supermoro Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (0, 16, D:1) a +0 spear (1, -10, D:1) a +2 short sword of draining 3 stones (3, 12, D:1) 16 stones a +0 dagger (5, 9, D:1) a +0 short sword (7, -6, D:1) a +0 whip (11, 15, D:1) a +0 dagger a stone (15, 25, D:1) 2 javelins (17, 22, D:1) 25 stones (28, -11, D:1) a +0 hand axe (30, 2, D:1) a +0 chain mail (39, 16, D:1) a potion of lignification a +0 scale mail a scroll of blinking (44, 22, D:1) a +0 dagger (45, 2, D:1) 2 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a staff of poison (9, -16, D:2) a +0 dagger (15, -31, D:2) a +0 robe (25, -30, D:2) a +0 hand axe (25, -20, D:2) a +0 mace (25, -3, D:2) 19 stones (31, 2, D:2) a +0 cloak (40, 7, D:2) a +0 dagger (46, 4, D:2) a +0 dagger (58, -9, D:2) 19 stones (62, 2, D:2) a +0 chain mail Level 3 of the Dungeon [Shop] Newn's Antique Weapon Shop a +0 club (18 gold) a +0 quarterstaff (72 gold) a +5 battleaxe of freezing (696 gold) a +0 dagger (36 gold) a +0 hand axe (54 gold) a +0 spear (54 gold) a +4 lajatang of speed (1206 gold) (0, 0, D:3) 21 stones (0, 12, D:3) a +0 dagger (3, 12, D:3) a +0 war axe (11, 12, D:3) a +0 leather armour (13, 12, D:3) 8 poisoned darts a +0 dagger (22, 19, D:3) a potion of degeneration a potion of attraction (24, -25, D:3) a +0 short sword (47, -13, D:3) a +0 club (60, -15, D:3) 18 stones (63, -23, D:3) 17 stones Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (0, 4, D:4) a +0 dagger (1, 26, D:4) 9 gold pieces (1, 27, D:4) a staff of fire (4, 28, D:4) 6 poisoned darts (6, 3, D:4) 11 stones (6, 26, D:4) a +1 leather armour of fire resistance (6, 27, D:4) a potion of heal wounds (6, 33, D:4) a +0 club (7, 31, D:4) a +0 flail the +2 hunting sling of Zuarr {venom, rC++ Str-3 SInv} Any ammunition fired from it poisons the flesh of those it strikes. Str: It affects your strength (-3). rC: It greatly protects you from cold. SInv: It lets you see invisible. (10, 25, D:4) the +4 short sword of Dullness {antimagic, Will+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Will: It increases your willpower. (11, -3, D:4) a +0 robe (14, 24, D:4) a +0 shortbow (46, 6, D:4) a +0 buckler (51, -4, D:4) a +0 scythe a +0 robe (51, 40, D:4) a +0 ring mail (52, 13, D:4) a +0 dagger (61, -6, D:4) a +0 club a +0 leather armour (61, 8, D:4) a +0 scale mail a +0 war axe (61, 9, D:4) a +0 dagger (61, 10, D:4) a +0 leather armour a +0 short sword of venom (61, 13, D:4) a +0 robe (61, 20, D:4) a +0 hand axe (61, 46, D:4) a +0 giant club (62, 10, D:4) a +0 scale mail a +0 whip (62, 20, D:4) a +0 hand axe (63, -6, D:4) a +0 dagger (63, 20, D:4) a +0 robe a +0 dagger (63, 21, D:4) a +0 falchion (65, 2, D:4) a +0 cloak Level 5 of the Dungeon (2, 0, D:5) an amulet of magic regeneration (6, -19, D:5) a +0 ring mail (20, -12, D:5) 20 stones (27, 10, D:5) 10 stones (29, -21, D:5) a +0 short sword (29, -11, D:5) 23 stones (32, -18, D:5) a +0 short sword a +0 giant club (32, -14, D:5) a +0 whip (37, -19, D:5) a +0 trident (39, -11, D:5) a +0 ring mail (42, -10, D:5) a +0 ring mail (43, -33, D:5) a +0 shortbow (46, 3, D:5) a potion of degeneration Level 6 of the Dungeon (0, 0, D:6) a +0 short sword a +0 scale mail a +0 giant spiked club (1, 1, D:6) a +0 dagger a +0 robe a +0 whip (1, 2, D:6) a +0 dagger a +0 robe (25, -6, D:6) a +0 ring