supsnack Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 0, D:1) a +0 whip (8, 1, D:1) a +0 short sword (11, 3, D:1) a +0 spear (28, -3, D:1) a +0 club (28, 1, D:1) a +0 whip (30, -1, D:1) a +0 club (30, 13, D:1) a +0 whip (31, 15, D:1) a +0 dagger a +0 short sword (46, 32, D:1) a +0 hand axe Level 2 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:2) a +0 short sword (10, 10, D:2) a +0 club (18, 2, D:2) a +2 whip of flaming (32, -10, D:2) a +0 cloak (still there?) a +2 quarterstaff of chaos (still there?) (33, -12, D:2) 10 poisoned darts (45, 3, D:2) 4 stones a +0 dagger (46, -13, D:2) a +0 mace (47, 32, D:2) a +0 dagger (54, 24, D:2) a +0 pair of boots Level 3 of the Dungeon (0, 0, D:3) 20 bolts (4, -6, D:3) 12 stones (9, 18, D:3) a +0 leather armour (11, 24, D:3) a +0 flail a +0 scale mail (19, 12, D:3) a +0 club (24, -11, D:3) a +0 halberd a +0 ring mail (28, 3, D:3) a +0 whip (35, 27, D:3) a +0 mace a +0 leather armour (36, 27, D:3) a +0 club a +0 leather armour (37, -11, D:3) a +0 halberd (37, -1, D:3) 4 boomerangs (40, 27, D:3) 26 sling bullets (45, 21, D:3) 20 stones (45, 27, D:3) a +2 vorpal war axe 5 boomerangs (46, 29, D:3) a +0 flail (46, 44, D:3) a +0 flail a +0 short sword (47, 44, D:3) a +0 flail a +0 leather armour (49, 23, D:3) a +0 ring mail a +0 dagger (51, 25, D:3) a +0 leather armour a +0 dagger (51, 33, D:3) an amulet of guardian spirit (57, 15, D:3) a +0 club 2 stones Level 4 of the Dungeon [Shop] Zueq's Assorted Antiques a scroll of amnesia (80 gold) a scroll of identify (46 gold) the +12 flail "Qocro" {freeze, Str+4} (1879 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). a scroll of torment (172 gold) a +1 vorpal long sword (280 gold) a potion of invisibility (184 gold) a +0 cloak (103 gold) a scroll of teleportation (69 gold) a potion of curing (69 gold) (3, -5, D:4) 14 stones (4, 13, D:4) a +0 leather armour (11, 2, D:4) a +0 robe (13, -1, D:4) a +0 dagger (14, -16, D:4) a +0 club (14, -15, D:4) a +0 club a +0 flail (38, -8, D:4) a +0 helmet (40, 2, D:4) a +0 falchion (44, 18, D:4) 8 stones (53, 13, D:4) a +0 ring mail (57, 1, D:4) the +1 leather armour of the Evening {*Contam rElec Will+} It insulates you from electricity. It affects your willpower, your defense against some magical effects. It causes magical contamination when unequipped. (64, 6, D:4) a +0 leather armour Level 5 of the Dungeon (1, 22, D:5) a throwing net (18, 32, D:5) 12 sling bullets (28, 4, D:5) a +0 scale mail (29, 26, D:5) a +0 scale mail (31, 7, D:5) a +0 ring mail (33, 11, D:5) a +0 robe (33, 21, D:5) 16 arrows (33, 22, D:5) 9 gold pieces (33, 26, D:5) a +0 ring mail (34, 21, D:5) a +0 ring mail (34, 26, D:5) a +0 flail a +0 leather armour a +0 dagger a +0 robe (35, 26, D:5) a +0 club (37, 22, D:5) 12 gold pieces (38, 7, D:5) 14 stones (42, 9, D:5) 19 stones (44, 29, D:5) a +0 vorpal flail a +0 robe a +2 dagger of freezing (45, 27, D:5) 23 stones (46, 3, D:5) a +0 shortbow 15 arrows (53, 19, D:5) a +0 helmet (64, 38, D:5) 16 stones Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (0, 2, D:6) a +0 giant club a +0 hand axe (0, 3, D:6) a +0 dagger a +0 robe (5, 0, D:6) a +0 chain mail (20, 18, D:6) 23 stones (24, 21, D:6) 6 curare-tipped darts (33, 7, D:6) a +0 spear (33, 9, D:6) a +0 halberd (33, 13, D:6) a +2 robe of positive energy (34, 10, D:6) a +0 club (41, 23, D:6) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 club (still there?) a +0 ring mail (still there?) (0, 10, D:8) a hound corpse (1, 2, D:8) a +0 whip (still there?) a +0 ring mail (still there?) a scroll of teleportation (still there?) an orc corpse (still there?) (4, 9, D:8) a +3 falchion a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 robe (7, 20, D:9) a +0 hunting sling (12, 13, D:9) a +0 giant spiked club a +0 robe (17, 11, D:9) a +0 flail (21, -2, D:9) a +0 robe the Ecumenical Temple