sylvie the Dungeon (1, 32, D) a +4 ring of evasion (1, 33, D) a +1 plate armour of fire resistance (1, 34, D) a +3 plate armour of positive energy (2, 15, D) a book of Misfortune (2, 16, D) a book of Hexes (2, 33, D) a manual of Invocations (2, 34, D) a manual of Short Blades (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (3, 14, D) a phial of floods (3, 15, D) an uncursed amulet of magic regeneration (3, 16, D) a cursed amulet of inaccuracy (3, 32, D) a +0 tower shield (still there?) a +0 morningstar of protection (still there?) (3, 33, D) a lightning rod (4/4) (3, 34, D) a +0 halberd (still there?) a +0 animal skin (still there?) 4 scrolls of enchant armour (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a scarf of harm (4, 15, D) a +0 buckler of reflection (4, 16, D) a phantom mirror (4, 32, D) an uncursed staff of death (4, 33, D) an uncursed staff of cold (still there?) a +0 robe (still there?) a +1 dagger of holy wrath (still there?) a +0 leather armour (still there?) a potion of might (still there?) the human corpse of Eustachio (still there?) (4, 34, D) a +0 morningstar of protection (5, 14, D) an uncursed staff of air (5, 15, D) a manual of Poison Magic (5, 32, D) a +2 dagger of speed (5, 33, D) a +0 falchion (5, 34, D) a box of beasts (6, 14, D) a +0 longbow of freezing (6, 15, D) the +5 hunting sling of Ritom {venom, rN+ Will+ Str+2} It poisons the ammo it fires. It affects your strength (+2). It protects you from negative energy. It affects your willpower, your defense against some magical effects. (6, 16, D) a book of Geomancy (6, 32, D) a +3 quarterstaff (6, 33, D) a cursed staff of air (6, 34, D) a phial of floods (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (7, 14, D) a +1 plate armour of cold resistance (7, 15, D) a tin of tremorstones (inert) (7, 16, D) an uncursed ring of resist corrosion (7, 32, D) an uncursed staff of air (7, 33, D) the +7 flail of Joacvu {vorpal, Will+} (still there?) It inflicts extra damage upon your enemies. It affects your willpower, your defense against some magical effects. a +0 robe (still there?) a +3 vorpal war axe (still there?) the human corpse of Josephine (still there?) (7, 34, D) a scroll of brand weapon (8, 14, D) a book of Changes (8, 15, D) a +4 rapier of draining (8, 16, D) a cursed staff of earth (8, 32, D) a book of Conjurations (8, 33, D) an uncursed staff of death (8, 34, D) a book of Ice (8, 35, D) the +10 zealot's sword {holy, *Rage rN+ EV+3} (still there?) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. a +0 chain mail (still there?) the demigod corpse of Frederick (still there?) (9, 14, D) a +3 longbow of flaming (9, 15, D) the cursed +1 ring mail of the Devil's Advocate {Rampage Dex+3} It affects your dexterity (+3). It bestows one free step when moving towards enemies. It has a curse placed upon it. (9, 16, D) the Almanac of Heat and Intoxication Spells Type Level Known a - Ignite Poison Fire/Transmutation/Poison 3 no b - Olgreb's Toxic Radiance Poison 4 no c - Bolt of Magma Conjuration/Fire/Earth 5 no d - Alistair's Intoxication Transmutation/Poison 5 no Trog disapproves of the use of such an item. (9, 32, D) a +0 dagger of chaos (still there?) a +2 robe of fire resistance (still there?) a potion of degeneration (still there?) a +0 short sword of protection (still there?) a +0 scale mail (still there?) (9, 33, D) a +0 dagger (9, 34, D) 4 potions of heal wounds (9, 38, D) a +2 spectral quarterstaff (still there?) a +3 chain mail of fire resistance (still there?) a scroll of holy word (still there?) (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). Trog