swagumen Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (10, -8, D:1) 24 stones (10, 13, D:1) a cursed -2 short sword (19, 0, D:1) a +0 club (25, -14, D:1) 9 arrows (28, -12, D:1) a +0 pair of gloves (28, -3, D:1) a +0 club (35, -4, D:1) a +0 club (37, -6, D:1) a stone (39, -7, D:1) a stone (39, -4, D:1) a stone (41, -7, D:1) a stone (42, -8, D:1) a stone (42, 13, D:1) a +0 scale mail (44, -6, D:1) a +0 hunting sling Level 2 of the Dungeon (3, -4, D:2) a +0 trident (6, -14, D:2) a +0 hunting sling (9, 1, D:2) a +0 club (12, 12, D:2) a +0 hand axe (14, -14, D:2) 24 bolts (18, -6, D:2) 17 stones (26, -4, D:2) 14 stones (27, 2, D:2) a +0 club (32, 4, D:2) a +0 hand axe (37, 3, D:2) a +0 leather armour (40, -7, D:2) a +0 club (42, -2, D:2) a cursed +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (2, -50, D:3) a +0 ring mail (2, -5, D:3) 12 stones (7, -25, D:3) 21 stones (9, -23, D:3) a +0 leather armour a +0 flail (9, -18, D:3) a cursed +0 ring mail (10, -23, D:3) a +0 dagger (10, -12, D:3) a +0 ring mail (13, -34, D:3) a +0 club (15, -13, D:3) 8 curare-tipped darts (15, -4, D:3) 4 poisoned darts a +0 dagger (17, -30, D:3) a cursed +0 short sword (18, -30, D:3) a +0 mace a +0 flail a +0 club (18, -15, D:3) a cursed -1 club (20, -5, D:3) a poisoned dart (25, -19, D:3) a +0 hand axe (25, -6, D:3) a +0 club (36, -29, D:3) 9 gold pieces (36, -28, D:3) 11 gold pieces (36, -27, D:3) 8 gold pieces (37, -30, D:3) 11 gold pieces (37, -28, D:3) 17 gold pieces (38, -45, D:3) 19 stones (39, -30, D:3) a scroll of remove curse (39, -29, D:3) 16 gold pieces (40, -28, D:3) 13 gold pieces (40, -26, D:3) 18 sling bullets (41, -29, D:3) 3 gold pieces (43, -5, D:3) a +0 helmet (47, -22, D:3) a +0 robe (51, -22, D:3) 15 stones (51, 10, D:3) 22 sling bullets (54, -38, D:3) a +2 leather armour of cold resistance (54, -35, D:3) a +0 club Level 4 of the Dungeon [Shop] Suig Quh's Antique Weapon Shop the +8 demon blade "Leech" {vamp, rN+ AC-3 EV-3} (2295 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your AC (-3). It affects your evasion (-3). It protects you from negative energy. Elyvilon disapproves of the use of such an item. a +0 quarterstaff (108 gold) a +0 shortbow (81 gold) a +0 rapier (108 gold) a cursed -3 dagger (2 gold) a +0 long sword (94 gold) a +0 hand axe (81 gold) a +0 scimitar (108 gold) a +0 hand axe (81 gold) a +0 scimitar (108 gold) a +3 trident of pain (693 gold) a +0 short sword (81 gold) a +0 hunting sling (40 gold) a +0 hand axe (81 gold) a +0 long sword (94 gold) [Shop] Ofaifasa's Distillery a potion of curing (39 gold) a potion of resistance (130 gold) a potion of brilliance (52 gold) a potion of magic (104 gold) a potion of flight (39 gold) a potion of heal wounds (65 gold) a potion of lignification (39 gold) a potion of curing (39 gold) a potion of flight (39 gold) a potion of haste (130 gold) a potion of lignification (39 gold) (0, 0, D:4) a +0 ring mail (13, 9, D:4) 16 stones (17, -6, D:4) a +0 hunting sling (24, 6, D:4) a +0 robe a +0 dagger (24, 23, D:4) 21 stones (26, 