Dungeon Crawl Stone Soup version 0.32-a0-2095-g86e73b92f4 (webtiles) character file. Game seed: 2074106056664040446 413 supermoro the Conjurer (level 6, 0/32 HPs) Began as a Deep Elf Conjurer on Aug 14, 2024. Was an Initiate of Vehumet. Slain by a centaur ... wielding a +0 war axe (2 damage) ... on level 5 of the Dungeon. The game lasted 00:15:45 (4252 turns). supermoro the Conjurer(Deep Elf Conjurer) Turns: 4252, Time: 00:15:47 Health: 0/32 AC: 4 Str: 6 XL: 6 Next: 59% Magic: 10/15 EV: 11 Int: 35 God: Vehumet [......] Gold: 104 SH: 0 Dex: 9 Spells: 1/15 levels left rFire . . . p - +0 dagger (venom) rCold + . . (no shield) rNeg . . . a - +2 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ q - +6 ring of intelligence HPRegen 0.25/turn f - ring "Waubolir" {rPois rC+ Int+6 Dex-4} MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 104 gold pieces. Inventory: Hand Weapons p - a +0 dagger of venom (weapon) Armour a - a +2 robe (worn) Jewellery f - the ring "Waubolir" (right hand) {rPois rC+ Int+6 Dex-4} (You found it on level 4 of the Dungeon) [ring of intelligence] Int+6: It affects your intelligence (+6). Dex-4: It affects your dexterity (-4). rC+: It protects you from cold. rPois: It protects you from poison. j - a ring of positive energy m - a ring of positive energy q - a +6 ring of intelligence (left hand) Wands o - a wand of roots (12) r - a wand of paralysis (2) Scrolls n - a scroll of fear Potions b - a potion of might c - a potion of haste d - a potion of attraction {unknown} e - a potion of berserk rage {unknown} g - a potion of degeneration {unknown} h - 2 potions of curing {unknown} i - a potion of brilliance {unknown} k - a potion of heal wounds {unknown} l - 2 potions of invisibility {unknown} Skills: + Level 3.5 Dodging + Level 4.1 Stealth * Level 5.3 Spellcasting * Level 5.7 Conjurations + Level 1.8 Summonings + Level 0.3 Fire Magic + Level 1.8 Ice Magic + Level 1.6 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 98% 2d8 1% 2 c - Summon Ice Beast Ice/Summ 22% N/A 5% 3 d - Fulminant Prism Conj/Alch 17% 3d10 9% 4 e - Flame Wave Conj/Fire 30% 2d9 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 22% 2d5 5% 2 Iskenderun's Mystic Bla Conj/Tloc 29% 2d7 (+2d3 12% 4 Summon Mana Viper Hex/Summ 15% N/A 58% 5 Summon Cactus Giant Summ 11% N/A 96% 6 Monstrous Menagerie Summ 11% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Annotations: D:3 3 runed translucent doors, BinkBink's ghost, amateur MDFi Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f/p - centaur Aim: a centaur, wielding a +0 shortbow (ally target) Attack! The centaur shoots an arrow. The arrow hits your ice beast! The centaur shoots an arrow. The arrow hits your ice beast. The centaur shoots an arrow. The arrow closely misses your ice beast. The arrow hits you! The centaur shoots an arrow. The arrow hits your ice beast. The centaur shoots an arrow. The arrow hits your ice beast. Your ice beast barely misses the centaur. The centaur shoots an arrow. The arrow barely misses your ice beast. The arrow hits you. Your ice beast closely misses the centaur. The centaur shoots an arrow. The arrow hits your ice beast. Your ice beast dies! Your ice beast disappears in a puff of smoke! The centaur shoots an arrow. The arrow barely misses you. You see here a hound corpse. Casting: Summon Ice Beast (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (quite dangerous; 12% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the centaur. The centaur is lightly wounded. (Press . to intensify the flame waves.) You hear a bark! The centaur unwields a +0 shortbow. The centaur wields a +0 war axe. The centaur closely misses you. The centaur kicks you. A hound comes into view. The centaur hits you with a +0 war axe! * * * LOW HITPOINT WARNING * * * The centaur kicks you. You die... ###....