swagumen Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (0, 2, D:1) a +0 dagger (0, 3, D:1) a +0 leather armour (1, 5, D:1) a +0 short sword (34, -10, D:1) 2 stones (35, -10, D:1) a stone (36, -10, D:1) 2 stones (37, -1, D:1) a +0 club (37, 3, D:1) a +0 hand axe (40, -14, D:1) 16 stones (43, -16, D:1) a +0 robe (48, -17, D:1) a +0 club (50, 3, D:1) 22 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 25, D:2) a +0 dagger (10, 10, D:2) a +0 dagger 4 stones (15, 48, D:2) a +0 chain mail (24, 12, D:2) a +0 club (25, 22, D:2) a +0 club (31, 37, D:2) 16 stones (33, 18, D:2) a +0 trident (45, 24, D:2) a +0 club (49, 35, D:2) a cursed +0 ring mail Level 3 of the Dungeon (1, -10, D:3) a +0 leather armour (4, -20, D:3) a cursed +0 pair of gloves (6, 11, D:3) a +0 whip (8, -24, D:3) a +0 club (19, 6, D:3) a +0 long sword (29, -9, D:3) 13 stones (30, 4, D:3) a cursed -3 dagger a +0 ring mail (31, -24, D:3) 18 sling bullets (38, -10, D:3) 23 stones (40, 1, D:3) a +0 hand axe a +0 flail (40, 2, D:3) a +0 scale mail a +0 hand axe (42, -9, D:3) 16 stones (45, -18, D:3) 16 stones (56, -10, D:3) a +0 pair of gloves (58, 12, D:3) a +0 ring mail (59, -17, D:3) a +0 dagger a +0 ring mail Level 4 of the Dungeon [Shop] Zoocvaom's Distillery a potion of curing (36 gold) a potion of berserk rage (60 gold) a potion of berserk rage (60 gold) a potion of flight (36 gold) a potion of flight (36 gold) a potion of curing (36 gold) a potion of flight (36 gold) a potion of curing (36 gold) a potion of flight (36 gold) 2 potions of haste (240 gold) a potion of resistance (120 gold) a potion of ambrosia (96 gold) (0, 1, D:4) 11 stones (0, 2, D:4) 10 stones (1, 0, D:4) 6 stones (2, 0, D:4) a stone (15, 0, D:4) 16 stones (16, 1, D:4) a +0 ring mail (16, 43, D:4) a +0 club (17, 38, D:4) a +3 flail of protection a cursed -2 ring mail (17, 43, D:4) a +0 leather armour a +0 club a cursed -2 dagger a +0 robe (18, 44, D:4) a +0 dagger (21, 31, D:4) a +0 trident (28, 22, D:4) a +0 robe (29, 29, D:4) a +0 short sword (33, 17, D:4) a +0 dagger 3 boomerangs a cursed +0 leather armour (33, 18, D:4) a +0 whip (34, 26, D:4) a +0 club a +0 leather armour (35, 27, D:4) a +3 dagger of protection a +0 robe 22 stones (36, 25, D:4) a +0 short sword a +0 leather armour Level 5 of the Dungeon [Shop] Washrua's Antique Weapon Shoppe a +2 fustibalus of flaming (1209 gold) a +0 hunting sling (46 gold) a +0 spear (93 gold) the +5 whip "Taroogip" {venom, rN++} (1410 gold) It poisons the flesh of those it strikes. It greatly protects you from negative energy. a +0 whip (77 gold) a +0 club (31 gold) a +0 battleaxe (201 gold) the +8 trident "Enifuik" {protect, rElec Dex-2 SInv} (1804 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (-2). It insulates you from electricity. It lets you see invisible. a +0 hunting sling (46 gold) a +0 war axe (108 gold) a +0 short sword (93 gold) a +0 hand crossbow (108 gold) (0, 0, D:5) 22 stones (3, -10, D:5) 14 poisoned darts (4, -31, D:5) 12 stones (6, -34, D:5) a +0 battleaxe (8, -11, D:5) 7 curare-tipped darts (8, 3, D:5) a +0 shortbow (11, -35, D:5) a +0 ring mail (18, -31, D:5) a scroll of teleportation (18, -10, D:5) a +0 scale mail (25, 2, D:5) a cursed +0 short sword (26, -24, D:5) a +0 mace (43, -36, D:5) 23 stones Level 6 of the Dungeon (0, 0, D:6) a +0 whip a +0 robe (2, 47, D:6) a +0 ring mail (3, 51, D:6) a +2 hand axe of chopping a +0 flail (4, 51, D:6) a +0 dagger a +0 robe (6, 7, D:6) a +0 trident (11, 30, D:6) 14 stones (17, 8, D:6) a +0 ring mail (25, 1, D:6) 21 stones (31, 10, D:6) a +0 robe (36, 52, D:6) 10 sling bullets (47, 29, D:6) 18 stones (47, 32, D:6) 27 stones (54, 19, D:6) 17 sling bullets (65, 9, D:6) 18 stones