mail (29, 18, D:6) 14 stones (36, 20, D:6) 3 poisoned darts (37, 6, D:6) a scarf of harm (39, 12, D:6) a potion of resistance (41, 12, D:6) a scroll of acquirement (44, -5, D:6) a +0 chain mail a +0 dagger (49, -7, D:6) a +0 club a +0 short sword a +0 ring mail a +0 club a +0 dagger (50, -7, D:6) a +0 trident a +0 leather armour a +0 hand axe a +0 trident of protection a +0 plate armour a +0 ring mail a +1 short sword of protection (51, -7, D:6) a +0 club Level 7 of the Dungeon [Shop] Wuagh's Weapon Shoppe the +3 Elemental Staff {rElec rF++ rC++ AC+5} (951 gold) If the wielder is skilled in Evocations, they can discharge powerful blasts of elemental energy when striking with it. It enhances your fire, ice, earth and air magic. AC: It affects your AC (+5). rF: It greatly protects you from fire. rC: It greatly protects you from cold. rElec: It insulates you from electricity. the +8 trident of the Octopus King {venom, rElec rPois} (686 gold) It poisons the flesh of those it strikes. rElec: It insulates you from electricity. rPois: It protects you from poison. a +0 antimagic quarterstaff (154 gold) a +4 scythe of flaming (301 gold) a +0 hunting sling of freezing (51 gold) a +1 great sword of holy wrath (205 gold) a +0 vorpal hand axe (71 gold) (19, -2, D:7) a +0 spear (19, 39, D:7) a +0 barding (20, 0, D:7) 26 stones (23, 51, D:7) 3 poisoned darts (27, 21, D:7) the +4 falchion "Hellblazer" {venom, *Slow Fly rElec rPois} It poisons the flesh of those it strikes. rElec: It insulates you from electricity. rPois: It protects you from poison. Fly: It grants you flight. *Slow: It may slow you when you take damage. (29, 52, D:7) a +0 mace (31, 7, D:7) a +0 dagger a +2 dagger of venom a +0 robe (31, 8, D:7) a +0 short sword a +0 ring mail a +0 hand axe (31, 47, D:7) a +0 whip (33, 45, D:7) a +0 robe (37, 28, D:7) a +0 trident (39, 22, D:7) 22 stones (51, 34, D:7) a +0 flail (51, 35, D:7) a +0 whip a +0 leather armour (51, 36, D:7) a +0 flail a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour a +0 whip (0, 2, D:8) a +0 scale mail a +0 whip a +0 plate armour a boomerang a +0 scimitar (0, 3, D:8) a +0 trident a +0 flail (4, -20, D:8) a +0 short sword (4, -18, D:8) a +0 hand axe a +2 demon whip of venom (4, -7, D:8) a +0 long sword (7, -27, D:8) a +0 plate armour (10, -7, D:8) a +0 shortbow (14, -6, D:8) a +0 falchion (14, -5, D:8) a +0 short sword a +0 war axe a +0 ring mail (15, -15, D:8) a scroll of immolation (15, -4, D:8) a +0 mace (16, -4, D:8) a +0 whip (17, -5, D:8) a +0 mace (17, -4, D:8) a +0 robe a +0 dagger (17, -1, D:8) a +0 ring mail a +0 dagger (17, 0, D:8) a +0 club (18, -9, D:8) a +0 robe a +0 dagger (28, -32, D:8) a +0 hand axe (28, -26, D:8) a +0 robe a +0 whip of electrocution (29, -26, D:8) a +0 hand axe (29, 8, D:8) a +0 war axe a +0 dagger a +0 robe a +0 flail a +0 scale mail (37, 9, D:8) a +0 spear (42, 1, D:8) 2 boomerangs a +0 short sword Level 9 of the Dungeon [Shop] Koghab's Armour Shop the +8 chain mail of Insatiable Hunger {Harm Str+4 Stlth+} (815 gold) Str: It affects your strength (+4). Harm: It increases damage dealt and taken. Stlth: It makes you more stealthy. a +0 scale mail of willpower (143 gold) a +0 ring mail (52 gold) a +0 pair of gloves (58 gold) a +0 leather armour (26 gold) a +0 buckler (58 gold) a +0 robe (9 