supermoro Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (16, 21, D:1) a +0 spear (22, -16, D:1) a +0 club (23, -16, D:1) 27 stones (47, 33, D:1) a +0 whip (50, 12, D:1) 24 stones (59, 15, D:1) a +0 leather armour (62, 18, D:1) a +0 mace Level 2 of the Dungeon (4, -31, D:2) a +0 short sword (8, -35, D:2) 18 stones (14, 2, D:2) a +0 short sword (18, -25, D:2) a +0 mace (22, -47, D:2) a +0 leather armour (30, -33, D:2) a +0 club a +0 chain mail a scroll of immolation (32, -33, D:2) a +0 dagger (35, -40, D:2) 19 stones (38, -47, D:2) a potion of degeneration (52, -8, D:2) a +0 leather armour (67, -45, D:2) 4 poisoned darts Level 3 of the Dungeon (0, 0, D:3) a +0 arbalest (8, 5, D:3) a +0 whip (26, -2, D:3) a +0 dagger (46, -1, D:3) a +0 mace a +0 leather armour (48, -9, D:3) a +0 plate armour Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (15, -5, D:4) a +0 robe (18, -9, D:4) 21 stones (20, -5, D:4) 15 stones (23, 18, D:4) a +0 club (25, -6, D:4) the +0 ring mail of Darkness {Harm rElec Will++ Int+4} Int: It affects your intelligence (+4). rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. Will: It greatly increases your willpower. (27, 14, D:4) a +0 flail a +0 short sword (27, 15, D:4) a +0 mace 2 boomerangs a +0 flail (43, -1, D:4) 13 stones (47, 1, D:4) a +0 dagger 5 stones (47, 2, D:4) the +7 falchion of World Downfall {protect, rF- rN++ Str+5} It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+5). rF: It makes you vulnerable to fire. rN: It greatly protects you from negative energy. (48, 8, D:4) a +0 giant spiked club (49, 6, D:4) a +0 ring mail (54, 3, D:4) 18 stones (56, -2, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Gunet's Book Boutique a book of Necromancy (176 gold) a book of Necromancy (176 gold) a book of Frost (242 gold) a book of Burglary (220 gold) a book of the Tundra (374 gold) a book of Iron (396 gold) a book of Blood (308 gold) a book of Pain (308 gold) a book of Flames (330 gold) (0, 0, D:5) 20 stones (5, 12, D:5) a +0 flail (5, 20, D:5) a staff of cold (7, 4, D:5) a +0 flail a +0 scale mail a +0 trident (7, 10, D:5) a +0 flail (9, 26, D:5) 15 stones (14, 3, D:5) a potion of curing (14, 4, D:5) 17 gold pieces (17, -1, D:5) a potion of magic (18, -2, D:5) a +0 falchion (18, 12, D:5) a +0 chain mail a +0 flail (21, 16, D:5) a +0 leather armour a +0 mace (22, 18, D:5) a +0 leather armour a +0 dagger a +0 flail (23, 18, D:5) a +0 hand axe (26, 13, D:5) a +0 spear (27, 9, D:5) 20 stones (30, 14, D:5) a +0 dagger (30, 16, D:5) a +0 mace (33, 17, D:5) a +0 dagger a +0 robe (36, 3, D:5) a +0 robe (38, 9, D:5) a +0 dagger (38, 17, D:5) a +0 club a +0 chain mail (39, 11, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a potion of lignification (9, -16, D:6) 16 stones (12, -9, D:6) a +0 robe (21, -40, D:6) a +0 whip (25, -56, D:6) a +0 giant club (25, -42, D:6) a +0 dagger (still there?) 7 poisoned darts (still there?) (26, -59, D:6) 12 stones (26, -37, D:6) a +0 scale mail a +0 dagger (34, -38, D:6) a +0 club (37, -60, D:6) a +5 flail of holy wrath a +0 chain mail (49, -18, D:6) a +0 club (52, -59, D:6) a +0 long sword (60, -39, D:6) a +2 whip of pain a +1 whip of venom (60, -38, D:6) a +0 club a +0 halberd (61, -39, D:6) a +0 club a +0 robe (61, -38, D:6) a +0 halberd (64, -38, D:6) a +0 pair of gloves (64, -16, D:6) a +0 short sword 4 poisoned darts (65, -42, D:6) a +0 scale mail (65, -17, D:6) a +0 dagger (65, -16, D:6) a +0 whip 2 stones Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (0, 22, D:7) a potion of degeneration (1, -2, D:7) a +0 hand axe (1, 2, D:7) 2 boomerangs a +0 club (2, 3, D:7) 2 boomerangs a +0 short sword (5, 10, D:7) a +0 war axe (8, 33, D:7) a potion of attraction (12, 0, D:7) a +0 plate armour a +0 war axe (15, 5, D:7) 8 poisoned darts a +0 dagger (16, 5, D:7) a +0 shortbow the +9 short sword of Ixyg {freeze, *Corrode Will+ SInv} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. Will: It increases your willpower. (20, 14, D:7) a +0 shortbow (20, 37, D:7) a +0 spear (22, 34, D:7) a +0 ring mail a +6 trident of pain (22, 38, D:7) a +0 spear a +0 scale mail (23, 12, D:7) a +0 glaive a +0 chain mail (23, 39, D:7) a +0 whip (25, 12, D:7) a +0 club (25, 35, D:7) a +0 spear (27, -1, D:7) a +2 mace of holy wrath Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (0, 1, D:8) a +10 plate armour of ponderousness (0, 2, D:8) a +0 mace (still there?) a +0 leather armour (still there?) (3, 0, D:8) a +0 falchion 2 boomerangs an orc corpse (6, 23, D:8) a +0 dagger a +0 chain mail (6, 25, D:8) a +0 flail a +0 ring mail (6, 34, D:8) a +0 falchion (7, 24, D:8) a +0 trident a +0 leather armour (7, 25, D:8) a +2 dagger of speed a +0 robe a +0 short sword a +0 chain mail (10, 24, D:8) a +0 morningstar (11, -3, D:8) a wyvern corpse (11, -1, D:8) a +0 dagger an orc corpse (24, -4, D:8) a +0 trident a +0 leather armour an orc corpse (skeletalised by now)