supermoro Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, -6, D:1) a +0 short sword a stone (7, -4, D:1) a +0 hunting sling (7, 27, D:1) a +0 club (8, 23, D:1) a +0 dagger 5 stones (24, -14, D:1) 16 stones (29, 22, D:1) a +0 hunting sling (38, 10, D:1) a +0 dagger (47, 12, D:1) a +0 leather armour of cold resistance (55, 41, D:1) 20 stones Level 2 of the Dungeon [Shop] Dutecw's Antique Weapon Emporium a +0 shortbow (87 gold) a +2 battleaxe of venom (574 gold) a +0 quarterstaff (116 gold) a +0 falchion (87 gold) a +0 mace (87 gold) a +0 club (29 gold) a +2 vorpal broad axe (522 gold) a +0 hunting sling (43 gold) a +0 rapier (116 gold) a +0 battleaxe (188 gold) a +1 hand crossbow of freezing (385 gold) a +0 dagger (58 gold) [Shop] Ninich's General Store a +3 leather armour of positive energy (252 gold) a +0 trident (42 gold) a potion of attraction (36 gold) a potion of attraction (36 gold) a scroll of magic mapping (42 gold) a scroll of identify (24 gold) a scroll of teleportation (36 gold) [Shop] Ikuf's General Store a potion of mutation (112 gold) a scroll of fog (28 gold) a scroll of identify (28 gold) a +0 falchion (42 gold) 19 stones (26 gold) a +0 hunting sling (21 gold) a potion of cancellation (112 gold) an amulet of guardian spirit (420 gold) a manual of Unarmed Combat (1120 gold) a +0 club (14 gold) (0, 0, D:2) a +0 scale mail a +1 vorpal flail (4, -16, D:2) a +0 dagger of pain (6, -11, D:2) a +0 short sword (7, -20, D:2) the +5 whip of Geisism {pain, rC+ rN+ Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rC: It protects you from cold. rN: It protects you from negative energy. Stlth: It makes you more stealthy. 3 stones (8, -31, D:2) a +0 rapier (11, -4, D:2) 2 poisoned darts (14, -20, D:2) a +0 short sword (23, -19, D:2) a +0 dagger (24, -31, D:2) a +0 dagger (25, -19, D:2) a +0 club (33, -13, D:2) a +0 short sword a +0 robe (36, -18, D:2) a +0 whip (39, -44, D:2) a +0 whip (39, -34, D:2) a +0 short sword 4 stones (42, -39, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a wand of digging (2) (1, -17, D:3) 2 gold pieces (1, 1, D:3) a scroll of enchant armour (5, -6, D:3) a +0 spear (11, -3, D:3) a +0 dagger (13, -11, D:3) a book of the Senses a sewer (4, 0, Sewer) a +0 dagger (still there?) a ball python corpse (still there?) (9, -7, Sewer) a +0 dagger (14, 0, Sewer) a +0 dagger 5 stones a kobold skeleton (15, -1, Sewer) a +0 short sword 4 stones a +0 whip 8 poisoned darts (15, 0, Sewer) a +0 hand crossbow a kobold corpse (skeletalised by now) (25, 4, Sewer) a +1 antimagic dagger (26, 5, Sewer) a +0 whip a kobold corpse (skeletalised by now) (28, 12, Sewer) a +0 club a kobold corpse (skeletalised by now)