supermoro Level 1 of the Dungeon (0, 0, D:1) 22 stones (9, 16, D:1) 11 stones (24, -15, D:1) 20 stones (24, 1, D:1) 26 stones (25, -18, D:1) a +0 dagger 5 stones (25, -7, D:1) 4 boomerangs (25, 17, D:1) a +0 robe (27, -16, D:1) 22 stones (30, 23, D:1) a +0 club (31, 25, D:1) a +0 dagger (37, -18, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -14, D:2) a +0 ring mail (3, -16, D:2) a +0 dagger (4, 9, D:2) 9 stones (11, -18, D:2) 20 stones (12, 27, D:2) 10 stones (14, 11, D:2) a +0 hand axe (19, -10, D:2) a +1 helmet a +0 scale mail (20, 19, D:2) a +0 club (22, -4, D:2) a +0 robe (25, 4, D:2) a +0 ring mail (28, 24, D:2) 21 stones (32, 1, D:2) a +0 mace (41, -2, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 13 stones (4, -6, D:3) 20 stones (32, -23, D:3) a +0 whip 4 stones (37, 22, D:3) a +0 short sword 2 stones (47, -20, D:3) a +0 whip 2 stones (49, 1, D:3) the +7 staff of the Meek {protect, meekguard} It grants its wielder temporary protection when it strikes (+7 to AC). It provides extra protection to wielders with little health. (56, 1, D:3) a +0 dagger a +0 ring mail (57, 1, D:3) a +0 flail a +0 leather armour a +0 flail (58, 1, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (still there?) a +0 robe (still there?) a +0 club (still there?) a +0 flail (still there?) a +0 leather armour (still there?) (1, -10, D:4) a +0 antimagic dagger 2 stones (2, -5, D:4) a +0 robe (3, -1, D:4) a +0 club (10, -17, D:4) a +0 short sword a +0 leather armour (17, -8, D:4) a +0 flail of protection (19, 7, D:4) a +0 short sword 2 stones a +0 giant club a +0 club a +0 robe a +0 club (20, -10, D:4) a +0 trident a +0 scale mail (20, 8, D:4) a +0 giant club (21, -10, D:4) a +0 dagger a +0 leather armour a +4 hand axe (31, -6, D:4) a +0 club 2 stones (31, 32, D:4) a +0 short sword (40, -21, D:4) 12 gold pieces (40, -20, D:4) a +0 short sword (40, 1, D:4) a +0 short sword 3 stones (41, -21, D:4) 16 gold pieces (41, -20, D:4) a +0 short sword (42, -17, D:4) a +0 pair of gloves (45, -19, D:4) a +0 whip (49, 4, D:4) a +0 dagger a +0 robe (50, 3, D:4) a +0 club a +0 flail a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 24 stones (9, 2, D:5) a ring of fire (11, 5, D:5) a +0 long sword (12, 7, D:5) a +0 hunting sling (18, 5, D:5) a +0 flail (30, -27, D:5) a +0 ring mail (48, -17, D:5) 5 javelins (48, -10, D:5) 22 stones (50, -10, D:5) a +1 flail a +0 chain mail (57, -32, D:5) a +0 mace (58, -12, D:5) a +0 great mace Level 6 of the Dungeon [Shop] Namihafem's Assorted Antiques a potion of ambrosia (216 gold) a +0 rapier (108 gold) a potion of might (108 gold) a scroll of identify (54 gold) a scarf of resistance (864 gold) a potion of curing (81 gold) (0, 0, D:6) a +0 hand axe a +0 ring mail a +0 whip a +0 dagger of electrocution a +0 robe a +0 dagger a +0 dagger a +0 scale mail a +0 dagger a +0 robe a +0 hand axe (2, -3, D:6) a +0 robe (7, 19, D:6) a +0 dagger a +0 robe (8, 19, D:6) a +0 club (8, 27, D:6) a +0 war axe a +0 ring mail (9, 20, D:6) a +0 short sword a +0 scale mail a scroll of immolation (11, -4, D:6) a +0 pair of gloves (22, -11, D:6) a +0 vorpal spear (23, 24, D:6) a ring of ice an amulet of the acrobat a +0 plate armour (30, -15, D:6) 3 large rocks (31, -15, D:6) a +0 chain