gold) a +0 scale mail (52 gold) a +0 robe (9 gold) a +0 cloak (58 gold) [Shop] Tafo's Weapon Shop a +2 rapier of electrocution (330 gold) 19 stones (28 gold) a +0 dagger (30 gold) a +0 halberd (60 gold) a +0 hand axe (45 gold) a +0 dire flail (60 gold) a +0 rapier (60 gold) a +2 demon blade of draining (585 gold) a +0 rapier (60 gold) (0, 0, D:9) a +0 plate armour (2, -4, D:9) a +0 chain mail (2, -2, D:9) a +0 glaive of flaming +0 swamp dragon scales (16, -17, D:9) a +0 ring mail (19, 22, D:9) a +0 robe (21, -11, D:9) a +0 mace a +0 chain mail (27, -5, D:9) a +0 battleaxe a +0 plate armour a +0 hand axe a +0 chain mail (27, 13, D:9) 27 stones a +0 whip a +0 club a +0 whip a +0 ring mail a +5 spear a +0 leather armour a +0 dagger (30, 1, D:9) a +0 robe (31, 6, D:9) a +0 flail (34, 9, D:9) 20 stones a +0 hand axe (35, 7, D:9) a +0 flail a +0 leather armour a +0 hand axe (35, 8, D:9) a +1 dagger of venom (35, 9, D:9) a +0 ring mail a +0 war axe (36, 7, D:9) a +0 plate armour a +0 scimitar (37, 7, D:9) a +0 falchion a +0 plate armour a +0 short sword a +0 leather armour a +0 club (37, 8, D:9) a +0 robe a +0 dagger a +0 plate armour a +0 short sword a +0 ring mail a +0 whip (37, 9, D:9) a +0 chain mail a +0 hand axe a +0 leather armour a +0 dagger (47, -2, D:9) 2 throwing nets (52, -14, D:9) a +0 shortbow (59, -14, D:9) a +0 giant spiked club a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe (15, -7, D:10) a +0 pair of gloves (20, -35, D:10) a +0 quarterstaff of freezing a +1 robe of cold resistance (20, -31, D:10) 10 gold pieces (24, -16, D:10) a +0 shortbow (25, -33, D:10) 19 gold pieces (26, -27, D:10) 30 gold pieces (26, -18, D:10) a +0 giant club a +0 giant club a +0 giant club (26, -17, D:10) a +0 giant club a +0 giant spiked club a +0 giant club (26, -16, D:10) a +4 dire flail (26, -13, D:10) a +0 giant club (27, -31, D:10) a ring of resist corrosion (27, -27, D:10) a condenser vane (36, -17, D:10) a +0 flail a +0 plate armour (37, -17, D:10) a +0 war axe (38, -17, D:10) a +0 trident a +0 leather armour (49, -22, D:10) a +0 rapier (57, -41, D:10) a +0 hand axe (57, -39, D:10) a +0 robe a +0 dagger (58, -41, D:10) a +0 club (59, -41, D:10) a +0 robe a +0 dagger (59, -40, D:10) a +0 leather armour a +1 flail of protection (61, -1, D:10) 19 stones Level 11 of the Dungeon [Shop] Firaxt's Antique Weapon Emporium the +5 halberd "Leviticus" {flame, *Corrode Dex+6} (1432 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+6). *Corrode: It may corrode you when you take damage. the +10 hand axe of the Nurturing Fool {drain, rN+ Str-3 Int-3 Dex+8 Stlth+} (2281 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (-3). Int: It affects your intelligence (-3). Dex: It affects your dexterity (+8). rN: It protects you from negative energy. Stlth: It makes you more stealthy. a +0 hand axe of electrocution (294 gold) a +3 vorpal hand axe (666 gold) a +5 flail of draining (1032 gold) the +6 battleaxe of Blind Justice {vamp, rF+ Dex+3} (2163 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Dex: It affects your dexterity (+3). rF: It protects you from fire. the +2 spear of Xamuej {spect, rPois rF+++ Dex-2} (1844 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (-2). rF: It renders you almost immune to fire. rPois: It protects you from poison. a +5 