surr Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, 16, D:1) a +0 short sword (2, 11, D:1) a +0 ring mail (4, -22, D:1) 14 bolts (4, 20, D:1) 28 stones (12, -14, D:1) a +0 dagger (17, -6, D:1) a +0 scale mail (21, -9, D:1) 4 large rocks (23, -9, D:1) a +0 spear (24, -8, D:1) a +0 plate armour (26, -16, D:1) a +0 whip (33, -8, D:1) 14 bolts (35, -1, D:1) 25 stones (35, 17, D:1) 18 stones (42, -8, D:1) a +0 leather armour (54, 4, D:1) a +0 robe Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +7 hunting sling "Zump" {velocity, Str+5} (5470 gold) Any stone fired from it inflicts extra damage. It affects your strength (+5). the +0 pair of gloves of Zilieph {Str+2} (1570 gold) It affects your strength (+2). the cursed +0 ring mail of the Undertaker {+Inv SInv} (1920 gold) It lets you see invisible. It lets you turn invisible. It has a curse placed upon it. the +3 mace of Indomitability {freeze, rC+} (3440 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. (0, 0, D:2) a +0 whip a +0 robe (8, -7, D:2) a +0 club (10, -24, D:2) a +0 club (11, 13, D:2) 19 stones (13, 4, D:2) 13 stones (14, 1, D:2) a +0 robe (21, -12, D:2) a +0 trident a cursed +0 chain mail (23, -12, D:2) a cursed -1 club (24, -22, D:2) 18 stones (28, 8, D:2) a +0 club 2 stones (29, 8, D:2) 2 stones (30, 7, D:2) a stone (31, -21, D:2) 15 bolts (34, 12, D:2) a +0 ring mail (44, -15, D:2) a +0 scythe a +0 robe (44, -14, D:2) a +0 whip 4 stones (44, -11, D:2) a stone (60, 14, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) 14 stones (1, 17, D:3) a +0 dagger (1, 22, D:3) a +0 hand axe a +0 dagger a +0 robe (2, 20, D:3) a +0 falchion (7, 35, D:3) a +0 short sword (13, 6, D:3) a +0 robe (14, 47, D:3) a +0 club (26, 18, D:3) a +0 short sword (39, 17, D:3) 15 stones (40, 33, D:3) 9 stones (49, 35, D:3) a +0 club a +0 giant club (52, 45, D:3) 15 stones (55, 10, D:3) a stone (56, 12, D:3) a stone (56, 13, D:3) a +0 dagger 2 stones a +0 club (56, 15, D:3) a +0 club (56, 16, D:3) a stone (56, 54, D:3) a +0 leather armour (60, 50, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a cursed -1 giant spiked club (9, -5, D:4) 25 sling bullets (10, 12, D:4) 10 bolts (35, -13, D:4) a +0 club a +0 leather armour (36, -42, D:4) 30 stones (36, -13, D:4) a +0 club a +0 dagger a +0 robe a +0 trident a +0 ring mail a +0 falchion a +0 leather armour a +0 trident (37, -13, D:4) a +0 club of chaos a +0 club of chaos a +2 dagger of flaming (42, -14, D:4) a +0 mace (44, -14, D:4) a +0 spear (44, -12, D:4) a +0 hand axe (51, -36, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a cursed +0 dagger (5, 0, D:5) a +0 shortbow (21, 5, D:5) a +0 giant spiked club (23, -9, D:5) a +0 scale mail (36, 26, D:5) a +1 spear of flaming (37, 26, D:5) a +0 spear (38, 26, D:5) a +0 halberd (48, 4, D:5) 18 sling bullets Level 6 of the Dungeon [Shop] Ryhofih's Assorted Antiques the +2 pair of boots of the Assassin {Detection Stab+ Stlth++} (1500 gold) It makes you much more stealthy. quicksilver dragon scales (1500 gold) a +3 antimagic rapier (725 gold) a cursed -4 ring of strength (50 gold) a sack of spiders (500 gold) a crystal ball of energy (500 gold) a box of beasts (500 gold) a scroll of identify (50 gold) (0, 0, D:6) a +0 leather armour a +0 club (1, -1, D:6) a tomahawk (9, 2, D:6) 2 tomahawks a cursed +0 chain mail a +0 mace (10, 1, D:6) a tomahawk (10, 5, D:6) a +0 mace (17, 21, D:6) the amulet "Raapafuq" {Harm *Drain rF+} [amulet of harm] It increases damage dealt and taken. It protects you from fire. It causes draining when unequipped. (19, 2, D:6) a +0 giant club (20, 2, D:6) a cursed -2 chain mail a +0 hand axe (21, 3, D:6) a +0 robe a +0 dagger (21, 33, D:6) 19 bolts (22, 8, D:6) a +0 robe a +0 dagger (22, 9, D:6) a +0 robe a +0 dagger (25, -19, D:6) 22 stones (26, -7, D:6) a +0 falchion a +0 leather armour a +0 whip (26, -6, D:6) a +0 war axe a +0 scale mail (35, 23, D:6) a +0 shortbow (40, 17, D:6) a +0 spear (48, -5, D:6) 3 stones a +0 club a +0 leather armour (49, -5, D:6) a +0 spear 25 stones (49, -4, D:6) a +0 whip (49, -3, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a +3 quarterstaff of chaos (2, -14, D:7) a +0 shortbow (2, -5, D:7) a +0 mace (14, -3, D:7) a +0 chain mail (20, -20, D:7) 23 stones (27, 1, D:7) a +0 giant club (29, -5, D:7) 16 stones (29, -4, D:7) a +0 club a +0 chain mail (33, -5, D:7) a cursed -2 dagger a +0 robe (38, -16, D:7) a +3 dagger of electrocution Level 8 of the Dungeon (0, 0, D:8) 13 gold pieces (10, 12, D:8) 3 gold pieces (21, 0, D:8) 13 gold pieces (32, 22, D:8) 7 gold pieces Level 10 of the Dungeon (0, 0, D:10) 12 bolts (9, -10, D:10) 3 potions of degeneration (10, -7, D:10) a +0 flail (11, -8, D:10) a +0 club (12, -11, D:10) a +0 giant spiked club a +0 dire flail (12, -10, D:10) a +0 club a +0 leather armour a +0 short sword a +0 leather armour (12, -9, D:10) a +0 halberd a +0 plate armour a +0 short sword (12, -6, D:10) a +0 short sword (16, -5, D:10) 7 gold pieces a +0 long sword a +0 robe (16, -4, D:10) 12 gold pieces (unseen) (21, -4, D:10) an uncursed staff of power (21, -1, D:10) 15 gold pieces (23, -20, D:10) 18 gold pieces (23, -5, D:10) a +0 hunting sling (25, 1, D:10) cursed +0 storm dragon scales (47, -6, D:10) 13 gold pieces (48, -3, D:10) 10 gold pieces