mail a +0 club a +0 whip a +0 leather armour a +0 club (31, 26, D:6) 27 stones (37, 19, D:6) a +0 short sword (43, 11, D:6) a +0 hunting sling Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (13, 30, D:7) an orb of light (15, 22, D:7) a scroll of immolation (25, 22, D:7) a +0 leather armour (29, 7, D:7) a ring of fire a +0 rapier a +0 scale mail (34, 26, D:7) 24 stones (35, 27, D:7) a potion of degeneration (35, 37, D:7) a +0 dagger (39, 10, D:7) a +0 dagger 8 poisoned darts (39, 26, D:7) a +0 short sword of speed (40, 10, D:7) a +0 dagger (40, 11, D:7) a +0 dagger a +0 dagger 5 poisoned darts (40, 12, D:7) a +0 club 3 stones (41, 11, D:7) 2 throwing nets (43, 16, D:7) a +0 whip a boomerang (45, 29, D:7) 11 stones (46, 15, D:7) 2 large rocks Level 8 of the Dungeon (0, 0, D:8) a +0 robe (7, 16, D:8) a +0 dagger (8, -1, D:8) a +0 long sword (11, 1, D:8) a +0 shortbow (11, 7, D:8) a +0 leather armour (31, 0, D:8) a +0 short sword of holy wrath a +0 leather armour (31, 18, D:8) a +0 club a +0 robe (32, 18, D:8) a +0 halberd (33, 2, D:8) a +0 club a +0 flail a +0 hand axe a +0 ring mail a +0 dagger (33, 3, D:8) a +0 giant spiked club a +0 giant club (33, 20, D:8) a +0 vampiric whip a +0 whip (33, 22, D:8) a +0 whip a +0 whip (34, 35, D:8) a +0 helmet (35, -5, D:8) a staff of death (36, 7, D:8) a +0 scale mail Level 9 of the Dungeon [Shop] Aluc's Armour Shoppe +2 fire dragon scales (1008 gold) a +4 ring mail of positive energy (392 gold) a +2 plate armour of fire resistance (560 gold) the +0 chain mail of the Heron {Fly rF++ Will+++ Stlth-} (572 gold) rF: It greatly protects you from fire. Fly: It grants you flight. Will: It greatly increases your willpower. Stlth: It makes you less stealthy. the +1 robe of the Bagpipe {Str+4 Dex-2 SInv Stlth+} (334 gold) Str: It affects your strength (+4). Dex: It affects your dexterity (-2). SInv: It lets you see invisible. Stlth: It makes you more stealthy. a +1 plate armour of fire resistance (490 gold) a +2 robe of fire resistance (247 gold) a +1 leather armour of poison resistance (154 gold) (0, 0, D:9) 2 potions of attraction (6, -11, D:9) a +0 ring mail (8, -4, D:9) a +0 dagger 4 stones a +0 dagger a +0 short sword of draining a +0 club 4 poisoned darts (9, -14, D:9) a +0 war axe (9, -4, D:9) a +0 whip (11, -2, D:9) a +2 dagger of venom 3 poisoned darts (12, -23, D:9) a +0 dagger a +0 hand crossbow a +0 ring mail (12, -2, D:9) a +0 short sword (17, -18, D:9) a +0 whip (24, -41, D:9) 5 boomerangs (32, -41, D:9) a +1 buckler (34, -34, D:9) a +0 war axe (34, -25, D:9) a +0 dagger (36, -39, D:9) a +0 chain mail a +0 glaive (36, -34, D:9) a +0 falchion a +0 robe (36, -32, D:9) a +0 leather armour a +0 flail (38, -4, D:9) a book of Touch (40, -36, D:9) a +0 club (40, -10, D:9) a +0 rapier a +0 leather armour a +0 buckler (41, -37, D:9) a +0 ring mail a +0 flail (44, 1, D:9) a +0 quarterstaff (45, -14, D:9) a +0 club (47, -9, D:9) a +0 leather armour Level 10 of the Dungeon [Shop] Wvvuqil's Whimsical Warehouse a +0 whip (35 gold) a ring of willpower (350 gold) a book of the Wilderness (532 gold) a book of Weapons (392 gold) a book of Winter (476 gold) a ring of wizardry (420 gold) [Shop] Uremp's Weapon Shop the +6 hunting sling "Xecviugyr" {speed, rElec