swagumen Level 1 of the Dungeon (0, 0, D:1) a +0 robe (7, 0, D:1) a +0 club (7, 20, D:1) 21 stones (11, 12, D:1) 20 bolts (17, 14, D:1) a +0 plate armour (30, 4, D:1) a +0 club (41, 25, D:1) a +0 whip (46, 15, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, -18, D:2) a +0 whip (7, 3, D:2) 19 sling bullets (8, -14, D:2) a +0 hunting sling 33 stones (9, -15, D:2) a +0 dagger (10, -15, D:2) a stone (11, -16, D:2) a stone (13, -21, D:2) 2 stones (13, -20, D:2) a stone (13, -19, D:2) a stone a cursed -2 club a +0 robe (15, -19, D:2) 2 stones (20, 4, D:2) 25 stones (24, 2, D:2) 7 boomerangs (26, 3, D:2) 25 stones (39, -10, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (0, 8, D:3) a ration (42, 1, D:3) 14 sling bullets (42, 18, D:3) 11 bolts Level 5 of the Dungeon (2, 6, D:5) 16 stones (7, -24, D:5) a +0 ring mail (8, -24, D:5) a +0 plate armour (unseen) (16, -34, D:5) a +0 great sword (18, -18, D:5) a +0 leather armour (19, -10, D:5) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. (20, -26, D:5) a +0 shortbow (20, -25, D:5) a +0 leather armour a +0 short sword (21, -26, D:5) a +0 chain mail a +0 falchion (23, -9, D:5) a +0 giant club (30, 13, D:5) a +0 dagger a +0 chain mail (34, 0, D:5) 11 stones (42, -24, D:5) a scarf of spirit shield a +0 flail (43, -24, D:5) a +0 ring mail a +0 long sword (43, -22, D:5) 9 stones a +0 plate armour a +0 club (43, -9, D:5) 10 stones (43, 2, D:5) 17 sling bullets (50, -1, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (11, -10, D:6) a +0 spear (13, -16, D:6) a +0 dagger a cursed +0 scale mail (15, -16, D:6) a cursed +0 giant club (19, 12, D:6) 14 stones a +0 leather armour (20, 12, D:6) a +0 dagger a cursed +0 robe (21, 11, D:6) a +0 chain mail a +0 dagger (30, -36, D:6) a +3 quarterstaff (33, -13, D:6) a +0 giant club (48, -4, D:6) 25 sling bullets Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (5, 3, D:7) an adder skeleton (19, 13, D:7) a +0 falchion (unseen) (21, 12, D:7) 4 stones (29, 9, D:7) a +0 spear (29, 24, D:7) a wand of flame (23) the Ecumenical Temple