corrosion. It has a curse placed upon it. a +2 ring mail of magic resistance (693 gold) the +4 naga barding of Emnenehy {rF+ rC+ rCorr} (2296 gold) It protects you from fire. It protects you from cold. It protects you from acid and corrosion. a +0 chain mail of poison resistance (280 gold) a +3 chain mail of positive energy (775 gold) a +4 scale mail of magic resistance (1023 gold) [Shop] Xabliguj's Antique Armour Shop a +0 leather armour of poison resistance (144 gold) a +4 plate armour of cold resistance (1200 gold) a +2 leather armour of magic resistance (456 gold) the +5 ring mail "Ucax" {Regen+ rCorr} (998 gold) It increases your rate of regeneration. It protects you from acid and corrosion. the +3 leather armour of Qobum {Str+4 Int+2 Dex-3 Slay+2} (928 gold) It affects your strength (+4). It affects your intelligence (+2). It affects your dexterity (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). the +3 crown of Dyrovepreva {rElec Int+2 SInv} (993 gold) It affects your intelligence (+2). It insulates you from electricity. It lets you see invisible. quicksilver dragon scales (1440 gold) a +2 ring mail of magic resistance (504 gold) [Shop] Asuh's Weapon Emporium a +2 falchion of freezing (226 gold) a +0 flail of holy wrath (107 gold) a +1 battleaxe of flaming (243 gold) 10 stones (13 gold) 13 stones (16 gold) a +5 great mace of crushing (477 gold) the +7 spear of Luxury {flame, Dex+5} (752 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+5). 24 stones (31 gold) (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 1, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity (8, 1, D) +5 gold dragon scales (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 8, D) a +0 scale mail a +0 shield a +0 trident (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the +0 sword of Power the +0 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (33, 9, D) a +2 demon trident of venom (34, 11, D) a +0 robe a cursed -3 scimitar (35, 0, D) Sif Muna's Papyrus of Warped Fire Spells Type Level a - Lesser Beckoning Translocation 3 b - Bolt of Magma Conjuration/Fire/Earth 5 c - Controlled Blink Translocation 8 (35, 9, D) a cursed +0 chain mail a +5 halberd (35, 14, D) a +2 robe of fire resistance (35, 15, D) a book of Burglary (36, 0, D) a +3 hunting sling of freezing (36, 14, D) an uncursed staff of air (36, 15, D) a sack of spiders (37, 0, D) a +2 ring mail of magic resistance (37, 14, D) an uncursed amulet of harm (37, 15, D) a +4 scythe of venom (38, 1, D) a +4 blowgun (38, 14, D) a +5 dire flail of protection (38, 15, D) an uncursed staff of death (38, 18, D) 189 gold pieces (38, 19, D) 117 gold pieces (38, 20, D) 135 gold pieces (39, 0, D) a +1 long sword of holy wrath (39, 14, D) the +1 leather armour "Zitz" {Int+6 SInv} It affects your intelligence (+6). It lets you see invisible. (39, 15, D) the cursed +2 hand crossbow "Rurghifu" {flame, rElec rF+++ MR- Dex+2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). It renders you almost immune to fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. (39, 18, D) 171 gold pieces (39, 19, D) 54 gold pieces (39, 20, D) 72 gold pieces (40, 0, D) the +3 war axe of Propriety {elec, Dex+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+4). (40, 14, D) an uncursed staff of death (40, 15, D) a +1 broad axe of chopping (40, 17, D) 54 gold pieces (40, 18, D) 81 gold pieces (40, 19, D) 63 gold pieces (40, 20, D) 81 gold pieces (41, 0, D) a book of Flames (41, 14, D) a +4 mace of crushing (41, 15, D) the +2 leather armour "Iromnila" {Dex+4} It affects your dexterity (+4). (42, 1, D) a +2 chain mail of fire resistance (42, 14, D) a lightning rod (4/4) (42, 15, D) an uncursed ring of resist corrosion (43, 14, D) 4 scrolls of enchant armour (43, 15, D) a +2 war axe of chopping (48, 3, D) a cursed ring of positive energy (49, 0, D) the Incunabulum of the Asp Spells Type Level a - Confusing Touch Hexes 1 b - Poisonous Vapours Poison/Air 2 c - Tukima's Dance Hexes 3 d - Olgreb's Toxic Radiance Poison 4 e - Metabolic Englaciation Hexes/Ice 5 f - Alistair's Intoxication Transmutation/Poison 5 (49, 1, D) a book of Air (49, 12, D) a book of Cantrips (49, 37, D) an uncursed ring of see invisible (50, 0, D) the +1 leather armour "Fiagod" {*Drain rCorr Dex+9} It affects your dexterity (+9). It protects you from acid and corrosion. It causes draining when unequipped. (50, 1, D) a +6 shortbow of freezing (50, 4, D) a +2 pair of gloves of archery (50, 12, D) a lightning rod (4/4) (50, 13, D) a crystal ball of energy (50, 20, D) the +2 mace of the Imperium {drain, +Inv MR- Int+5 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+5). It affects your resistance to hostile enchantments. It lets you see invisible. It lets you turn invisible. (50, 21, D) a +2 battleaxe the +8 plate armour "Xapodes" {*Corrode rElec rPois Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It insulates you from electricity. It protects you from poison. It may corrode you when you take damage. a +0 glaive of chopping (50, 36, D) a book of Summonings (50, 37, D) a crystal ball of energy (51, 0, D) a Young Poisoner's Handbook (51, 1, D) a cursed staff of air (51, 12, D) a +0 robe (51, 13, D) a +2 hand axe of freezing (51, 20, D) a +0 trident (51, 21, D) a +0 demon trident of electrocution (51, 24, D) a +0 robe of positive energy (51, 25, D) a +0 shortbow of freezing (51, 36, D) a +2 arbalest of velocity (51, 37, D) a +3 vampiric trident (51, 40, D) a +5 great mace a +0 plate armour (52, 1, D) a cursed amulet of inaccuracy (52, 5, D) a +0 robe (52, 13, D) a +0 great mace of crushing (52, 24, D) a +4 flail of holy wrath (52, 25, D) the cursed +1 hand axe of the Thoughtful Tables {freeze, rF- rC+ MR+++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. (52, 36, D) a cursed amulet of inaccuracy (52, 37, D) a +2 trident of venom (53, 0, D) the ring "Ysegurei" {rPois rF- MR+ MP-9 Int+9} [ring of poison resistance] It affects your intelligence (+9). It makes you vulnerable to fire. It protects you from poison. It affects your resistance to hostile enchantments. It affects your magic capacity (-9). (53, 1, D) a book of the Earth (53, 5, D) a +0 robe (53, 13, D) a +0 trident (53, 24, D) a +2 scale mail of cold resistance (53, 25, D) Sif Muna's Collected Works on Protection Spells Type Level a - Infusion Charms 1 b - Song of Slaying Charms 2 c - Excruciating Wounds Charms/Necromancy 5 (53, 37, D) a +3 chain mail of cold resistance (54, 0, D) an uncursed staff of energy (54, 1, D) a book of Transfigurations (54, 8, D) a +0 robe (54, 13, D) a +0 vampiric great sword (54, 24, D) a book of Clouds (54, 25, D) the cursed +3 morningstar "Qadat" {pain, Str+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+2). It has a curse placed upon it. (54, 36, D) the cursed +0 ring mail "Seroaf" {rPois rC++ Str+3 Slay-3} It affects your strength (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It greatly protects you from cold. It protects you from poison. It has a curse placed upon it. (55, 0, D) a +2 chain mail of magic resistance (55, 1, D) an uncursed ring of wizardry (55, 12, D) an uncursed staff of wizardry (55, 24, D) the +3 chain mail "Fepremumn" {rElec rC+ Dex-4 Slay+2} It affects your dexterity (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from