supsnack Level 1 of the Dungeon (3, 8, D:1) a +2 dagger of holy wrath (6, 10, D:1) a +0 dagger (10, -2, D:1) a +0 short sword (27, 0, D:1) a +0 club (27, 40, D:1) 7 atropa-tipped darts (31, 13, D:1) a +0 robe (38, 11, D:1) a +0 whip (39, 10, D:1) a +0 whip (39, 38, D:1) 22 stones (41, 1, D:1) 29 sling bullets (44, 31, D:1) a +0 robe (54, 9, D:1) a +0 short sword 3 stones (56, 33, D:1) 10 stones Level 2 of the Dungeon [Shop] Toshrov's Antique Weapon Shoppe a +0 short sword (78 gold) a +0 broad axe of freezing (239 gold) a +0 trident (91 gold) a +0 vorpal mace (169 gold) a +0 rapier (104 gold) a +0 hunting sling (39 gold) a +0 whip (65 gold) a +0 long sword (91 gold) a +2 rapier of venom (436 gold) a +0 club (26 gold) a +0 dagger (52 gold) (0, 0, D:2) a +0 dagger (2, 10, D:2) 14 bolts (3, 26, D:2) a +0 robe (4, 11, D:2) 14 arrows (6, 24, D:2) a +0 hand axe (7, 24, D:2) a +0 club (7, 30, D:2) 14 stones (9, 23, D:2) a +0 club a +0 long sword (10, 25, D:2) 24 sling bullets (12, 15, D:2) 16 stones (18, -5, D:2) 21 arrows (19, -5, D:2) 23 arrows (22, 13, D:2) a +0 short sword (34, 9, D:2) 11 stones (37, 19, D:2) a +0 club a +0 short sword 3 stones (38, 5, D:2) 26 arrows (40, 10, D:2) 26 stones (43, -6, D:2) a +0 whip of electrocution a +0 club Level 3 of the Dungeon (3, -4, D:3) 13 stones (8, 1, D:3) a +0 dagger (8, 14, D:3) a +0 club (26, 14, D:3) 16 poisoned darts (28, 3, D:3) a +0 robe (33, -19, D:3) a +0 whip (33, -18, D:3) a +0 dagger of holy wrath a +0 club (33, -15, D:3) 12 poisoned darts (41, 20, D:3) 21 stones (50, 12, D:3) a +0 mace (52, 9, D:3) a +0 leather armour a +0 flail (53, 14, D:3) a +0 club (55, -3, D:3) 17 stones Level 4 of the Dungeon [Shop] Suwics's Jewellery Boutique a ring of wizardry (330 gold) the ring "Anuazar" {rF+ Will+ MP-9 Dex+4} (298 gold) [ring of protection from fire] It affects your dexterity (+4). It protects you from fire. It affects your willpower, your defense against some magical effects. It affects your magic capacity (-9). an amulet of the acrobat (330 gold) the amulet "Jeffupomn" {Acrobat +Inv Will+} (545 gold) [amulet of the acrobat] It helps you evade while moving and waiting. It affects your willpower, your defense against some magical effects. It lets you turn invisible. a ring of fire (275 gold) a ring of resist corrosion (220 gold) (0, 0, D:4) 13 stones (13, 31, D:4) a throwing net (18, 25, D:4) 18 stones (23, 14, D:4) 18 sling bullets (26, -8, D:4) a +0 flail (26, 23, D:4) a +0 whip (28, 23, D:4) the +6 spear of the Wasteland {venom, *Corrode rElec rPois Int+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). It insulates you from electricity. It protects you from poison. It may corrode you when you take damage. (30, 15, D:4) 6 boomerangs (30, 17, D:4) a +0 giant spiked club (32, 6, D:4) 17 arrows (32, 29, D:4) a +0 robe (35, -11, D:4) a +0 club (35, -10, D:4) a +0 spear (35, -9, D:4) a +0 club (35, -2, D:4) a +0 leather armour a +0 hand axe (39, 10, D:4) a +0 dagger (45, 21, D:4) a +0 trident (51, -2, D:4) 14 sling bullets (51, 8, D:4) 25 arrows (54, 16, D:4) a +0 short sword Level 5 of the Dungeon (0, 17, D:5) 18 arrows (1, 18, D:5) 17 stones (2, -7, D:5) a +0 leather armour (2, 4, D:5) a +0 shortbow 15 arrows (9, 7, D:5) a +0 club (14, 22, D:5) a book of Callings (31, 33, D:5) a potion of degeneration (32, 32, D:5) a +0 giant spiked club (37, 41, D:5) a book of Flames (41, 19, D:5) a book of Conjurations (41, 21, D:5) a +0 robe (42, 21, D:5) 