supermoro Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, 14, D:1) a +0 ring mail (10, 16, D:1) a +0 club (11, 10, D:1) 16 stones (12, 7, D:1) a +0 robe (15, -3, D:1) a +0 leather armour (16, 12, D:1) a +0 club (29, -10, D:1) a +0 dagger (35, -19, D:1) a +0 dagger (40, -31, D:1) a +4 spear Level 2 of the Dungeon [Shop] Kicwelu's Jewellery Shoppe an amulet of magic regeneration (420 gold) a ring of willpower (350 gold) a ring of protection from fire (350 gold) the ring "Comey" {Will+ MP+9 Int+4 Dex-3 SInv} (544 gold) [ring of magical power] Int: It affects your intelligence (+4). Dex: It affects your dexterity (-3). MP: It affects your magic capacity (+9). SInv: It lets you see invisible. Will: It increases your willpower. the ring of Otral {rPois Slay+4} (1248 gold) [ring of slaying] Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rPois: It protects you from poison. a ring of magical power (280 gold) a ring of flight (245 gold) an amulet of guardian spirit (420 gold) [Shop] Ciaqeaf's General Store a potion of cancellation (104 gold) 22 stones (28 gold) a scroll of teleportation (39 gold) a potion of attraction (39 gold) 19 stones (24 gold) a scroll of identify (26 gold) a scroll of blinking (97 gold) a +0 dagger (26 gold) a +0 flail (45 gold) a +0 ring mail (52 gold) [Shop] Sizaumn's Jewellery Boutique an amulet of faith (400 gold) a ring of protection from cold (250 gold) an amulet of the acrobat (300 gold) a ring of resist corrosion (200 gold) a +4 ring of evasion (360 gold) a ring of fire (250 gold) a ring of protection from fire (250 gold) an amulet of faith (400 gold) [Shop] Sitsanni's Distillery a potion of heal wounds (70 gold) a potion of attraction (42 gold) a potion of might (56 gold) a potion of mutation (112 gold) 2 potions of heal wounds (140 gold) a potion of invisibility (112 gold) a potion of flight (42 gold) a potion of haste (140 gold) a potion of might (56 gold) a potion of heal wounds (70 gold) (15, 8, D:2) a +0 club (19, -2, D:2) 18 stones (23, 30, D:2) a +0 club (29, 3, D:2) a +0 ring mail (34, 28, D:2) a +0 hand axe (42, 6, D:2) a +0 club (45, -22, D:2) 10 stones (63, 2, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +2 antimagic dagger (7, -15, D:3) a hobgoblin corpse (14, -19, D:3) a +0 leather armour (28, 6, D:3) a scroll of identify (36, 12, D:3) a +0 flail (38, -6, D:3) a +0 dagger (39, -12, D:3) a +0 dagger (40, 2, D:3) a +0 dagger (43, -13, D:3) a +0 club