cold. It insulates you from electricity. (58, 44, D) a +0 battleaxe an uncursed amulet of rage (59, 44, D) a +1 scythe of protection (61, 26, D) a crystal ball of energy (61, 36, D) a book of Callings (61, 37, D) an uncursed ring of protection from fire (62, 0, D) a +5 trident of venom (62, 1, D) an uncursed ring of protection from cold (62, 12, D) a +0 rapier a +0 robe a +0 buckler (62, 13, D) a +0 rapier a +0 robe (62, 16, D) a +4 blowgun (62, 17, D) the +1 leather armour "Waalyq" {Regen+ Stlth+} It increases your rate of regeneration. It makes you more stealthy. (62, 23, D) a +0 quarterstaff a +0 robe (62, 26, D) a manual of Stealth (62, 27, D) the Collected Works on the Scorching Escort Spells Type Level a - Call Imp Summoning 2 b - Conjure Flame Conjuration/Fire 3 c - Summon Lightning Spire Summoning/Air 4 d - Bolt of Magma Conjuration/Fire/Earth 5 (62, 36, D) an uncursed amulet of magic regeneration (63, 0, D) the +10 longbow of the Lonely Lives {freeze, rF+ MR+ Dex+2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+2). It protects you from fire. It affects your resistance to hostile enchantments. (63, 8, D) a book of Party Tricks (63, 17, D) a book of Battle (63, 22, D) a +0 dagger a +7 blowgun a +0 robe (63, 26, D) an uncursed staff of conjuration (63, 36, D) an uncursed ring of see invisible (63, 37, D) a +2 morningstar of protection (63, 44, D) a +2 trident of venom (64, 16, D) an uncursed staff of fire (64, 21, D) a +0 spear a +2 hand crossbow of flaming (64, 23, D) a +0 short sword a +0 robe a +0 buckler (64, 26, D) a cursed amulet of inaccuracy (65, 44, D) a +0 trident a +1 fustibalus of freezing (67, 0, D) an uncursed staff of conjuration (68, 0, D) an uncursed staff of earth (69, 10, D) a +0 trident 4 tomahawks (69, 36, D) a book of Changes (69, 42, D) 189 gold pieces (70, 9, D) an uncursed staff of energy (70, 10, D) a +0 trident a +2 hand crossbow of freezing (70, 19, D) a +3 hand axe of chopping (70, 36, D) a +3 great mace of crushing (71, 10, D) a +0 trident a +1 hunting sling of freezing 6 tomahawks a +0 trident a throwing net (71, 12, D) a tomahawk (71, 13, D) a throwing net (71, 17, D) a fan of gales (71, 26, D) a cursed amulet of inaccuracy (71, 27, D) a book of Callings (71, 36, D) a +1 dagger of speed (71, 37, D) a +2 ring mail of cold resistance (72, 8, D) a book of Burglary (72, 10, D) a +0 trident (72, 13, D) a tomahawk (72, 16, D) the cursed +1 trident "Umuzak" {elec, *Noise rF- Int+7 Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+7). It makes you vulnerable to fire. It may make noises in combat. It makes you more stealthy. It has a curse placed upon it. (72, 17, D) the cursed +1 hand crossbow "Medimun" {velocity, -Tele rPois rF+ Dex+4} Any bolt fired from it inflicts extra damage. It affects your dexterity (+4). It protects you from fire. It protects you from poison. It prevents most forms of teleportation. It has a curse placed upon it. (72, 26, D) a fan of gales (72, 27, D) the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (72, 36, D) a +2 flail of draining (72, 37, D) an uncursed amulet of guardian spirit (73, 1, D) an uncursed ring of ice (73, 9, D) the amulet of Deoles {Spirit rC+ Int+4 Dex-3} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+4). It affects your dexterity (-3). It protects you from cold. (73, 26, D) a +4 fustibalus of flaming (73, 27, D) an uncursed ring of poison resistance (73, 36, D) a +0 vampiric war axe (75, 1, D) the Volume of Confrontation Spells Type Level a - Shock Conjuration/Air 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Bolt of Cold Conjuration/Ice 6