14 gold pieces (43, 20, D:5) 21 gold pieces (43, 21, D:5) 11 gold pieces (46, 6, D:5) a +0 hunting sling (47, 7, D:5) a +0 club a +0 scale mail (57, 4, D:5) the +1 mace of the Lettuce {freeze, +Rage Str+4 Int-4 Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your intelligence (-4). It affects your dexterity (+4). It lets you go berserk. Level 6 of the Dungeon (0, 0, D:6) a +0 trident a +0 ring mail (2, -37, D:6) a +0 spear (3, -18, D:6) a +0 leather armour (10, -15, D:6) a +0 dagger (21, -39, D:6) a +0 club (26, -24, D:6) 17 stones (28, -9, D:6) 11 stones (39, 6, D:6) 30 stones (53, -32, D:6) 13 arrows Level 7 of the Dungeon (0, 0, D:7) a +1 animal skin (1, 29, D:7) a +0 dagger (19, 30, D:7) a +0 club 7 poisoned darts a +0 dagger a stone (19, 31, D:7) a +0 dagger 7 poisoned darts a +0 short sword (20, 30, D:7) a +0 short sword 3 stones (26, -9, D:7) a +0 flail (28, -18, D:7) a +0 robe (28, 14, D:7) a +0 dagger a +0 robe a +0 whip a +0 short sword of venom a +1 leather armour of fire resistance (39, -11, D:7) a +0 club a +0 club (39, -10, D:7) a +0 whip a +0 whip (40, 26, D:7) 28 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 whip (6, 25, D:8) a +0 chain mail (9, 25, D:8) a +0 robe (18, 33, D:8) a +0 robe a +0 war axe (18, 34, D:8) a +0 robe a +2 flail (18, 35, D:8) a +0 robe a +3 trident (25, 13, D:8) a +0 trident (26, 12, D:8) a +0 short sword a +0 dagger (26, 13, D:8) a +0 hand axe a +0 chain mail (32, 3, D:8) a +0 ring mail a +0 flail (33, 2, D:8) a +0 leather armour a +0 club (37, 41, D:8) 12 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 broad axe (4, -9, D:9) 25 stones (12, 4, D:9) a +0 shortbow of flaming 26 arrows (16, 16, D:9) a +0 falchion 5 boomerangs a +0 leather armour (20, -9, D:9) a +0 broad axe (21, 25, D:9) a +0 ring mail (21, 40, D:9) a +0 giant club (24, 40, D:9) a +0 rapier (38, 42, D:9) a +0 chain mail (43, -2, D:9) a +0 mace 15 stones (49, 15, D:9) a +0 leather armour a +0 hand axe (49, 16, D:9) a +0 club (50, 15, D:9) a +0 short sword a +0 leather armour a +0 trident a +0 leather armour a +0 war axe (51, 15, D:9) a +0 robe a +0 dagger a +0 whip a +0 hand axe (51, 16, D:9) a +0 dagger a +0 trident (51, 17, D:9) a +0 hand axe (52, 14, D:9) a +0 ring mail a +0 dagger (52, 18, D:9) a +0 leather armour a +0 dagger (53, 9, D:9) a +0 dagger (54, 9, D:9) a +0 chain mail a +0 trident (54, 10, D:9) a +0 scale mail a +0 hand axe a +0 flail a +0 leather armour a +0 hand axe a +0 robe a +0 dagger of holy wrath (54, 11, D:9) a +0 trident (55, 11, D:9) a +0 club (57, 4, D:9) a +2 hand axe of flaming a +0 mace a +0 falchion (57, 5, D:9) a +0 short sword a +0 giant club a +0 giant spiked club (58, 4, D:9) a +1 hand axe of electrocution a +0 hand axe a +0 mace a +0 scale mail a +0 flail (58, 30, D:9) a +0 shortbow 25 arrows (59, 5, D:9) a +0 short sword a +0 ring mail (64, 33, D:9) a book of Maledictions Level 10 of the Dungeon (1, -4, D:10) a potion of degeneration (20, -8, D:10) a +0 ring mail a book of Frost (20, 0, D:10) 12 arrows (21, -9, D:10) a +0 leather armour (22, 8, D:10) a black bear corpse (22, 9, D:10) a +2 lajatang of flaming (24, 1, D:10) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) a manticore corpse (skeletalised by now) (38, 24, D:10) a +0 trident a +0 robe (38, 25, D:10) a +3 mace a +0 robe a +5 short sword a +0 robe (39, 4, D:10) a troll corpse Level 1 of the Abyss (0, 0, Abyss:1) a potion of degeneration (3, 1, Abyss:1) a potion of curing