23, D:4) a cursed +0 helmet (27, -10, D:4) a +0 hand axe (29, -8, D:4) a +0 falchion (30, 10, D:4) a cursed -3 dagger (30, 11, D:4) a cursed +0 leather armour a +0 hand axe (31, 11, D:4) a +0 dagger (32, 8, D:4) 18 bolts (38, -13, D:4) the +9 dagger of the Harvest {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. (38, 15, D:4) a +0 club (41, 20, D:4) 13 stones (50, 13, D:4) 15 stones (53, 18, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +3 dagger of venom (1, 35, D:5) a +0 giant spiked club (6, 33, D:5) a cursed +0 robe (10, 35, D:5) a +0 ring mail (15, 38, D:5) a +3 hand axe (17, 7, D:5) 20 stones (19, 17, D:5) a +0 falchion (27, 21, D:5) 19 stones (28, 5, D:5) a +0 flail a cursed +0 scale mail (30, -8, D:5) a +0 whip a cursed -3 flail a cursed +0 flail a +0 whip a +0 robe (39, 25, D:5) a +0 mace (42, 26, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) an arrow (0, 7, D:6) a +0 shortbow 14 arrows (0, 18, D:6) 22 sling bullets (3, 11, D:6) an arrow a +0 giant spiked club (5, -11, D:6) 16 bolts (8, -6, D:6) 26 stones (10, -19, D:6) a +0 hand axe (10, 14, D:6) 8 stones (28, 23, D:6) 21 stones (54, -15, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 robe a +0 trident (5, 1, D:7) 17 sling bullets (7, 3, D:7) a +0 robe a +0 falchion (9, 12, D:7) a +0 trident a +0 chain mail (9, 20, D:7) a +0 arbalest (10, -7, D:7) 9 stones (10, 13, D:7) a +0 dagger a +0 robe (11, 6, D:7) a +0 robe a +0 mace (12, 6, D:7) a +0 robe a +0 short sword (14, 12, D:7) 19 stones (25, -16, D:7) 18 stones (27, -30, D:7) a +0 giant spiked club (35, 6, D:7) 7 bolts (39, -6, D:7) a +0 quarterstaff (40, -26, D:7) a +0 dagger a +0 robe (40, -25, D:7) a +0 war axe (40, -24, D:7) a +3 hand axe a +0 leather armour (41, -26, D:7) a +0 hand axe a +0 chain mail (49, 11, D:7) 13 stones (49, 21, D:7) 20 stones (56, -10, D:7) a cursed -3 mace (58, -10, D:7) a +0 giant spiked club a +0 mace a +0 chain mail (58, -9, D:7) a +0 leather armour (60, -3, D:7) a +0 hunting sling (64, 3, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) 8 stones (2, 2, D:8) 11 stones (10, -3, D:8) a +0 trident (11, -6, D:8) 9 sling bullets (12, 15, D:8) a +0 flail (13, 15, D:8) a +0 spear a +0 ring mail (14, 26, D:8) the +1 robe of Dishonour {+Blink rF- Regen+ Str-3} It affects your strength (-3). It makes you vulnerable to fire. It lets you blink. It increases your rate of regeneration. a +0 robe (15, 14, D:8) a +0 flail (16, -7, D:8) 19 arrows a +0 shortbow (16, 14, D:8) a +0 spear (17, -5, D:8) an arrow (17, 13, D:8) a +0 spear (42, 13, D:8) a +0 quarterstaff (42, 15, D:8) a +0 giant club a +0 giant club (60, 37, D:8) a +0 ring mail a +0 long sword Level 9 of the Dungeon (0, 0, D:9) a +0 war axe (4, -15, D:9) a +0 leather armour (9, 13, D:9) 17 arrows (23, 9, D:9) a +3 short sword a +0 robe (24, 8, D:9) a +0 great sword a +0 robe (24, 9, D:9) a cursed +0 flail a +0 robe (30, 7, D:9) 12 stones (30, 11, D:9) 14 stones (36, 13, D:9) a +1 short sword of electrocution a +0 robe (56, -3, D:9) 12 stones (59, -5, D:9) a +3 battleaxe of