supermoro Level 1 of the Dungeon (10, 22, D:1) a +0 club (16, -4, D:1) a +0 whip (18, -5, D:1) a +0 club (20, 28, D:1) a +0 club (24, 20, D:1) a scroll of immolation (25, -17, D:1) 3 stones (29, -6, D:1) a +0 scale mail (29, 24, D:1) 20 stones (35, 14, D:1) a +0 quarterstaff (43, -16, D:1) 12 stones (50, 15, D:1) 3 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a scroll of immolation (4, -8, D:2) a +0 war axe (5, 3, D:2) a +0 hunting sling (5, 7, D:2) 23 stones (7, 8, D:2) a +0 club (24, -14, D:2) a +0 club a +0 hunting sling (25, -18, D:2) a +0 scale mail (26, 24, D:2) a +0 dagger (58, -28, D:2) 25 stones (58, -16, D:2) 14 stones (62, -7, D:2) 15 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (3, -3, D:3) a rat corpse (8, 0, D:3) a jackal corpse a jackal corpse (9, 11, D:3) a bat corpse (10, -10, D:3) a bat corpse (13, -6, D:3) the +6 war axe of Peace {holy, *Noise rPois Will+} It has been blessed by the Shining One to cause great damage to the undead and demons. rPois: It protects you from poison. *Noise: It may make noises in combat. Will: It increases your willpower. (20, 24, D:3) a +0 leather armour (26, 24, D:3) a +0 whip a +0 club (34, -2, D:3) a +1 short sword of protection a +0 leather armour an orc corpse (skeletalised by now) (36, 15, D:3) a +0 whip a +0 whip a +0 flail (39, 14, D:3) a +0 dagger 3 stones a +0 short sword (40, 14, D:3) a +0 club a stone a +0 leather armour (46, 19, D:3) a +0 scale mail (46, 21, D:3) a +0 trident