disapproves of the use of such an item. the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. (10, 1, D) the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. (10, 4, D) a lightning rod (4/4) (10, 14, D) a book of Fire (10, 15, D) a lightning rod (4/4) (10, 16, D) a +6 ring of dexterity (10, 32, D) a cursed -2 club (still there?) a +0 robe (still there?) an uncursed staff of conjuration (still there?) the human corpse of Jessica (still there?) (10, 33, D) a lightning rod (4/4) (10, 34, D) an uncursed staff of cold (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse is reanimated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (11, 14, D) a Fen Folio (11, 15, D) a +2 long sword of protection (11, 16, D) the cursed +0 short sword of Uplug {flame, rF+ Str+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It protects you from fire. It has a curse placed upon it. (11, 32, D) an uncursed staff of earth (11, 33, D) an uncursed staff of air (11, 34, D) a +1 flail of protection (12, 15, D) a +1 vorpal longbow (12, 21, D) a +3 broad axe the +8 war axe "Lodghasu" {vorpal, rElec rC++ Int-2 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (-2). It greatly protects you from cold. It insulates you from electricity. It lets you see invisible. a +2 hand axe of flaming the +10 broad axe of Sophism {vorpal, rPois rF+ Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from fire. It protects you from poison. (12, 32, D) an uncursed staff of poison (12, 33, D) an uncursed staff of earth (12, 34, D) a +6 vorpal arbalest (12, 37, D) a +2 vorpal hand axe (13, 32, D) a +0 flail of protection (13, 33, D) an uncursed staff of earth (13, 34, D) a condenser vane (inert) (19, 0, D) the amulet of Nareom Cus {Inacc rN+ Will+ Dex+4 SInv} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your dexterity (+4). It protects you from negative energy. It affects your willpower, your defense against some magical effects. It lets you see invisible. the ring of Phasing {EV+8} [ring of evasion] It affects your evasion (+8). a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed amulet of faith (19, 16, D) an uncursed staff of death (19, 17, D) an uncursed staff of conjuration (19, 32, D) a book of Callings (20, 0, D) an uncursed staff of death (20, 1, D) a lightning rod (4/4) (20, 16, D) a phial of floods (20, 17, D) a phial of floods (20, 32, D) a cursed ring of attention (20, 33, D) the +9 short sword of the Imperium {speed, Dex+3} Attacks with this weapon are significantly faster. It affects your dexterity (+3). (21, 0, D) an uncursed staff of poison (21, 16, D) a +4 vorpal arbalest (21, 17, D) an uncursed staff of poison (21, 32, D) an uncursed staff of poison (21, 33, D) the cursed +1 ring mail "Hilerox" {Dex+2} It affects your dexterity (+2). It has a curse placed upon it. (21, 34, D) a box of beasts (22, 0, D) a +2 pair of boots of running (22, 1, D) a +0 rapier of freezing (22, 16, D) a +5 short sword of protection (22, 17, D) a +1 leather armour of fire resistance (22, 22, D) quicksilver dragon scales (unseen) (22, 32, D) a book of Conjurations (22, 33, D) a +3 chain mail of fire resistance (23, 0, D) a +0 dagger (23, 1, D) the +3 ice dragon scales "Tymeor" {rF- rC++ Str+4} It affects your strength (+4). It makes you vulnerable to fire. It greatly protects you from cold. (23, 16, D) the +3 quarterstaff "Ynyisa" {freeze, Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). (23, 22, D) +0 ice dragon scales (unseen) (23, 32, D) the +2 Maxwell's thermic engine {flame, freeze} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. (23, 