swiechu Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, 3, D:1) a +0 short sword (17, 2, D:1) a +0 whip (17, 39, D:1) 8 stones (25, 15, D:1) a +2 dagger of venom (25, 35, D:1) a +0 robe (28, 2, D:1) 19 stones (31, 27, D:1) a +0 dagger of freezing a +0 dagger (36, -1, D:1) 8 poisoned needles (41, 16, D:1) a +0 spear (44, 30, D:1) a +0 club (59, -7, D:1) 19 arrows Level 2 of the Dungeon (3, 19, D:2) a +0 whip (10, 13, D:2) 14 stones (11, -8, D:2) a +0 short sword (13, 11, D:2) a +0 spear (13, 23, D:2) a +0 whip (15, 23, D:2) a +0 dagger (15, 24, D:2) a +0 club (31, -2, D:2) a +0 dagger (31, -1, D:2) a +0 animal skin (31, 20, D:2) a +0 mace a cursed -1 short sword 4 stones a +0 club a +0 dagger (32, 19, D:2) a +0 spear (41, 6, D:2) a +0 robe (41, 19, D:2) 20 stones (42, 23, D:2) a +0 dagger (48, 14, D:2) a +0 club (48, 18, D:2) a +0 club (52, 16, D:2) 16 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -42, D:3) a +0 club (1, -22, D:3) a +3 dagger of protection (8, -15, D:3) a +0 club a +0 blowgun a poisoned needle (9, -20, D:3) a poisoned needle (9, -17, D:3) a poisoned needle (10, -21, D:3) a poisoned needle (13, -49, D:3) a cursed -2 club (13, -10, D:3) a +0 club (17, -36, D:3) a +0 chain mail (19, 6, D:3) a +0 whip (26, 9, D:3) 25 arrows (34, -7, D:3) a +0 leather armour (39, -37, D:3) a +0 scale mail a +0 short sword a +0 ring mail 15 stones (39, -25, D:3) a +0 ring mail (40, -35, D:3) a +0 short sword (40, -34, D:3) a cursed +0 club (43, -24, D:3) a cursed -3 club (44, -27, D:3) a +0 robe (44, -23, D:3) a +0 club (45, -37, D:3) a +0 short sword (50, -10, D:3) a +0 chain mail (52, -10, D:3) a +1 dagger of speed Level 4 of the Dungeon [Shop] Reer Ene's Distillery a potion of invisibility (96 gold) 2 potions of heal wounds (120 gold) a potion of might (48 gold) a potion of curing (36 gold) a potion of magic (96 gold) a potion of cancellation (96 gold) a potion of degeneration (12 gold) a potion of lignification (36 gold) a potion of heal wounds (60 gold) 2 potions of haste (240 gold) a potion of brilliance (48 gold) [Shop] Jananiugh's Antique Weapon Boutique the +5 quarterstaff "Qusionn" {flame, rElec MR- Int+3 SInv} (1417 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you see invisible. a +0 greatsling (405 gold) a +2 mace of crushing (445 gold) a +0 whip (67 gold) a +1 hand crossbow of evasion (302 gold) a +0 hand crossbow (94 gold) a +1 glaive of freezing (504 gold) a +0 flail (94 gold) [Shop] Zygeblui's Jewellery Shoppe an uncursed ring of fire (275 gold) an uncursed amulet of harm (330 gold) an uncursed amulet of magic regeneration (330 gold) the ring of Zeskoit {rCorr rF+ MR++ Dex-2} (420 gold) [ring of resist corrosion] It affects your dexterity (-2). It protects you from fire. It affects your resistance to hostile enchantments. an uncursed amulet of dismissal (330 gold) a +3 amulet of reflection (275 gold) an uncursed ring of fire (275 gold) a +2 ring of evasion (110 gold) a cursed -3 ring of evasion (22 gold) an uncursed ring of protection from magic (275 gold) an uncursed ring of poison resistance (220 gold) an uncursed amulet of magic regeneration (330 gold) an uncursed amulet of dismissal (330 gold) an uncursed amulet of magic regeneration (330 gold) [Shop] Cafasyto's Book Shoppe the Almanac of Creative Bewitchment (790 gold) Spells Type Level a - Corona Hexes 1 b - Summon Butterflies Summoning 1 c - Spectral Weapon Hexes/Charms 3 d - Leda's Liquefaction Hexes/Earth 4 e - Summon Demon Summoning 5 Trog disapproves of the use of such an item. a book of Battle (480 gold) a book of Summonings (840 gold) a book of Enchantments (600 gold) a book of Changes (300 gold) a book of Annihilations (1324 gold) a book of Misfortune (240 gold) a Fen Folio (900 gold) [Shop] Meuhy's Jewellery Boutique an uncursed amulet of the gourmand (300 gold) an uncursed ring of resist