rF+ Str+2 Dex+4} (817 gold) Attacks with this weapon are significantly faster. Str: It affects your strength (+2). Dex: It affects your dexterity (+4). rF: It protects you from fire. rElec: It insulates you from electricity. the +9 staff of Olgreb {rPois∞} (1200 gold) If the wielder is skilled in Evocations, they can envenom those struck by it, dealing poison damage which bypasses armour. It enhances your poison magic. It grants immunity to poison. It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. a +2 dagger of draining (187 gold) 22 stones (26 gold) the +7 shortbow of Giul {vorpal, Will+} (625 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Will: It increases your willpower. the +9 great mace of Biptonop {elec, rPois Str-3 Dex+3} (868 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (-3). Dex: It affects your dexterity (+3). rPois: It protects you from poison. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (969 gold) It inflicts extra damage against dragons and draconians. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. a +1 mace of holy wrath (148 gold) (0, 0, D:10) a +0 whip (1, 0, D:10) a +0 hand axe a +0 leather armour (1, 1, D:10) a +0 trident a +0 plate armour (12, -10, D:10) a +0 leather armour (19, -20, D:10) a +0 shortbow (20, -33, D:10) a +0 chain mail (21, -34, D:10) a +0 shortbow (24, -37, D:10) a +0 dire flail a +0 giant club (28, -21, D:10) a +0 leather armour (33, 0, D:10) a +0 rapier (35, -8, D:10) a +3 short sword 8 poisoned darts a +0 short sword (35, -6, D:10) a +0 club 3 poisoned darts a +0 dagger of electrocution a +0 robe a curare-tipped dart a +0 club (36, -7, D:10) a +0 dagger a +0 robe a +0 shortbow (36, -6, D:10) a +0 robe a +1 dagger of venom (39, -20, D:10) 8 gold pieces (39, -19, D:10) 9 gold pieces (39, -18, D:10) a scroll of enchant weapon (39, -17, D:10) 31 gold pieces Level 11 of the Dungeon [Shop] Zeupn's Armour Shoppe a +1 plate armour of willpower (385 gold) a +3 ring mail of poison resistance (253 gold) a +0 helmet of see invisible (126 gold) a +2 robe of positive energy (161 gold) a +2 robe of willpower (194 gold) a +0 chain mail of poison resistance (93 gold) [Shop] Cubuefru's Weapon Boutique a +2 shortbow of flaming (295 gold) 25 stones (42 gold) the +7 rapier "Ybrix" {vorpal, Str+4} (958 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+4). a +1 vorpal great sword (283 gold) a +0 war axe of freezing (141 gold) the +8 Wrath of Trog {antimagic, *Rage Rampage} (1360 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. a +0 dagger of venom (74 gold) a +1 scimitar of electrocution (289 gold) a +1 spear of freezing (210 gold) [Shop] Uskay's Antique Weapon Boutique a +2 long sword of freezing (750 gold) a +5 giant club (1176 gold) a +1 falchion of holy wrath (508 gold) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} (3517 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It inflicts anguish, making its victims' attacks reflect back on them. rN: It protects you from negative energy. Fly: It grants you flight. *Noise: It may make noises in combat. a +2 short sword of electrocution (799 gold) a +5 vorpal broad axe (1353 gold) a +3 great sword of protection (1016 gold) (0, 0, D:11) a +0 pair of gloves (1, 8, D:11) a +0 long sword (11, 17, D:11) a +0 giant club a +0 dire flail (19, 35, D:11) a +0 scale mail (21, 26, D:11) a +0 flail a +0 leather armour (22, 26, D:11) a +2 mace of holy wrath a +0 plate armour (22, 28, D:11) a +0 club a +0 ring mail (23, 20, D:11) a +0 flail (29, 37, D:11) a scroll of noise (35, 9, D:11) a +2 scale mail of poison resistance a +2 great mace of holy wrath (35, 22, D:11) 21 stones (36, 7, D:11) a +0 leather armour a +0 dagger (36, 25, D:11) a +0 war axe (37, -1, D:11) the +3 hat of Watchfulness {Int+4} Int: It affects your intelligence (+4). (37, 7, D:11) a +0 robe a +0 dagger of venom Level 12 of the Dungeon (0, 0, D:12) 5 large rocks (8, -4, D:12) 6 javelins (8, 1, D:12) 9 gold pieces (10, 3, D:12) 3 scrolls of identify the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club (1, -2, Orc:1) a +0 dagger a +0 robe (1, -1, Orc:1) a +0 dagger (1, 34, Orc:1) a +0 hand axe (2, 15, Orc:1) a +0 dagger a +0 robe (2, 33, Orc:1) a +0 trident a +0 ring mail (2, 34, Orc:1) a +0 halberd a +0 plate armour a +1 mace of holy wrath (3, -3, Orc:1) a +0 war axe (3, 15, Orc:1) a +0 giant spiked club a +0 dagger a +0 robe (3, 16, Orc:1) a +0 dagger (3, 17, Orc:1) a +2 dagger of electrocution a +0 robe (4, 8, Orc:1) a +0 dire flail a +0 chain mail a +0 hand axe (4, 9, Orc:1) a +0 war axe (4, 12, Orc:1) a +0 whip (4, 13, Orc:1) a +0 trident a +0 plate armour (5, 10, Orc:1) a +0 trident a +0 leather armour (5, 12, Orc:1) a +0 war axe a +0 plate armour (6, 11, Orc:1) a +0 dire flail a +0 chain mail (6, 12, Orc:1) a +0 dagger a +0 ring mail (11, 35, Orc:1) a +0 giant spiked club (14, 36, Orc:1) a +0 leather armour a +0 mace (14, 37, Orc:1) a +0 dagger a +0 battleaxe (14, 38, Orc:1) a +0 chain mail a +0 hand axe a +0 leather armour a +0 club (15, 36, Orc:1) a +0 flail (15, 37, Orc:1) a +0 scale mail a +0 club a +0 plate armour a +2 mace of draining (15, 38, Orc:1) a +0 ring mail a +0 scimitar a +0 plate armour a +1 battleaxe a +0 plate armour a +0 flail (15, 53, Orc:1) a +0 plate armour a +0 short sword a +0 plate armour a +3 war axe of venom (15, 54, Orc:1) a +0 ring mail a +0 short sword a +0 chain mail a +0 dagger a +0 plate armour a +0 hand axe (15, 55, Orc:1) a +0 leather armour a +0 hand axe a +0 ring mail a +0 club (16, 36, Orc:1) a +0 robe a +0 dagger a +0 ring mail a +0 club (16, 37, Orc:1) a +0 chain mail a +0 scimitar (16, 53, Orc:1) a +0 robe a +0 dagger a +0 plate armour a +0 hand axe (16, 55, Orc:1) a +0 giant club a +0 chain mail a +0 hand axe (17, 53, Orc:1) a +0 dire flail a +0 dire flail a +0 ring mail a +0 mace a +3 war axe (17, 54, Orc:1) a +0 mace a +0 short sword (17, 55, Orc:1) a +0 flail Level 2 of the Orcish Mines [Shop] Feg Wasa's Armour Shoppe a +2 chain mail of fire resistance (301 gold) a +1 helmet (161 gold) a +0 chain mail (63 gold) a +0 plate armour (322 gold) a +0 plate armour (322 gold) a +2 chain mail of cold resistance (301 gold) the +1 robe "Wittomim" {*Slow rF+ rN+ SInv} (315 gold) rF: It protects you from fire. rN: It protects you from negative energy. SInv: It lets you see invisible. *Slow: It may slow you when you take damage. a +0 plate armour (322 gold) a +0 robe (9 gold) (0, 0, Orc:2) a +1 chain mail of positive energy a +0 