33, D) an uncursed staff of air (23, 34, D) a +4 ring mail of poison resistance (24, 1, D) the Compendium of Snow Spells Type Level Known a - Freeze Ice 1 no b - Ensorcelled Hibernation Hexes/Ice 2 no c - Summon Ice Beast Ice/Summoning 4 no d - Freezing Cloud Conjuration/Ice/Air 6 no Trog disapproves of the use of such an item. (24, 16, D) a +1 dagger of venom (24, 17, D) an uncursed staff of earth (24, 18, D) a book of Spatial Translocations (24, 22, D) +0 ice dragon scales (still there?) a +7 falchion of flaming (still there?) (24, 23, D) +0 fire dragon scales a +3 antimagic war axe (24, 24, D) a +4 vorpal war axe (24, 32, D) a +1 triple sword of holy wrath (24, 33, D) a +2 vorpal long sword (24, 34, D) an uncursed ring of wizardry (25, 0, D) a phantom mirror (25, 16, D) the +8 hunting sling of Incongruity {venom, *Contam Int+3 SInv} It poisons the ammo it fires. It affects your intelligence (+3). It lets you see invisible. It causes magical contamination when unequipped. (25, 17, D) the +3 warlock's mirror {reflect} (25, 18, D) a +1 scimitar of draining (25, 22, D) +0 gold dragon scales (25, 23, D) +0 gold dragon scales (25, 32, D) the +8 scale mail of the Baker {Will+ Regen+ Int+2} It affects your intelligence (+2). It affects your willpower, your defense against some magical effects. It increases your rate of regeneration. (25, 33, D) a +3 vorpal great mace (25, 34, D) an uncursed staff of poison (25, 38, D) a +0 vorpal spear a +0 vorpal war axe a +3 hand axe of flaming (26, 0, D) a +2 vorpal war axe (26, 1, D) a box of beasts (26, 4, D) a +0 glaive (still there?) a +0 plate armour (still there?) a cursed ring of attention (still there?) (26, 16, D) a book of Burglary (26, 17, D) a +2 buckler of fire resistance (26, 32, D) a condenser vane (inert) (26, 33, D) an uncursed staff of conjuration (26, 34, D) a +3 leather armour of cold resistance (27, 0, D) a +0 chain mail (27, 1, D) a tin of tremorstones (inert) (27, 3, D) 4 large rocks (27, 4, D) an uncursed staff of poison a +0 robe a +0 giant club a +3 battleaxe of venom a +0 chain mail a +0 dire flail a +0 chain mail (27, 5, D) a +5 hand axe of electrocution a +1 plate armour of willpower a +0 scimitar a +0 plate armour a +0 dagger a +1 robe (27, 6, D) a +0 mace (still there?) a cursed -2 chain mail (still there?) (27, 16, D) a +3 vorpal falchion (27, 17, D) a +2 morningstar of holy wrath (27, 32, D) a lightning rod (4/4) (27, 34, D) Kacuklis's Reference Book on Translocation and Flames Spells Type Level Known a - Ignite Poison Fire/Transmutation/Poison 3 no b - Teleport Other Translocation 3 no c - Iskenderun's Mystic Blast Conjuration/Translocation 4 no d - Sticky Flame Conjuration/Fire 4 no e - Starburst Conjuration/Fire 6 no Trog disapproves of the use of such an item. (28, 1, D) a +0 war axe (28, 3, D) a +0 halberd (still there?) a +2 plate armour of positive energy (still there?) (28, 4, D) a +1 war axe of flaming a +3 great mace a +5 longbow a +0 plate armour a +0 battleaxe a +0 plate armour a +1 great sword of draining a +0 shortbow of freezing a +0 plate armour (28, 5, D) a +2 broad axe a +3 antimagic war axe (28, 16, D) a phial of floods (28, 17, D) a +3 double sword of protection (28, 32, D) a phantom mirror (28, 33, D) an uncursed ring of see invisible (29, 1, D) a condenser vane (inert) (29, 4, D) a +0 long sword (still there?) a +0 chain mail (still there?) a +0 war axe (still there?) a +0 chain mail (still there?) a +0 dire flail (still there?) a +0 plate armour (still there?) (29, 5, D) a +1 great mace (still