supermoro Level 1 of the Dungeon (2, -4, D:1) a staff of conjuration (3, -31, D:1) a +0 leather armour (7, -2, D:1) a +0 dagger (9, -38, D:1) a +0 club (12, -33, D:1) a +0 whip (17, -34, D:1) a +0 club (22, -51, D:1) a +0 mace (25, -8, D:1) a +0 spear (28, -22, D:1) a +0 spear (34, -25, D:1) a +0 ring mail (36, -13, D:1) a +0 dagger (38, -41, D:1) a +0 buckler Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 6, D:2) 3 large rocks (10, -18, D:2) a bat corpse (skeletalised by now) (11, -16, D:2) an adder corpse (skeletalised by now) (15, 0, D:2) a +0 club (21, -3, D:2) a hobgoblin corpse (26, 1, D:2) an adder corpse (26, 2, D:2) a quokka corpse (32, -22, D:2) a ball python corpse (skeletalised by now)