halberd (0, 1, Orc:2) a +1 chain mail of cold resistance a +0 flail (0, 2, Orc:2) a +0 robe a +0 dagger (1, 0, Orc:2) a +0 plate armour a +0 trident (1, 1, Orc:2) a +0 club (2, 2, Orc:2) a +0 hand axe (2, 13, Orc:2) a +0 plate armour a boomerang a +0 scimitar (2, 14, Orc:2) a +0 short sword a +0 ring mail (2, 16, Orc:2) a +0 dagger a +0 robe (2, 18, Orc:2) a +0 dagger (7, 3, Orc:2) a +0 falchion (7, 4, Orc:2) a +0 scale mail a +0 flail (8, 4, Orc:2) a +0 plate armour a +0 hand axe (16, 12, Orc:2) a +0 dagger of venom (17, 12, Orc:2) a +0 leather armour a +0 club a +0 leather armour a +0 club (18, 11, Orc:2) a +0 flail a +0 plate armour a +0 broad axe (18, 12, Orc:2) a +0 robe a +0 dagger (23, 19, Orc:2) a +0 club a +0 chain mail a +0 hand axe a +0 plate armour a +0 long sword (23, 20, Orc:2) a +0 whip (24, 13, Orc:2) a +0 robe (still there?) a +0 dagger (still there?) 4 gold pieces (still there?) (24, 19, Orc:2) a +0 leather armour a +0 club (25, 13, Orc:2) 39 gold pieces (still there?) a +0 short sword (still there?) a +0 plate armour (still there?) a +0 short sword (still there?) a +0 chain mail (still there?) a +0 long sword (still there?) a +0 short sword (still there?) a +0 chain mail (still there?) a boomerang (still there?) a +0 scimitar (still there?) a +0 leather armour (still there?) a +0 trident (still there?) (25, 14, Orc:2) 28 gold pieces (still there?) a +0 war axe (still there?) a +0 arbalest (still there?) a +0 chain mail (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 chain mail (still there?) a +1 flail of holy wrath (still there?) (25, 15, Orc:2) a +0 club 4 gold pieces (26, 13, Orc:2) a +0 hand axe (still there?) 32 gold pieces (still there?) a +0 robe (still there?) a +0 dagger (still there?) (26, 14, Orc:2) 4 gold pieces a +0 leather armour a +0 whip (26, 15, Orc:2) 22 gold pieces (still there?) a +0 flail (still there?) a +0 chain mail (still there?) a +0 war axe (still there?) a +0 robe (still there?) a +2 dagger of draining (still there?) a +0 chain mail (still there?) a +0 hand axe (still there?) (26, 17, Orc:2) 8 gold pieces (still there?) a +0 chain mail (still there?) a +0 dagger (still there?) (27, 13, Orc:2) 12 gold pieces (still there?) a +0 short sword (still there?) a +0 plate armour (still there?) a +0 battleaxe (still there?) (27, 14, Orc:2) 11 gold pieces a +0 chain mail 3 boomerangs a +0 halberd a +0 flail (27, 16, Orc:2) 14 gold pieces (still there?) a +0 scale mail (still there?) a +0 dagger (still there?) a +0 club (still there?) (27, 17, Orc:2) 4 gold pieces a +0 robe a +0 dagger (27, 18, Orc:2) a +0 hand axe (still there?) 8 gold pieces (still there?) (28, 13, Orc:2) 4 gold pieces (still there?) a +0 plate armour (still there?) a +0 hand axe (still there?) (28, 14, Orc:2) a +0 club 6 gold pieces (28, 15, Orc:2) 13 gold pieces (still there?) a +0 leather armour (still there?) a +0 short sword (still there?) a +0 scale mail (still there?) a +0 short sword (still there?) (29, 13, Orc:2) a +0 ring mail (still there?) 3 boomerangs (still there?) a +1 hand axe of freezing (still there?) 