there?) a +0 plate armour (still there?) a +0 battleaxe (still there?) a cursed -1 plate armour (still there?) (29, 8, D) a large rock (29, 16, D) a +3 leather armour of fire resistance (29, 32, D) a box of beasts (29, 33, D) a +3 chain mail of fire resistance (34, 28, D) a Grand Grimoire (35, 0, D) a +2 robe of willpower (35, 14, D) a +2 spear of freezing (35, 15, D) a +0 buckler of cold resistance (35, 28, D) a cursed ring of flight (35, 29, D) a +2 dagger of protection (36, 0, D) an uncursed amulet of magic regeneration (36, 1, D) the +7 spear "Giantslayer" {flame, *Corrode rPois Str+8} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+8). It protects you from poison. It may corrode you when you take damage. (36, 14, D) a lightning rod (4/4) (36, 21, D) an arrow (36, 28, D) a +7 glaive of venom (36, 29, D) an uncursed staff of fire (37, 0, D) an uncursed staff of cold (37, 1, D) an uncursed staff of cold (37, 15, D) an uncursed amulet of regeneration (37, 23, D) 2 javelins (37, 28, D) a +2 dagger of venom (37, 29, D) a +1 spear of flaming (38, 0, D) a +0 kite shield of protection (38, 1, D) an uncursed staff of air (38, 6, D) (unseen) (38, 14, D) a +2 ring mail of fire resistance (38, 15, D) a +1 scale mail of cold resistance (38, 18, D) a +0 shortbow (still there?) 25 arrows (still there?) (38, 28, D) a book of Burglary (38, 29, D) a lightning rod (4/4) (39, 1, D) an uncursed staff of conjuration (39, 6, D) (unseen) (39, 7, D) a +2 vorpal demon trident a +2 antimagic hand axe (39, 15, D) a +1 hand axe of electrocution (39, 17, D) a +0 arbalest (still there?) a +2 robe of positive energy (still there?) a cursed -2 arbalest (still there?) 33 bolts (still there?) (39, 18, D) a +0 longbow (still there?) 20 arrows (still there?) (39, 28, D) an uncursed ring of see invisible (39, 29, D) a +5 great sword of holy wrath (39, 34, D) (unseen) (39, 35, D) a +5 hand axe a +2 broad axe a +3 hand axe (40, 0, D) a +1 ring mail of poison resistance (40, 1, D) a book of Callings (40, 15, D) a cursed ring of attention (40, 17, D) a +0 longbow 42 arrows a +2 plate armour of cold resistance 6 large rocks (40, 18, D) a +3 broad axe a bolt a large rock (40, 28, D) a +2 plate armour of poison resistance (40, 29, D) a phial of floods (41, 0, D) a cursed ring of protection from fire (41, 1, D) a lightning rod (4/4) (41, 14, D) a +0 dagger of flaming (41, 15, D) a book of Clouds (41, 16, D) a +1 vorpal halberd 10 javelins a +0 leather armour (41, 17, D) a +0 arbalest (still there?) 22 bolts (still there?) a +0 shortbow (still there?) 6 arrows (still there?) an uncursed ring of resist corrosion (still there?) (41, 18, D) a large rock a +2 antimagic war axe a +2 antimagic glaive 7 bolts 12 arrows (41, 19, D) a +2 vorpal war axe (still there?) a +0 shortbow (still there?) a bolt (still there?) 2 large rocks (still there?) 8 arrows (still there?) (41, 20, D) a large rock 3 arrows (41, 21, D) a bolt a large rock 4 arrows (41, 22, D) a large rock 2 bolts 2 arrows (41, 23, D) 2 javelins (still there?) an arrow (still there?) (41, 28, D) a +3 ring mail of positive energy (41, 29, D) an uncursed amulet of magic regeneration (42, 0, D) a condenser vane (inert) (42, 1, D) a +4 vampiric lajatang (42, 14, D) a +0 leather armour (42, 15, D) a +2 hunting sling of flaming (42, 17, D) a +0 arbalest (still there?) a potion of might (still there?) an uncursed staff of cold (still there?) a +0 shortbow (still there?) 7 arrows (still there?) a +0 arbalest (still there?) 42 bolts (still there?) (42, 18, D) a +0 shortbow (still there?) 