#...## ##...###..## #..## ##..## #..# ##..## ## #..# ##..#####.## #.## ##........# ### ##†.....## #.†...## ##@..## #.c.## .....# .......# #.......# #........ #........ ......h... You could see a centaur and a hound. Vanquished Creatures 3 gnolls (D:4) 4 adders 3 dart slugs 2 ribbon worms (D:2) 3 orcs (D:5) 10 bats 9 endoplasms 6 giant cockroaches 10 goblins 4 hobgoblins (D:1) 5 jackals 6 quokkas 8 ball pythons A frilled lizard (D:2) 6 kobolds 7 rats 87 creatures vanquished. Vanquished Creatures (collateral kills) An ice beast (D:5) A nameless horror (D:4) 2 hounds (D:5) An orc priest (D:4) Ijyb (D:4) 2 adders A ribbon worm (D:2) 8 orcs A goblin (D:2) A hobgoblin (D:4) A rat (D:4) 20 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms 2 creatures vanquished. Grand Total: 109 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | supermoro the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 45 | D:1 | Reached XP level 2. HP: 8/15 MP: 4/8 103 | D:1 | Learned a level 2 spell: Searing Ray 337 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/10 671 | D:1 | Learned a level 3 spell: Summon Ice Beast 924 | D:2 | Reached XP level 4. HP: 24/24 MP: 12/12 1214 | D:2 | Reached skill level 5 in Conjurations 1763 | D:1 | Learned a level 4 spell: Fulminant Prism 2059 | D:3 | Found a runed translucent gate. 2059 | D:3 | Found a runed translucent gate. 2061 | D:3 | Found a runed translucent gate. 2062 | D:3 | Noticed a kobold brigand 2062 | D:3 | Noticed BinkBink's ghost (amateur MDFi) 2884 | D:4 | Reached skill level 1 in Summonings 3071 | D:4 | Reached skill level 1 in Ice Magic 3071 | D:4 | Reached XP level 5. HP: 28/28 MP: 5/13 3473 | D:4 | Noticed Ijyb 3475 | D:4 | Noticed a nameless horror 3475 | D:4 | Paralysed by Ijyb for 2 turns 3480 | D:4 | Found a staircase to the Ecumenical Temple. 3482 | D:4 | Identified the ring "Waubolir" {rPois rC+ Int+6 Dex-4} 3488 | Temple | Entered the Ecumenical Temple 3519 | Temple | Became a worshipper of Vehumet 3746 | D:4 | Paralysed by Ijyb for 3 turns 3764 | D:4 | Killed Ijyb 3765 | D:4 | Reached skill level 1 in Alchemy 3884 | D:4 | Killed a nameless horror 4002 | D:5 | Entered Level 5 of the Dungeon 4035 | D:5 | Noticed an ice beast 4050 | D:5 | Killed an ice beast 4051 | D:5 | Reached skill level 5 in Spellcasting 4051 | D:5 | Reached XP level 6. HP: 12/32 MP: 8/15 4194 | D:5 | Learned a level 4 spell: Flame Wave 4252 | D:5 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_basic D:2: layout_basic D:3: layout_loops_ring, gammafunk_ghost_nasty_kobolds, lemuel_flame_loot_1 D:4: layout_basic, minmay_temple_entry_junction, gup_sewer_entry_bowl, uniq_ijyb D:5: layout_layer_cave, gammafunk_temple_overflow_statue, uniq_eustachio, uniq_crazy_yiuf_cottage Temple: regret_index_temple_chain_breaker Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.1 Spellcasting | 4 5 | 5.3 Dodging | 3 | 3.5 Conjurations | 5 | 5.7 Summonings | 1 | 1.8 Ice Magic | 1 | 1.8 Alchemy | 1 | 1.6 Fire Magic | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Dagger | 1 | 22 || 23 Cast: Magic Dart | 72 | 82 || 154 Summon Ice Beast | 1 | 14 || 15 Searing Ray | | 5 || 5 Fulminant Prism | | 2 || 2 Flame Wave | | 1 || 1 Use: Scroll | 4 | 8 || 12 Potion | 1 | || 1 Armour: Robe | 16 | 27 || 43 Dodge: Dodged | 23 | 32 || 55 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4249 | 4030 | 219 | 729 | 2602 | 6 | 708.2 | Dungeon | 4192 | 3973 | 219 | 729 | 2602 | 5 | 838.4 | Temple | 56 | 56 | 0 | 0 | 0 | 1 | 56.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1072 daAuts D:3: 1069 daAuts D:2: 1057 daAuts D:1: 743 daAuts D:5: 249 daAuts Temple: 56 daAuts