13 gold pieces (still there?) a +2 robe of fire resistance (still there?) a +0 dagger (still there?) (29, 14, Orc:2) a +0 scale mail a +1 flail of draining 26 gold pieces a +0 leather armour a +0 morningstar a +0 robe a +0 dagger a +0 robe a +0 dagger (29, 15, Orc:2) 12 gold pieces (still there?) a +0 chain mail (still there?) a +0 flail (still there?) a +0 ring mail (still there?) a +2 trident of freezing (still there?) (29, 18, Orc:2) 8 gold pieces (still there?) a +0 dagger (still there?) (29, 19, Orc:2) a +0 halberd (still there?) 7 gold pieces (still there?) (30, 14, Orc:2) 10 gold pieces a +0 robe a +0 dagger a +0 short sword (30, 16, Orc:2) 7 gold pieces (still there?) a +0 robe (still there?) a +0 dagger (still there?) (31, 13, Orc:2) 7 gold pieces (still there?) a +0 plate armour (still there?) a +0 mace (still there?) (31, 14, Orc:2) 7 gold pieces (still there?) a +0 chain mail (still there?) a +0 war axe (still there?) (41, 9, Orc:2) 5 gold pieces (still there?) a +0 short sword (still there?) (41, 10, Orc:2) 5 gold pieces (still there?) a +0 flail (still there?) (42, 9, Orc:2) 3 gold pieces (still there?) a +0 dagger (still there?) (42, 10, Orc:2) 6 gold pieces (still there?) a +0 club (still there?) Level 1 of the Lair of Beasts (12, -50, Lair:1) a +0 robe (13, -11, Lair:1) 20 stones (17, -29, Lair:1) a +0 leather armour (34, -26, Lair:1) 23 stones (35, -26, Lair:1) 22 stones (36, -30, Lair:1) 13 stones (36, -28, Lair:1) 19 stones (38, -28, Lair:1) 18 stones (42, -46, Lair:1) a +0 robe (42, -13, Lair:1) 33 stones (50, -45, Lair:1) a +0 battleaxe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 hand crossbow (8, -14, Lair:2) a +0 flail (8, 14, Lair:2) a scroll of noise (17, 6, Lair:2) a +0 dagger (17, 28, Lair:2) a +2 vorpal spear (37, 17, Lair:2) a +0 plate armour (39, 24, Lair:2) a potion of attraction Level 3 of the Lair of Beasts (0, 0, Lair:3) 15 stones (13, -33, Lair:3) a +0 leather armour (14, -21, Lair:3) a +0 spear (29, -27, Lair:3) a +0 leather armour (46, 7, Lair:3) a +0 plate armour (50, 4, Lair:3) a +0 great mace Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 morningstar (10, 30, Lair:4) a +0 leather armour (26, 30, Lair:4) a +0 war axe (28, -16, Lair:4) 26 stones (47, -16, Lair:4) a +0 antimagic dagger (59, 15, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (4, -12, Lair:5) a scroll of torment (13, 6, Lair:5) a +0 cloak (23, -2, Lair:5) a scroll of noise (25, 11, Lair:5) a +0 war axe (25, 18, Lair:5) a potion of attraction (27, -8, Lair:5) 9 stones (29, 18, Lair:5) 10 stones (35, 23, Lair:5) a +0 whip (42, 8, Lair:5) a +0 arbalest (44, 16, Lair:5) a potion of attraction (44, 17, Lair:5) a +0 rapier (53, -9, Lair:5) 15 stones (55, 18, Lair:5) a staff of cold Level 6 of the Lair of Beasts (0, 0, Lair:6) a +4 morningstar of protection (3, 36, Lair:6) a +0 flail (3, 56, Lair:6) a potion of lignification (8, 27, Lair:6) 3 poisoned darts (10, 25, Lair:6) 5 atropa-tipped darts (12, 2, Lair:6) a +0 dagger a +0 robe (12, 4, Lair:6) a +0 trident (12, 5, Lair:6) a +0 trident (24, 49, Lair:6) a +3 flail (30, 32, Lair:6) a +0 pair of gloves (38, 37, Lair:6) a staff of poison (47, 3, Lair:6) 26 stones (51, 4, Lair:6) a +0 scale mail (54, 47, Lair:6) a +0 troll leather armour (56, 51, Lair:6) a +0 glaive (56, 53, Lair:6) a +0 quarterstaff (60, 29, Lair:6) a +0 leather armour (66, 8, Lair:6) a +0 chain mail