9 arrows (still there?) (42, 19, D) a +0 shortbow (still there?) 21 arrows (still there?) (42, 28, D) a box of beasts (42, 29, D) the +8 quick blade of Ablil {pain, rN+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from negative energy. Trog disapproves of the use of such an item. (43, 15, D) a book of Power (43, 28, D) a +3 ring mail of fire resistance (43, 29, D) an uncursed ring of flight (44, 28, D) a book of Fire (49, 1, D) an uncursed staff of conjuration (49, 12, D) a phial of floods (49, 24, D) a +1 ring mail of fire resistance (49, 36, D) a book of Debilitation (49, 37, D) a +2 leather armour of cold resistance (50, 0, D) a book of Party Tricks (50, 1, D) a tin of tremorstones (inert) (50, 12, D) Sif Muna's Collected Works on Creative Sinister Magic Spells Type Level Known a - Dispel Undead Necromancy 4 no b - Agony Necromancy 5 no c - Summon Demon Summoning 5 no d - Death Channel Necromancy 6 no Trog disapproves of the use of such an item. (50, 13, D) a +0 robe of the Archmagi (50, 24, D) the Collected Works on Dusty Creation Spells Type Level Known a - Passwall Transmutation/Earth 2 no b - Lee's Rapid Deconstruction Earth 5 no c - Summon Demon Summoning 5 no Trog disapproves of the use of such an item. (50, 25, D) a +2 great sword of holy wrath (50, 36, D) an uncursed staff of cold (50, 44, D) a +0 mace (unseen) (51, 1, D) the +2 chain mail "Guibrig" {rElec Will++ Str+2 Dex-3} It affects your strength (+2). It affects your dexterity (-3). It insulates you from electricity. It affects your willpower, your defense against some magical effects. (51, 3, D) a +0 arbalest (still there?) 13 bolts (still there?) a +0 great sword (still there?) a +0 plate armour (still there?) (51, 4, D) a +0 war axe (still there?) a +2 shortbow of freezing (still there?) a +0 chain mail (still there?) a +0 dire flail (still there?) a +0 chain mail (still there?) a +0 war axe (still there?) a +0 chain mail (still there?) (51, 5, D) a +0 war axe (still there?) a +0 chain mail (still there?) (51, 12, D) the +9 glaive of the Wolf {antimagic, Dex+6} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+6). (51, 13, D) an uncursed staff of death (51, 24, D) a +1 quarterstaff of draining (51, 25, D) the +5 hunting sling "Vuisum" {venom, Fragile rC++ Str-5 Dex+8} It poisons the ammo it fires. It affects your strength (-5). It affects your dexterity (+8). It greatly protects you from cold. It will be destroyed if unequipped. (51, 37, D) a +5 vorpal falchion (51, 43, D) a +0 long sword (51, 44, D) a +5 battleaxe of flaming (52, 0, D) an uncursed staff of conjuration (52, 1, D) an uncursed staff of cold (52, 3, D) a large rock (52, 4, D) a +1 vorpal hand axe a +2 battleaxe a +0 chain mail a +1 glaive of freezing a +0 chain mail (52, 5, D) a +0 arbalest (still there?) 30 bolts (still there?) (52, 7, D) a large rock (52, 12, D) a cursed -4 ring of intelligence (52, 13, D) a box of beasts (52, 16, D) the +3 broad axe of Temiveb {antimagic, +Blink Int-4 Dex+3 SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (-4). It affects your dexterity (+3). It lets you see invisible. It lets you blink. (52, 17, D) a +2 vorpal broad axe (52, 24, D) a lightning rod (4/4) (52, 25, D) a cursed staff of earth (52, 36, D) a condenser vane (inert) (52, 37, D) a +1 vorpal mace (52, 43, D) a +0 mace (still there?) a +0 glaive (still there?) (53, 0, D) a +3 plate armour of cold resistance (53, 1, D) a cursed -4 ring of dexterity (53, 3, D) 4 large rocks (53, 4, D) a +0 war axe (still there?) a +0 chain mail (still there?) a +0 glaive (still there?) a +0 chain mail (still there?) (53, 12, D) a +6 ring of intelligence (53, 13, D) a +5 vorpal flail (53, 24, D) a phial of floods (53, 25, D) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. (53, 36, D) a +0 plate armour of fire resistance (53, 37, D) a tin of tremorstones (inert) (54, 1, D) an uncursed staff of cold (54, 12, D) a phantom mirror (54, 13, D) a cursed staff of fire (54, 24, D) a +2 great mace of draining (54, 25, D) a +3 great mace of protection (54, 29, D) a +5 vorpal broad axe (54, 31, D) a +0 broad axe a +6 war axe of flaming (54, 36, D) the +12 short sword of Destiny {drain, rElec rF+ Str+4 Int+3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It affects your intelligence (+3). It protects you from fire. It insulates you from electricity. (55, 0, D) a +2 dagger of electrocution (55, 1, D) a cursed staff of earth (55, 12, D) the +0 ring mail "Heat" {rN+ rCorr Dex+4} It affects your dexterity (+4). It protects you from negative energy. It provides partial protection from all sources of acid and corrosion. (55, 13, D) a +5 spear of venom (55, 24, D) a phial of floods (59, 36, D) a manual of Fire Magic (60, 36, D) a +0 chain mail (60, 41, D) 2 large rocks (still there?) +0 shadow dragon scales (still there?) (60, 42, D) a +4 broad axe of flaming a +1 vorpal rapier (61, 0, D) a +0 whip of electrocution (61, 8, D) the +5 ring mail of Insurance {SInv} It lets you see invisible. (61, 16, D) a phial of floods (61, 36, D) an uncursed staff of poison (61, 37, D) the Catalogue of Blows and Bruises Spells Type Level Known a - Dazzling Flash Conjuration/Hexes 3 no b - Sticky Flame Conjuration/Fire 4 no c - Iron Shot Conjuration/Earth 6 no d - Spellforged Servitor Conjuration/Summoning 7 no Trog disapproves of the use of such an item. (61, 41, D) +0 shadow dragon scales a +0 war axe of freezing a +0 chain mail (61, 42, D) a +0 war axe (still there?) a +2 ring mail of poison resistance (still there?) a +0 long sword (still there?) a +0 plate armour (still there?) a +0 tower shield (still there?) (61, 43, D) a +0 arbalest (still there?) 19 bolts (still there?) a +2 robe of resistance (still there?) a large rock (still there?) (61, 44, D) a large rock (62, 0, D) the Grimoire of Mutagenic Stones Spells Type Level Known a - Sandblast Earth 1 no b - Passwall Transmutation/Earth 2 no c - Lee's Rapid Deconstruction Earth 5 no d - Alistair's Intoxication Transmutation/Poison 5 no Trog disapproves of the use of such an item. (62, 1, D) an uncursed staff of earth (62, 8, D) a +2 trident of venom (62, 16, D) a +0 shortbow of freezing (62, 17, D) a +6 ring of intelligence a +6 ring of intelligence (62, 26, D) a +2 chain mail of cold resistance (62, 30, D) a +0 arbalest 31 bolts (62, 31, D) a +2 hand axe of venom (still there?) a +0 arbalest (still there?) 13 bolts (still there?) (62, 36, D) a +0 crystal plate armour (62, 37, D) the +6 arbalest "Damnation" {damnation} (63, 8, D) a +2 plate armour of positive energy (63, 16, D) an uncursed staff of cold (63, 17, D) a +3 ring mail of cold resistance (63, 22, D) a large rock (63, 23, D) a large rock (63, 26, D) a cursed +4 ring of protection (63, 27, D) a +3 glaive of venom (63, 29, D) a large rock (63, 30, D) a large rock (still there?) an uncursed staff of death (still there?) a +0 shortbow of flaming (still there?) 