supermoro Level 1 of the Dungeon (0, 0, D:1) 14 stones (19, -36, D:1) a +0 robe (28, -16, D:1) a +0 dagger (29, -38, D:1) 18 stones (30, -15, D:1) a +0 short sword (31, -43, D:1) a +0 dagger (32, -24, D:1) a +0 dagger (32, -21, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Ziklab's Weapon Shoppe a +2 scimitar of protection (184 gold) a +4 morningstar of draining (321 gold) a +0 spear (33 gold) the +7 falchion of Reus {flame, rElec} (598 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rElec: It insulates you from electricity. a +0 dagger (22 gold) a +0 whip (27 gold) a +0 long sword (38 gold) a +0 spear (33 gold) (0, 3, D:2) 14 stones (2, 2, D:2) a +0 leather armour (18, -18, D:2) a +0 club (31, -26, D:2) a +0 scale mail