corrosion (200 gold) an uncursed ring of resist corrosion (200 gold) an uncursed ring of magical power (200 gold) an uncursed amulet of harm (300 gold) an uncursed ring of resist corrosion (200 gold) a +6 ring of intelligence (585 gold) an uncursed ring of stealth (175 gold) a cursed ring of teleportation (45 gold) a cursed -2 ring of evasion (20 gold) an uncursed amulet of dismissal (300 gold) an uncursed ring of positive energy (200 gold) an uncursed amulet of guardian spirit (300 gold) (0, 0, D:4) a +0 spear (1, 0, D:4) a +0 halberd (1, 1, D:4) a +0 spear a throwing net (1, 2, D:4) a +0 club a +0 leather armour (2, 0, D:4) a +0 halberd (15, 8, D:4) a +0 dagger (16, 13, D:4) a cursed +0 leather armour (17, 29, D:4) a +0 spear (18, 18, D:4) 19 bolts (20, 4, D:4) a +0 robe (29, 6, D:4) a +0 whip a +0 chain mail a +0 dagger a +0 robe a +0 leather armour (29, 7, D:4) a +0 flail (30, 7, D:4) a +0 short sword a +0 leather armour a +0 flail (32, 25, D:4) a +0 spear (36, 33, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) 7 tomahawks (12, 18, D:5) a +0 dagger (21, 14, D:5) 26 arrows (23, 14, D:5) a +0 scale mail (24, 14, D:5) a +0 mace a +0 dagger a +0 robe (25, 14, D:5) a +0 flail a +0 leather armour (33, 46, D:5) a +0 robe (39, 2, D:5) a cursed +0 scale mail (44, 19, D:5) 17 arrows (45, -7, D:5) a +1 dagger of protection 2 tomahawks a +0 dagger a +0 leather armour (46, -9, D:5) a +0 club (48, -6, D:5) a +0 giant spiked club (56, -11, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Uddiut's Weapon Boutique a +0 club (10 gold) a +0 long sword (35 gold) the +10 shortbow "Mukhler" {flame, Str+2} (666 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). a +0 great mace (65 gold) a +2 hunting sling of evasion (138 gold) a +3 arbalest of flaming (251 gold) a +0 hunting sling (15 gold) a +0 long sword (35 gold) 24 stones (24 gold) (11, 10, D:6) a +0 robe a +1 trident (12, 11, D:6) a +0 robe (13, -24, D:6) a cursed +0 leather armour (13, 12, D:6) a +0 flail a +3 falchion a +0 robe a +2 dagger a cursed +0 robe a +0 long sword a +0 robe (16, 3, D:6) a +0 trident (22, 7, D:6) an arrow (23, 6, D:6) an arrow (25, -32, D:6) a +0 shortbow 26 arrows (25, 3, D:6) 9 arrows a +0 shortbow (26, -14, D:6) a +0 whip a +0 scale mail (26, -13, D:6) a +0 dagger a +0 robe a +0 flail a +0 ring mail a +0 dagger a +0 robe (26, 7, D:6) a +0 short sword (27, -14, D:6) a cursed -1 dagger a +0 robe (27, -13, D:6) 3 arrows (27, -8, D:6) 25 arrows (28, -32, D:6) an arrow (28, -25, D:6) 8 poisoned needles (28, -14, D:6) a +0 shortbow 12 arrows (28, -13, D:6) an arrow (29, -32, D:6) an arrow (29, -12, D:6) an arrow (29, -11, D:6) an arrow (32, -32, D:6) an arrow (39, 0, D:6) a +0 club (50, 0, D:6) a cursed -3 flail a +0 leather armour (53, -6, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (13, 15, D:7) a +0 long sword (20, 13, D:7) 22 sling bullets (29, 24, D:7) 15 stones (38, 31, D:7) a +0 leather armour (50, 13, D:7) a +0 dagger a +0 robe (51, 7, D:7) 20 arrows (51, 12, D:7) a +0 trident a +0 leather armour (51, 13, D:7) a +0 dagger a +0 robe (51, 14, D:7) a +0 dagger 3 tomahawks a cursed +0 scale mail (54, 23, D:7) the cursed +0 rapier "Qonomn" {antimagic, Str+4} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+4). It has a curse placed upon it. Level 8 of the Dungeon (0, 0, D:8) a +0 club (1, -1, D:8) 10 gold pieces (3, 6, D:8) a +0 spear (3, 8, D:8) a +0 halberd (4, -5, D:8) a meat ration (4, 7, D:8) a +0 halberd (5, -1, D:8) a +0 dagger of electrocution a +0 robe (10, -4, D:8) a scorpion corpse (12, 1, D:8) an uncursed staff of earth (14, 2, D:8) 19 sling bullets (17, -11, D:8) a killer bee corpse (18, -10, D:8) a +0 whip (18, -9, D:8) a killer bee corpse (25, -8, D:8) 16 arrows a bailey (0, 0, Bailey) a +0 halberd (unseen) (0, 1, Bailey) a +0 trident (unseen) (0, 2, Bailey) a +0 trident (unseen)