supermoro Level 1 of the Dungeon (4, -9, D:1) a +0 ring mail (6, 12, D:1) a +0 hand axe (7, -16, D:1) 13 stones (23, -3, D:1) a +0 spear (27, 0, D:1) 20 stones (29, 4, D:1) a +0 whip (33, -2, D:1) a +0 ring mail (36, -12, D:1) a +0 robe (37, -19, D:1) 6 atropa-tipped darts (40, -11, D:1) a +0 rapier (59, -19, D:1) 16 stones (63, -21, D:1) an amulet of faith (67, -6, D:1) a +0 club Level 2 of the Dungeon (14, -5, D:2) a +0 war axe (18, -1, D:2) a +0 short sword (20, 11, D:2) a +0 club (23, 25, D:2) a quokka corpse (skeletalised by now) (32, 16, D:2) a +0 robe (38, -20, D:2) a +0 club (40, -1, D:2) a +0 mace (42, 4, D:2) a +0 dagger (50, 5, D:2) a +0 club (54, 6, D:2) 17 stones (58, -4, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (3, -38, D:3) a +0 hand axe (4, -38, D:3) the +1 ring mail "Vaumok" {Int+4} Int: It affects your intelligence (+4). (8, -33, D:3) 5 poisoned darts (8, -10, D:3) a +0 ring mail (9, -5, D:3) a +0 chain mail (15, -6, D:3) a dart slug corpse (27, -24, D:3) a +0 dagger of venom a goblin corpse (skeletalised by now) (29, -32, D:3) a dart slug corpse