freezing a +0 robe (60, -5, D:9) a +2 flail a +0 robe (60, -1, D:9) a +7 mace a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (2, 0, D:10) a stone (3, 0, D:10) 3 stones (4, -1, D:10) 3 stones a +0 whip (4, 0, D:10) a cursed -3 dagger a +0 dagger (5, 0, D:10) a wand of random effects (13) (8, 4, D:10) 9 poisoned darts (14, 4, D:10) a +0 robe (18, 3, D:10) 2 arrows (19, 1, D:10) an arrow (19, 4, D:10) 2 arrows (19, 7, D:10) a +0 shortbow 17 arrows (20, 5, D:10) 4 arrows (21, 6, D:10) a +0 shortbow 13 arrows (23, -5, D:10) a +0 falchion (25, 25, D:10) a +0 scale mail (26, 1, D:10) a +0 falchion (31, -14, D:10) 18 arrows (37, 10, D:10) 12 stones (54, 30, D:10) a +0 scimitar a +0 chain mail (57, -12, D:10) a +0 mace 8 boomerangs a +0 chain mail (58, -9, D:10) 24 arrows (58, -2, D:10) a +0 pair of boots (59, -12, D:10) a +0 dagger a +0 robe (60, -11, D:10) a +0 flail 5 boomerangs (60, -10, D:10) a +0 long sword a cursed +0 plate armour a +0 mace a +0 scale mail a +0 short sword a +0 short sword (60, -2, D:10) a +0 fustibalus (61, -9, D:10) a +0 hand axe a +0 leather armour the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 whip a +5 hand axe of draining a +0 short sword a +0 scale mail a +0 hand axe a +0 robe a +0 dagger (1, 0, Orc:1) a +0 short sword a +0 short sword a +0 trident a +0 plate armour (2, 0, Orc:1) a +0 flail a +0 ring mail Level 2 of the Orcish Mines [Shop] Cewnorgh's Antique Weapon Shoppe the +2 short sword of the Lamprey {pierce, rElec rF- rN++} (736 gold) It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It insulates you from electricity. It greatly protects you from negative energy. a +0 club (23 gold) a +0 long sword (80 gold) a +1 glaive of venom (340 gold) a cursed +0 rapier (23 gold) the +11 hunting sling "Ysunat" {freeze, *Corrode rF+ MR+ Int+2} (1745 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+2). It protects you from fire. It affects your resistance to hostile enchantments. It may corrode you when you take damage. a +0 flail (80 gold) a +0 trident (80 gold) a +0 dagger (46 gold) (0, 0, Orc:2) a +1 dagger of speed a +0 robe (0, 1, Orc:2) a +0 long sword 5 boomerangs a +0 plate armour a +0 short sword (1, 0, Orc:2) a +0 dagger a +0 robe an orc corpse (4, -3, Orc:2) a cursed -2 arbalest a +0 long sword 23 bolts a +0 chain mail (6, 11, Orc:2) a +0 hand axe a +0 leather armour an orc corpse (7, 12, Orc:2) a +0 club an orc corpse (7, 13, Orc:2) an orc skeleton (8, 12, Orc:2) a +0 trident a +0 trident an orc corpse (10, -18, Orc:2) a +0 war axe a +0 plate armour (11, -19, Orc:2) a +0 leather armour a +0 mace a +0 plate armour an orc corpse (skeletalised by now) (11, 10, Orc:2) a bolt (12, 9, Orc:2) a +0 flail (13, 3, Orc:2) a rat skeleton (14, 5, Orc:2) a rat skeleton (32, -22, Orc:2) a +0 war axe (unseen) (32, -21, Orc:2) a +0 flail (unseen) (33, -21, Orc:2) a +1 short sword of venom (34, -21, Orc:2) a +0 giant club (35, -23, Orc:2) a +0 trident (unseen) (35, -22, Orc:2) a +0 leather armour (unseen) (37, -17, Orc:2) a +0 giant club a +0 giant spiked club