dagger of draining (948 gold) a +0 quarterstaff of draining (285 gold) (0, 0, D:11) a +0 rapier (2, 19, D:11) a +0 chain mail (3, 16, D:11) a +0 ring mail (9, 29, D:11) a +0 quarterstaff (23, 38, D:11) a +0 hunting sling (24, 29, D:11) a +0 plate armour (24, 41, D:11) 3 large rocks (33, 16, D:11) a scroll of vulnerability (34, 41, D:11) a staff of fire (35, 41, D:11) a box of beasts (37, 5, D:11) 24 stones (41, 40, D:11) 3 large rocks (51, 4, D:11) a +0 ring mail (54, 37, D:11) a +0 shortbow a +0 rapier Level 12 of the Dungeon [Shop] Lyoshisi's General Store 2 potions of lignification (102 gold) a scroll of identify (34 gold) a +3 falchion of holy wrath (380 gold) a scroll of identify (34 gold) 3 boomerangs (25 gold) a book of the Spheres (918 gold) a +0 arbalest (76 gold) a scroll of vulnerability (127 gold) (0, 0, D:12) a +0 mace (3, 2, D:12) a +0 giant club a +0 giant spiked club (30, 6, D:12) a +0 dagger 2 poisoned darts (31, 11, D:12) 5 stones a +0 dagger (33, 10, D:12) a +0 robe a +0 dagger 2 poisoned darts a +0 short sword a +0 robe a +0 dagger (38, 3, D:12) a potion of experience (40, 3, D:12) a potion of heal wounds (40, 7, D:12) a potion of heal wounds (46, 10, D:12) a +0 hunting sling Level 13 of the Dungeon (0, 0, D:13) a scroll of torment (1, -15, D:13) a +0 scale mail (28, 15, D:13) a +0 ring mail (42, -8, D:13) a +1 vorpal shortbow (49, -20, D:13) a +0 vorpal quarterstaff a +0 robe (53, 20, D:13) a ring of wizardry a ring of ice the ring "Immyenuo" {*Slow rPois rN++ Str+2 Dex+3} [ring of poison resistance] Str: It affects your strength (+2). Dex: It affects your dexterity (+3). rPois: It protects you from poison. rN: It greatly protects you from negative energy. *Slow: It may slow you when you take damage. (55, -13, D:13) a +0 falchion (60, -3, D:13) a +0 club Level 14 of the Dungeon (0, 0, D:14) a +1 dagger of venom (6, -10, D:14) 14 stones (11, -9, D:14) a +0 club (17, 34, D:14) 5 poisoned darts (17, 38, D:14) 15 stones (17, 41, D:14) a +0 whip (18, 38, D:14) a +0 spear (18, 40, D:14) a ring of poison resistance (20, 45, D:14) a +3 bardiche a +0 chain mail (20, 46, D:14) a +0 dagger a +0 robe (21, 26, D:14) 6 poisoned darts (21, 35, D:14) a scroll of torment (21, 40, D:14) a +0 hunting sling (21, 46, D:14) a +3 long sword of protection a +0 plate armour a +0 battleaxe a +0 chain mail (22, 46, D:14) a +2 dagger of freezing a +0 robe (23, 40, D:14) a +0 dagger a +0 robe (25, 38, D:14) a +0 dagger a +0 robe a +0 long sword a +0 chain mail (26, 34, D:14) a +0 helmet (26, 38, D:14) a +0 dagger a +0 robe (27, -4, D:14) 5 large rocks (27, 35, D:14) 14 stones (27, 43, D:14) a +0 leather armour (30, 27, D:14) a +0 scale mail (35, 21, D:14) a +0 kite shield a +2 buckler (40, 30, D:14) a +0 short sword (47, -4, D:14) a +0 robe (47, 2, D:14) a +0 war axe a +0 ring mail (50, 16, D:14) 3 large rocks the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Kone's Weapon Emporium a +0 hunting sling (19 gold) the +6 short sword of the Forest {elec, *Noise rCorr SInv} (660 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. SInv: It lets you see invisible. *Noise: It may make noises in combat. rCorr: It protects you from acid and corrosion. a +0 shortbow (39 gold) 26 stones (33 gold) 8 stones (10 gold) a +0 falchion (39 gold) a +0 hunting sling (19 gold) 15 stones (19 gold) a +0 flail (45 gold) [Shop] Resodaer's Jewellery Emporium an amulet of guardian spirit (480 gold) a +6 ring of dexterity (936 gold) an amulet of faith (640 gold) a ring of willpower (400 gold) a ring of willpower (400 gold) (0, 0, Orc:1) a +0 giant spiked club (2, -2, Orc:1) a +0 scale mail a +0 falchion (3, -2, Orc:1) a +0 chain mail a +0 glaive a +0 chain mail a +0 long sword (3, -1, Orc:1) a +0 giant club a +0 giant spiked club (3, 0, Orc:1) a +0 whip a +0 ring mail a +0 hand axe (3, 1, Orc:1) a +0 leather armour a +0 short sword (3, 2, Orc:1) a +2 robe of willpower a +0 dagger a +0 leather armour a +0 club a +1 chain mail of cold resistance a +0 flail a +0 giant club (4, 0, Orc:1) a +0 falchion a +0 robe a +0 dagger (4, 1, Orc:1) a +0 plate armour a +0 long sword (4, 2, Orc:1) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 chain mail a +0 hand axe of electrocution a +0 robe a +0 dagger (4, 3, Orc:1) a +0 plate armour a +1 glaive of venom (5, 0, Orc:1) a +0 club (5, 2, Orc:1) a +0 leather armour a +0 dagger a +0 dagger a +0 hand axe a +0 chain mail a +0 mace (8, 0, Orc:1) a +0 giant club (9, 1, Orc:1) a ring of ice (16, -20, Orc:1) a +0 plate armour a +0 glaive (17, -20, Orc:1) a +0 club (18, -20, Orc:1) a +0 leather armour a +0 short sword a +0 robe a +0 dagger a +2 flail of protection (25, 3, Orc:1) a +0 robe a +0 dagger a +0 mace a +0 chain mail a +0 glaive (25, 4, Orc:1) a +0 leather armour a +0 short sword (26, 5, Orc:1) a +0 club (28, -10, Orc:1) 15 gold pieces (29, -10, Orc:1) 17 gold pieces (29, -9, Orc:1) 21 gold pieces (30, -10, Orc:1) a manual of Polearms (30, -9, Orc:1) a +0 robe (30, -8, Orc:1) a scroll of blinking (31, -14, Orc:1) a potion of berserk rage (31, -10, Orc:1) the +8 Wrath of Trog {antimagic, *Rage Rampage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. (31, -9, Orc:1) the +2 chain mail of Gufid {Int+3} Int: It affects your intelligence (+3). (31, -8, Orc:1) a +0 hand crossbow (32, -10, Orc:1) the +10 glaive "Gorelywu" {drain, rF+} A truly terrible weapon, it drains the life of any living foe it strikes. rF: It protects you from fire. (32, -9, Orc:1) a potion of lignification (32, -8, Orc:1) a potion of cancellation (33, -10, Orc:1) 18 gold pieces (33, -9, Orc:1) 19 gold pieces (34, -10, Orc:1) 19 gold pieces Level 2 of the Orcish Mines [Shop] Cufici's Distillery a potion of degeneration (15 gold) a potion of lignification (45 gold) a potion of might (60 gold) 2 potions of cancellation (240 gold) a potion of mutation (120 gold) a potion of lignification (45 gold) 2 potions of cancellation (240 gold) [Shop] Qeweabos's Antique Armour Emporium a +0 scale mail (156 gold) the +1 scale mail "Jivofoh" {Harm Fly rPois Regen+} (869 gold) rPois: It protects you from poison. Fly: It grants you flight. Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. a +0 pair of gloves (175 gold) a +0 scale mail (156 gold) a +0 chain mail (175 gold) a +0 robe (27 gold) a +0 plate armour (897 gold) a +3 chain mail of willpower (1033 gold) a +0 chain mail (175 gold) [Shop] Petz's Armour Shop a +4 plate armour (540 gold) a +0 chain mail (54 gold) a +0 chain mail (54 gold) a +0 ring mail (48 gold) a +0 chain mail (54 gold) the +3 leather armour "Epree" {rElec rF- Regen+ Dex+5} (414 gold) Dex: It affects your dexterity (+5). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. a +0 helmet (54 gold) a +0 ring mail (48 gold) the +0 leather armour of Plog {rElec rC+ Str+3 Int+2} (402 gold) Str: It affects your strength (+3). Int: It affects your intelligence (+2). rC: It protects you from cold. rElec: It insulates you from electricity. [Shop] Heudubov's Armour Emporium a +0 chain mail (67 gold) a +0 chain mail (67 gold) a +0 ring mail (60 gold) a +0 cloak (67 gold) a +0 scale mail (60 gold) a +0 pair of boots (67 gold) [Shop] Qatoz's Magic Scroll Shop a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of teleportation (36 gold) a scroll of brand weapon (240 gold) a scroll of noise (12 gold) a scroll of identify (24 gold) (5, -11, Orc:2) a +0 war axe (6, -10, Orc:2) 3 boomerangs a +0 hand axe of flaming (7, -9, Orc:2) a +0 chain mail a +0 halberd (8, -8, Orc:2) a +0 flail (8, -7, Orc:2) a +0 leather armour a +0 mace (21, 2, Orc:2) a +0 chain mail a +0 glaive (22, 4, Orc:2) a +0 robe a +0 dagger (22, 5, Orc:2) a +0 robe a +0 dagger a +0 chain mail 2 boomerangs a +0 war axe (23, 3, Orc:2) a +0 robe a +0 dagger a +0 club a +0 leather armour a +0 club (24, 4, Orc:2) a +0 plate armour a +0 battleaxe (25, 2, Orc:2) a +0 robe a +0 dagger of venom (26, 2, Orc:2) a +0 robe a +0 dagger (26, 3, Orc:2) a +0 battleaxe (29, -1, Orc:2) a +0 whip (43, -9, Orc:2) a +0 hand axe (43, -8, Orc:2) a +0 plate armour a +0 short sword (43, -7, Orc:2) a +0 plate armour a +0 glaive a +0 glaive a +0 robe a +0 dagger (43, -6, Orc:2) a +0 plate armour a +0 halberd (44, -13, Orc:2) a +2 chain mail of fire resistance a +2 vorpal battleaxe (44, -9, Orc:2) a +0 chain mail a +0 great mace (44, -8, Orc:2) a +0 robe a +0 dagger (45, -14, Orc:2) a +0 leather armour a +0 morningstar a +0 robe a +0 dagger a +0 scale mail a +0 flail a +0 short sword (45, -9, Orc:2) a +0 chain mail a +0 flail (45, -3, Orc:2) a +0 chain mail a +0 dire flail (46, -15, Orc:2) a +0 flail a +0 robe a +0 dagger (46, -14, Orc:2) a +0 leather armour a +0 club a +0 chain mail a +0 halberd a +0 plate armour a +0 dire flail (46, -4, Orc:2) a +0 robe a +0 dagger (47, -13, Orc:2) a +2 vorpal flail (47, -12, Orc:2) a +0 ring mail a +0 dagger (47, -3, Orc:2) a +0 glaive (51, -5, Orc:2) the +1 chain mail of Hepliaklqana, Howling {Dex-5 Slay+2 Stlth+} Dex: It affects your dexterity (-5). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). Stlth: It makes you more stealthy. Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of vulnerability (20, -28, Lair:1) a potion of attraction (20, -27, Lair:1) a +0 flail (27, 9, Lair:1) a +0 flail of flaming (28, -27, Lair:1) a +0 dagger (42, 10, Lair:1) a +0 robe (47, 0, Lair:1) a +0 robe (63, -3, Lair:1) a +0 rapier Level 2 of the Lair of Beasts [Shop] Epsiz's Jewellery Shoppe the ring "Ymuock" {MP+9 Int+5} (487 gold) [ring of magical power] Int: It affects your intelligence (+5). MP: It affects your magic capacity (+9). the ring of Nemelex Xobeh's Anger {Ice rN+ Will+ MP-9} (325 gold) [ring of ice] It enhances your ice magic. rF: It makes you vulnerable to fire. rC: It protects you from cold. rN: It protects you from negative energy. MP: It affects your magic capacity (-9). Will: It increases your willpower. a ring of ice (325 gold) a ring of fire (325 gold) a ring of resist