supermoro Level 1 of the Dungeon (0, 0, D:1) 6 poisoned darts (2, 18, D:1) 12 stones (21, -13, D:1) a +0 dagger (21, -12, D:1) a +0 whip a stone (22, -9, D:1) a +0 robe (23, 18, D:1) 6 poisoned darts (25, 32, D:1) a +0 club (26, 22, D:1) a +0 dagger (28, 12, D:1) a +0 robe (33, 35, D:1) 17 stones (35, -12, D:1) a +0 dagger (38, 8, D:1) a +0 leather armour (39, 31, D:1) a +0 club (44, -13, D:1) 16 stones (44, 40, D:1) a +0 club (49, -3, D:1) a +0 ring mail (50, -2, D:1) 26 stones (57, 32, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) the +2 scale mail of the Equinox {-Cast Harm Will- Regen+} -Cast: It prevents spellcasting. Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. Will: It decreases your willpower. (2, -2, D:2) 19 stones (10, -4, D:2) 2 boomerangs (12, -8, D:2) a +0 robe (21, 9, D:2) 22 stones (22, 18, D:2) a +0 leather armour (28, -2, D:2) a +0 club (29, 26, D:2) 4 javelins (41, 14, D:2) 22 stones (46, 8, D:2) 16 stones (53, 6, D:2) 13 stones Level 3 of the Dungeon (3, -1, D:3) 5 stones (3, 10, D:3) 21 stones (11, 5, D:3) a +0 club a +0 hunting sling (13, -3, D:3) a +0 hand axe a +0 leather armour a +0 hand axe (13, 2, D:3) a +0 club (14, 2, D:3) a +0 short sword a +0 ring mail (22, -16, D:3) a +0 club (28, 21, D:3) a +0 robe (42, -12, D:3) 25 stones (44, -7, D:3) a +0 dagger (55, -2, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a scroll of identify (0, 2, D:4) a scroll of fog (21, -1, D:4) a +0 club (30, -7, D:4) a +0 dagger (32, 23, D:4) a +0 whip (38, -4, D:4) 17 stones (54, -10, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) a +1 hand axe of flaming (1, -11, D:5) a +0 ring mail (17, -34, D:5) a +0 buckler (26, 15, D:5) a +0 club a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 mace (1, -4, D:6) 16 stones (1, -3, D:6) 4 large rocks (2, -4, D:6) a +0 shortbow (3, -2, D:6) a +0 robe (11, 4, D:6) a potion of heal wounds (28, 25, D:6) a +0 robe the Ecumenical Temple