supermoro the Dungeon [Shop] Tetusso's Antique Weapon Boutique a +0 hand axe of chopping (175 gold) a +1 quarterstaff of protection (318 gold) a +0 hand crossbow of flaming (224 gold) a +2 scimitar of freezing (518 gold) a +0 spear of piercing (175 gold) a +5 rapier of speed (1053 gold) the +4 hand crossbow "Onoblei" {flame, *Corrode rF++} (1220 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. It may corrode you when you take damage. the +8 rapier of Collusion {venom, rPois Dex+5} (1795 gold) It poisons the flesh of those it strikes. It affects your dexterity (+5). It protects you from poison. the +7 dagger of Sloth {elec, rElec} (1458 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. a +8 blowgun (1201 gold) a +0 trident of venom (167 gold) a +4 giant club (639 gold) a +2 hand axe of flaming (469 gold) [Shop] Xemneh's Antique Armour Boutique the +3 leather armour of Qaddaiq {rF+ Regen+} (868 gold) It protects you from fire. It increases your rate of regeneration. a +0 shield of positive energy (238 gold) a +3 scale mail of magic resistance (728 gold) a +1 leather armour of positive energy (308 gold) a +0 robe of magic resistance (215 gold) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} (4046 gold) It affects your intelligence (+3). It protects you against confusion. the +2 pair of boots of the Assassin {Detection Stab+ Stlth++} (1680 gold) It makes you much more stealthy. a +0 ring mail of cold resistance (308 gold) the +4 scale mail of Surprise {rF+ rN+ MR+ Dex-2} (1220 gold) It affects your dexterity (-2). It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. a +2 helmet of intelligence (602 gold) [Shop] Diuzxiril's Jewellery Boutique an uncursed ring of resist corrosion (260 gold) a cursed ring of loudness (58 gold) an uncursed ring of protection from cold (325 gold) an uncursed ring of magical power (260 gold) an uncursed ring of resist corrosion (260 gold) an uncursed ring of see invisible (195 gold) an uncursed ring of protection from cold (325 gold) a cursed -2 ring of slaying (26 gold) an uncursed amulet of harm (390 gold) [Shop] Sonk's Assorted Antiques a +1 vampiric hand axe (416 gold) an uncursed staff of earth (650 gold) a fan of gales (1040 gold) a wand of acid (9) (676 gold) a phial of floods (1040 gold) [Shop] Jougrei's Gadget Boutique a wand of disintegration (10) (196 gold) a wand of acid (5) (252 gold) a lamp of fire (560 gold) a lamp of fire (560 gold) a wand of flame (23) (175 gold) a wand of digging (15) (532 gold) a wand of random effects (12) (98 gold) a wand of polymorph (7) (126 gold) a wand of paralysis (10) (168 gold) a sack of spiders (280 gold) a wand of flame (24) (182 gold) a wand of paralysis (8) (140 gold) [Shop] Sicolegih's Gadget Shop a lamp of fire (480 gold) a wand of flame (15) (102 gold) a wand of clouds (6) (360 gold) a wand of acid (10) (336 gold) a crystal ball of energy (240 gold) a lamp of fire (480 gold) a crystal ball of energy (240 gold) a wand of flame (11) (78 gold) a sack of spiders (240 gold) [Shop] Cutowih's Magic Scroll Boutique a scroll of amnesia (49 gold) a scroll of identify (28 gold) a scroll of remove curse (42 gold) a scroll of identify (28 gold) a scroll of magic mapping (49 gold) a scroll of blinking (105 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) [Shop] Hysy's Magic Scroll Shop a scroll of remove curse (36 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of blinking (90 gold) a scroll of fog (24 gold) [Shop] Tuyw's Weapon Shop a +4 blowgun (294 gold) a +2 dagger of flaming (187 gold) the +6 hand axe "Xudaf" {chop, rF+ Int+6 Dex+4} (834 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+6). It affects your dexterity (+4). It protects you from fire. the cursed +0 flail "Adogiezo" {venom, +Inv Int+4 Dex+6} (434 gold) It poisons the flesh of those it strikes. It affects your intelligence (+4). It affects your dexterity (+6). It lets you turn invisible. It has a curse placed upon it. a +3 great mace of protection (297 gold) a +4 giant club (284 gold) the cursed +1 fustibalus of Ykhurus {velocity, rElec rC+} (546 gold) Any stone fired from it inflicts extra damage. It protects you from cold. It insulates you from electricity. It has a curse placed upon it. the +3 hand axe of Qiazuh {flame, *Drain rF+ rN+} (396 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It protects you from negative energy. It causes draining when unequipped. 8 needles of sleeping (48 gold) a +2 shortbow of flaming (208 gold) a +0 long sword of holy wrath (99 gold) a +3 flail of crushing (266 gold) the +3 giant club "Skullcrusher" {speed, Str+7} (501 gold) Attacks with this weapon are significantly faster. It affects your strength (+7). a +2 executioner's axe of electrocution (444 gold) [Shop] Effano's Antique Armour Shop the +1 leather armour of the Blessed Realm {Dex+7} (889 gold) It affects your dexterity (+7). a +0 shield of poison resistance (263 gold) the cursed +0 chain mail of Inaction {Str+5 Dex+4 Slay+5} (1500 gold) It affects your strength (+5). It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It has a curse placed upon it. a +2 robe of positive energy (455 gold) a +3 leather armour of fire resistance (744 gold) a +3 leather armour of poison resistance (651 gold) the +0 ring mail of the Falcon {rF+ MR+ Int+4} (992 gold) It affects your intelligence (+4). It protects you from fire. It affects your resistance to hostile enchantments. [Shop] Donukk's Antique Armour Boutique a +1 shield of positive energy (513 gold) the +3 leather armour of Dithmenos's Pride {Str+4 Int+5} (1630 gold) It affects your strength (+4). It affects your intelligence (+5). the +1 ring mail of Negation {rF+ rC- Int+2} (767 gold) It affects your intelligence (+2). It protects you from fire. It makes you vulnerable to cold. a +0 chain mail of positive energy (323 gold) a +0 buckler of poison resistance (323 gold) a +2 robe of magic resistance (672 gold) a +4 ring mail of magic resistance (1178 gold) (0, 0, D) a +1 eveningstar of protection a +0 cloak (1, 8, D) a +0 centaur barding (2, 6, D) a javelin (2, 8, D) a +0 pair of boots (2, 12, D) a +0 shortbow 19 arrows (3, 0, D) a +3 plate armour of fire resistance (3, 8, D) a +0 helmet (3, 12, D) 2 arrows (5, 12, D) a +0 dagger a +0 leather armour (6, 6, D) a curare-tipped needle (7, 4, D) a +0 great mace a +0 chain mail (8, 4, D) a +0 flail (9, -20, D) 11 gold pieces (9, 6, D) 4 javelins a +0 scale mail a +0 blowgun a +1 dagger of distortion 6 curare-tipped needles (9, 12, D) an arrow (10, 8, D) a +0 spear (10, 12, D) a +0 giant spiked club (11, 0, D) 23 bolts a +0 arbalest (12, 0, D) a +1 battleaxe of freezing (13, 12, D) a +0 scale mail (14, -20, D) 12 gold pieces (14, 0, D) a cursed -2 shortbow 24 arrows (14, 4, D) a +0 dagger a +0 robe (14, 12, D) a +0 cloak (15, -20, D) 14 gold pieces (15, 4, D) a +0 long sword (16, 4, D) a +0 short sword a +0 leather armour (16, 12, D) a +0 flail (still there?) a +0 flail (still there?) a +2 scimitar of holy wrath (still there?) a +4 quarterstaff of speed (still there?) a +2 halberd of protection (still there?) a +1 broad axe of chopping (still there?) a +2 rapier of distortion (still there?) (17, -20, D) 17 gold pieces (17, 0, D) a +0 spear a +0 robe a +0 mace (17, 4, D) a +0 flail a +0 dire flail a +0 battleaxe (17, 12, D) an uncursed staff of energy (18, -20, D) 12 gold pieces (18, 0, D) a +0 halberd a +0 robe (18, 4, D) a +0 flail a +0 ring mail (19, -6, D) a +2 great mace of holy wrath a +0 ring mail (19, 4, D) a +0 battleaxe a +0 chain mail (20, -6, D) a +2 halberd of chopping a +0 ring mail (20, -4, D) a cursed +0 whip (20, 4, D) a +0 club a +0 dagger a +0 robe (21, 0, D) an arrow (22, -4, D) a +5 arbalest of velocity a +3 war axe 5 bolts (23, -4, D) 4 bolts a +0 shortbow a +0 mace 21 arrows a +0 robe (24, -4, D) 5 arrows a bolt (25, -4, D) 2 arrows 8 bolts a +0 trident (26, -4, D) 6 bolts 4 arrows (27, -4, D) 2 arrows (28, 4, D) a +0 short sword a +0 trident a +0 plate armour (29, -4, D) a bolt (29, 4, D) a +0 chain mail a +1 hand axe of electrocution (30, 0, D) a +2 plate armour (30, 4, D) a +0 plate armour a +0 arbalest 13 bolts a +1 glaive of protection (30, 8, D) a +2 plate armour of magic resistance a +0 plate armour (31, 0, D) a +3 chain mail (31, 4, D) a +0 plate armour a +0 battleaxe a cursed -2 dagger a +2 robe of magic resistance a +0 hand axe a +0 plate armour (32, -4, D) a +2 trident of venom a +0 leather armour (32, 0, D) a +1 large shield (32, 4, D) a +0 chain mail a cursed -3 dire flail (33, 0, D) a +1 pair of gloves (33, 4, D) a cursed +0 plate armour a +0 robe a +0 broad axe a +0 plate armour a +0 dire flail a +3 dagger of protection (34, -4, D) a +1 spear of flaming 16 javelins a +0 leather armour (34, 0, D) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. (34, 4, D) a +0 plate armour a +0 mace (35, -4, D) 4 javelins (35, 0, D) a +0 shield (36, 0, D) a +3 chain mail (37, 0, D) a +0 pair of gloves (38, -4, D) a +2 rapier of venom a +0 robe (39, 0, D) a +1 longbow (39, 4, D) a +3 ring of intelligence a +3 ring of intelligence (40, -8, D) 342 gold pieces (still there?) 54 gold pieces (still there?) (40, 0, D) a +1 demon blade of draining (40, 4, D) a +0 ring mail a cursed +0 flail (41, -8, D) 162 gold pieces a +0 arbalest 6 bolts (41, 0, D) a +1 great sword of slicing (41, 4, D) a +0 war axe (42, -8, D) 423 gold pieces a +0 dire flail a +0 dire flail a +0 great sword of flaming (42, 0, D) a +1 shortbow of flaming (43, -8, D) 99 gold pieces (43, 0, D) a +0 club (43, 4, D) a +0 club a +0 dagger a +0 robe a +0 dagger of venom a +0 robe (44, 0, D) a +2 battleaxe of electrocution (44, 4, D) a +0 robe a +0 dagger a +0 dire flail a +0 plate armour (45, -8, D) 243 gold pieces (45, -4, D) a +0 quarterstaff a +0 robe (45, 0, D) a +1 giant spiked club (45, 4, D) a +0 mace (46, 0, D) a +1 glaive of protection (46, 4, D) a +0 dagger (47, -4, D) a +0 quarterstaff a +0 robe (47, 4, D) a +0 dagger a +0 robe a cursed -2 hand axe (47, 6, D) a throwing net (47, 8, D) the +4 dagger of the Moon {pierce, MR+ Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your resistance to hostile enchantments. (48, 0, D) an uncursed ring of protection from fire an uncursed ring of fire an uncursed ring of fire an uncursed ring of protection from magic (48, 4, D) a +0 dire flail a +0 dire flail a +0 whip (48, 6, D) a throwing net (50, 0, D) an uncursed ring of poison resistance (50, 6, D) a +0 hand axe a throwing net a +0 ring mail (51, 12, D) a +0 club (56, -8, D) a +1 longbow of flaming 15 arrows a +1 centaur barding of cold resistance (57, 12, D) a +0 whip a stone a +0 club (58, -8, D) an arrow (59, -8, D) an arrow (61, -8, D) an arrow (61, -7, D) an arrow