corrosion (260 gold) an amulet of reflection (390 gold) an amulet of guardian spirit (390 gold) the ring "Looskegg" {+Blink Fly Stlth+} (445 gold) [ring of flight] Fly: It grants you flight. +Blink: It lets you blink. Stlth: It makes you more stealthy. an amulet of the acrobat (390 gold) (0, 0, Lair:2) a +0 ring mail (2, -8, Lair:2) a +0 leather armour (2, 36, Lair:2) a scroll of vulnerability (20, -5, Lair:2) a +0 chain mail (25, 25, Lair:2) a +0 quarterstaff (26, 24, Lair:2) a +1 plate armour (39, 28, Lair:2) a ring of see invisible a +4 ring of evasion a +4 ring of evasion a ring of fire a ring of flight a ring of ice a ring of willpower a ring of protection from cold an amulet of the acrobat (52, -5, Lair:2) a +0 spear Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scimitar (21, 2, Lair:3) a +0 falchion (25, -34, Lair:3) 23 stones (31, -9, Lair:3) a +0 flail (34, -25, Lair:3) 19 stones (34, -23, Lair:3) 21 stones (35, 3, Lair:3) a +0 chain mail (47, -23, Lair:3) a +0 rapier (49, 2, Lair:3) 14 stones (55, 2, Lair:3) a +0 buckler Level 4 of the Lair of Beasts (6, 29, Lair:4) a +0 chain mail (7, 15, Lair:4) a +0 hand axe (13, 18, Lair:4) a +0 robe a +0 dagger (14, 32, Lair:4) a potion of degeneration (17, 22, Lair:4) a +0 falchion (18, 22, Lair:4) a +0 robe (18, 29, Lair:4) a +0 rapier (33, 24, Lair:4) a +0 ring mail (33, 25, Lair:4) a +2 vorpal hand crossbow (34, 25, Lair:4) the +5 glaive of the Guard {elec, spectral, AC+5} It occasionally discharges a powerful burst of electricity upon striking a foe. When it strikes, its spirit leaps out and fights alongside the wielder. AC: It affects your AC (+5). (40, 0, Lair:4) a +0 ring mail (50, 23, Lair:4) a +0 chain mail (52, 2, Lair:4) 22 stones (57, 14, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) a potion of attraction (6, -17, Lair:5) a +0 ring mail (13, -16, Lair:5) a scroll of noise (13, -6, Lair:5) 11 stones (17, -20, Lair:5) a +0 long sword (18, 17, Lair:5) a +0 mace (19, 3, Lair:5) a +0 trident (29, -25, Lair:5) a +0 hand crossbow (45, -32, Lair:5) a +1 mace of protection (48, 5, Lair:5) a +0 leather armour Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 pair of boots (3, 17, Lair:6) the +2 rapier of Bazeen {freeze, Drain Fly rCorr Dex-3} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (-3). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. (4, 18, Lair:6) a +0 hunting sling (24, -30, Lair:6) 23 stones (26, -26, Lair:6) a +0 dagger (27, -12, Lair:6) a +0 chain mail (29, 12, Lair:6) a +0 ring mail (30, -32, Lair:6) 24 stones (30, -23, Lair:6) a +0 hand crossbow (36, -37, Lair:6) 25 stones (38, -32, Lair:6) a +0 robe (39, -27, Lair:6) 2 throwing nets (41, -36, Lair:6) 12 stones (42, -1, Lair:6) a staff of air (44, -29, Lair:6) a +3 flail (52, -26, Lair:6) 24 gold pieces (53, -26, Lair:6) a potion of cancellation (53, -9, Lair:6) a +0 dagger (54, -13, Lair:6) 13 stones (60, -14, Lair:6) a +0 dagger (60, -6, Lair:6) a +0 falchion (65, -38, Lair:6) a +0 trident (67, -14, Lair:6) 14 stones Level 1 of the Swamp (0, 0, Swamp:1) a +0 trident (2, 5, Swamp:1) 14 stones (3, 0, Swamp:1) 14 gold pieces (3, 2, Swamp:1) 6 gold pieces (3, 4, Swamp:1) 27 gold pieces (5, 1, Swamp:1) 8 gold pieces (6, 1, Swamp:1) 15 gold pieces (18, 4, Swamp:1) a +0 halberd (19, 11, Swamp:1) 20 stones