supermoro Level 1 of the Dungeon (0, 0, D:1) a +0 club 2 stones (2, -12, D:1) a +0 hand axe (24, -26, D:1) a +0 dagger (31, -41, D:1) a +0 robe (32, -29, D:1) a +0 buckler (33, -38, D:1) a +1 dagger of speed (49, -12, D:1) a +0 whip a stone Level 2 of the Dungeon (0, 0, D:2) an adder corpse (7, 2, D:2) a +0 dagger a kobold corpse (8, 2, D:2) a +0 ring mail (8, 44, D:2) 10 stones (10, -1, D:2) a giant cockroach corpse (10, 8, D:2) a bat corpse (10, 18, D:2) a +0 short sword 5 stones (11, 20, D:2) a +0 leather armour (11, 26, D:2) a quokka corpse (11, 51, D:2) a +0 dagger a goblin corpse (skeletalised by now) (12, 3, D:2) 19 stones (13, 58, D:2) a +0 robe (23, 53, D:2) a +0 short sword (32, 53, D:2) a staff of cold (33, 44, D:2) a hobgoblin corpse (skeletalised by now) (36, 47, D:2) a +0 hunting sling of flaming (44, 54, D:2) a quokka corpse (skeletalised by now) (45, 23, D:2) a +0 ring mail (46, 16, D:2) 17 stones (55, 60, D:2) a ball python corpse (skeletalised by now)