7 arrows (still there?) (63, 31, D) the +1 quarterstaff of Debt {vorpal, +Fly Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It lets you fly. 4 bolts (63, 32, D) a bolt an arrow 3 large rocks (63, 33, D) 2 arrows 3 large rocks a bolt (63, 37, D) a +1 long sword of electrocution (64, 17, D) the Reference Book on the Shifting Snowflakes Spells Type Level Known a - Freeze Ice 1 no b - Ozocubu's Armour Ice 3 no c - Yara's Violent Unravelling Hexes/Transmutation 5 no d - Metabolic Englaciation Hexes/Ice 5 no e - Simulacrum Ice/Necromancy 6 no Trog disapproves of the use of such an item. (64, 20, D) a +4 trident 8 boomerangs (64, 23, D) a +0 trident (still there?) 7 boomerangs of dispersal (still there?) (64, 27, D) a +2 plate armour of fire resistance (64, 29, D) a large rock (still there?) a bolt (still there?) (64, 30, D) a +0 arbalest (still there?) 15 bolts (still there?) (64, 31, D) a +0 longbow (still there?) 18 arrows (still there?) (64, 33, D) a large rock (65, 22, D) the +9 war axe "Soetivos" {vorpal, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. (65, 26, D) a condenser vane (inert) (65, 30, D) 3 large rocks (66, 23, D) a large rock (67, 21, D) a +0 trident (still there?) a +6 hunting sling of flaming (still there?) (67, 22, D) a +0 trident (68, 0, D) a cursed staff of death (68, 2, D) a +0 trident (still there?) a +0 leather armour (still there?) (68, 3, D) a +0 ring mail (69, 3, D) a +0 leather armour (69, 36, D) an uncursed ring of see invisible (70, 9, D) the Collected Works on Displaced Bewitchment Spells Type Level Known a - Dazzling Flash Conjuration/Hexes 3 no b - Confusing Touch Hexes 3 no c - Inner Flame Hexes/Fire 3 no d - Yara's Violent Unravelling Hexes/Transmutation 5 no e - Summon Forest Summoning/Translocation 5 no Trog disapproves of the use of such an item. (70, 31, D) a +2 spear (70, 36, D) the +9 hand crossbow of a Billion Xeniums {speed, rF- rC- Dex+8 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+8). It makes you vulnerable to fire. It makes you vulnerable to cold. It lets you see invisible. (70, 41, D) an uncursed staff of death (70, 42, D) a +2 vorpal war axe (71, 16, D) a +0 dagger (71, 17, D) a book of Dreams (71, 26, D) a +0 falchion of holy wrath (71, 27, D) a +6 vorpal shortbow (71, 36, D) a condenser vane (inert) (72, 8, D) a condenser vane (inert) (72, 9, D) a book of the Warp (72, 16, D) a phantom mirror (72, 19, D) a +0 flail of protection (still there?) a +0 chain mail (still there?) (72, 20, D) a +0 dagger (still there?) a +0 short sword (still there?) a +0 leather armour (still there?) (72, 26, D) a +0 scale mail of cold resistance (72, 27, D) a condenser vane (inert) (72, 36, D) an uncursed staff of poison (72, 37, D) Zeizoich's Collected Works on Mutagenic Translocation Spells Type Level Known a - Portal Projectile Hexes/Translocation 3 no b - Teleport Other Translocation 3 no c - Passage of Golubria Translocation 4 no d - Irradiate Conjuration/Transmutation 5 no e - Alistair's Intoxication Transmutation/Poison 5 no Trog disapproves of the use of such an item. (73, 1, D) an uncursed staff of poison (73, 2, D) a cursed -3 trident 2 throwing nets (73, 16, D) a +0 animal skin a +0 hand axe (73, 18, D) the cursed +1 glaive "Luzonopnyi" {spect, *Corrode rF++ rN++} It retains the spirit of the tree from which it was made. In the hands of one skilled in evocations this spirit is drawn out to fight along side the wielder. It greatly protects you from fire. It greatly protects you from negative energy. It may corrode you when you take damage. It has a curse placed upon it. a +0 robe (73, 26, D) a tin of tremorstones (inert) (73, 36, D) a lightning rod (4/4) (73, 37, D) an uncursed staff of fire (74, 2, D) a cursed -1 trident a +4 shortbow of freezing a throwing net (74, 19, D) a +0 ring mail (74, 20, D) a +0 long sword (still there?) a cursed +0 chain mail (still there?)