Dungeon Sprint DCSS version 0.26-a0-1058-g8dc6ce00ff (webtiles) character file. Game seed: 10865542250202954361 25 sylvie the Shield-Bearer (level 2, -1/30 HPs) Began as a Deep Dwarf Fighter on Dec 13, 2020. Slain by an ogre ... wielding a +0 giant club (28 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:14 (19 turns). sylvie the Shield-Bearer (Deep Dwarf Fighter) Turns: 19, Time: 00:00:14 Health: -1/30 AC: 7 Str: 19 XL: 2 Next: 82% Magic: 2/2 EV: 7 Int: 8 God: Gold: 0 SH: 9 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Faith . c - +0 kite shield rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Wands k - a wand of flame (19) Scrolls j - a scroll of blinking Potions d - a potion of might e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 3.7 Fighting + Level 3.7 Axes + Level 4.5 Armour + Level 4.5 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History You slash Ijyb! You kill Ijyb! Your Fighting skill increases to level 3! Your Axes skill increases to level 3! Your Armour skill increases to level 4! Your Shields skill increases to level 4! You have reached level 2! k - a wand of flame (19) Things that are here: a +0 dagger; a +0 leather armour You open the door. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! You slash the ogre! The ogre is heavily wounded. The ogre barely misses you. You barely miss the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#.@O..# * _ #..').#..+ #..#### +#* #..# , ,, #..#__** #..# * * ≈ #⌠⌠# , #### * * __ * You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | sylvie the Deep Dwarf Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 20/20 MP: 1/1 1 | D | Noticed Ijyb 12 | D | Killed Ijyb 13 | D | Reached XP level 2. HP: 27/30 MP: 2/2 16 | D | Noticed an ogre 19 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.7 Axes | 3 | 3.7 Armour | 4 | 4.5 Shields | 4 | 4.5 Action || total -------------------------++------- Melee: War axe || 12 Armor: Scale mail || 3 Dodge: Dodged || 1 Block: Kite shield || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 24 | 24 | 0 | 0 | 2 | 1 | 24.0 | Dungeon | 24 | 24 | 0 | 0 | 2 | 1 | 24.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 24 daAuts