svtm Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (6, -5, D:1) a stone (7, -6, D:1) 2 stones (8, -8, D:1) 3 stones (8, -5, D:1) a stone (8, -4, D:1) a stone (9, -8, D:1) 3 stones (9, -7, D:1) 2 stones (9, -6, D:1) 2 stones (9, -4, D:1) 3 stones (10, -10, D:1) a stone (10, -8, D:1) a stone (10, -7, D:1) 2 stones (10, -4, D:1) a stone (11, -7, D:1) 4 stones (11, -6, D:1) 2 stones (11, -5, D:1) 4 stones (11, -4, D:1) 3 stones (12, -10, D:1) a stone (12, -8, D:1) 3 stones (12, -6, D:1) a stone (12, -5, D:1) 3 stones (12, -4, D:1) a stone (12, 3, D:1) 5 stones (13, -6, D:1) 2 stones (14, -5, D:1) a stone (21, 17, D:1) a +0 mace of protection (21, 23, D:1) 3 stones (23, 15, D:1) a +0 dagger (24, 0, D:1) a +0 club (25, 15, D:1) a +0 dagger a goblin corpse (skeletalised by now) (28, 9, D:1) a +0 club a goblin corpse (skeletalised by now) (29, 8, D:1) a rat corpse (skeletalised by now) (31, 19, D:1) a +0 dagger (39, 33, D:1) a +0 leather armour (41, 4, D:1) a +0 club (52, 16, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a scroll of noise (0, 1, D:2) a wand of paralysis (10) (4, -8, D:2) a +0 spear (7, -3, D:2) a rat corpse (7, -1, D:2) a +0 club 3 stones (9, 1, D:2) a dart slug corpse