Dungeon Crawl Stone Soup version 0.28.0-47-ge53b351184 (webtiles) character file. Game seed: 1325370401340347515 39 supermoro the Conjurer (level 3, -5/19 HPs) Began as a Deep Elf Conjurer on Apr 27, 2022. Slain by Crazy Yiuf ... wielding a +3 quarterstaff of chaos (9 damage) ... on level 2 of the Dungeon. The game lasted 00:03:20 (1995 turns). supermoro the Conjurer (Deep Elf Conjurer) Turns: 1995, Time: 00:03:21 Health: -5/19 AC: 2 Str: 9 (10) XL: 3 Next: 28% Magic: 4/10 EV: 12 Int: 22 (24) God: Gold: 93 SH: 0 Dex: 11 (13) Spells: 3/9 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect + (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... c - amulet of reflection HPRegen 0.06/turn h - +6 ring of strength MPRegen 0.12/turn b - ring of flight @: confused, flying A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery b - a ring of flight (right hand) c - an amulet of reflection (around neck) h - a +6 ring of strength (left hand) Scrolls e - a scroll of holy word {unknown} Potions f - a potion of curing {unknown} Skills: + Level 2.9 Dodging + Level 3.0 Stealth * Level 3.8 Spellcasting * Level 4.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Dazzling Flash Conj/Hex 28% N/A 13% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Message History Memorise Dazzling Flash, consuming 3 spell levels and leaving 3? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. As you open the door, it creaks loudly! Crazy Yiuf shouts! The magic dart hits Crazy Yiuf. Crazy Yiuf is lightly wounded. The magic dart hits Crazy Yiuf. Crazy Yiuf is moderately wounded. The magic dart hits Crazy Yiuf. Crazy Yiuf is heavily wounded. Crazy Yiuf hits you with a +3 quarterstaff of chaos. Crazy Yiuf draws strength from your wounds! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (heavily wounded, 82% to hit) The searing ray hits Crazy Yiuf! Crazy Yiuf is almost dead. (Press . to maintain the ray.) You block Crazy Yiuf's attack. The magic dart hits Crazy Yiuf. Crazy Yiuf is almost dead. Crazy Yiuf hits you with a +3 quarterstaff of chaos! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are confused. You are too injured to fight recklessly! You're too confused to cast spells. Sorry, you're not good enough to have a special ability. Unknown command. You're too confused to cast spells. Sorry, you're not good enough to have a special ability. Unknown command. You're too confused to cast spells. You are too confused! Unknown command. You bump into the stone wall. Crazy Yiuf hits you with a +3 quarterstaff of chaos! You die... #.# #.# #.# #.# #.# #.# #.#### ##### ### .....# #).)# ..#..# #.).# ###..# ..) ###.(###### #g# #......>..# ♣♣@♣ ........#.# ♣)♣♣ #.#..##.#.# ♣♣)♣ #.#..##.#.# ♣.♣♣ #.#..##?#.# ♣♣.♣♣ #....##.#.# ♣...♣♣ ........#.# ♣....♣ #...###.#.# #....# #...###.#.# ##....# You could see Crazy Yiuf. Vanquished Creatures A dart slug (D:1) 4 endoplasms (D:1) 8 giant cockroaches 4 hobgoblins 4 kobolds A quokka (D:1) 3 ball pythons (D:1) 3 bats 3 goblins A rat (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | supermoro the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 281 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 886 | D:1 | Found a faded altar of an unknown god. 1060 | D:2 | Learned a level 2 spell: Searing Ray 1405 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1621 | D:2 | Found a runed translucent door. 1622 | D:2 | Noticed Crazy Yiuf 1989 | D:2 | Learned a level 3 spell: Dazzling Flash 1995 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_rooms, ebering_ecumenical_altar_hall, serial_curves, eino_curves_02, eino_curves_03, hangedman_decor_lopped, fountainhead, st_stairs_10, kennysheep_nondescript, nicolae_figureground_pulse D:2: layout_loops_ring, minmay_worlds_worst_comb, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | | 2.9 Spellcasting | | 3.8 Conjurations | | 4.8 Action || total -------------------------++------- Cast: Magic Dart || 67 Searing Ray || 1 Use: Scroll || 5 Potion || 3 Dodge: Dodged || 3 Block: Other || 1