ASSERT(mitm[p].is_valid()) in 'makeitem.cc' at line 2065 failed. (idx: 45, qty: 1, base: 9, sub: 17, spe: 255, col: 6, rnd: 37) Version: Dungeon Crawl Stone Soup 0.25.0-1-g7eea58d2a3 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 10429478225532543870, deterministic pregen: 1 Version history: Game started: 0.25.0 0.25.0-1-g7eea58d2a3 Command line: /usr/games/crawl-0.25 -name syranez -rc /dgldir/rcfiles/crawl-0.25/syranez.rc -macro /dgldir/rcfiles/crawl-0.25/syranez.macro -morgue /dgldir/morgue/syranez/ -webtiles-socket /crawl-master/webserver/sockets/syranez:2020-06-13.21:57:05.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 24 stack frames. /usr/games/crawl-0.25(_Z17write_stack_traceP8_IO_FILE+0x28) [0x55f797d31d58]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.25(_Z13do_crash_dumpv+0x47c) [0x55f797d3a10c]: do_crash_dump() /usr/games/crawl-0.25(_Z20crash_signal_handleri+0x7e) [0x55f797d3205e]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x33060) [0x7f85176bf060]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcf) [0x7f8517a3bf9f]: /usr/games/crawl-0.25(+0x3508c6) [0x55f797d398c6]: /usr/games/crawl-0.25(_Z12AssertFailedPKcS0_iS0_z+0x14b) [0x55f797d39a1b]: AssertFailed(char const*, char const*, int, char const*, ...) /usr/games/crawl-0.25(_Z5itemsb17object_class_typeiiii+0x1930) [0x55f797f7af20]: items(bool, object_class_type, int, int, int, int) /usr/games/crawl-0.25(+0x3e9971) [0x55f797dd2971]: /usr/games/crawl-0.25(_ZN15vault_placement10apply_gridEv+0x942) [0x55f797dd6d02]: vault_placement::apply_grid() /usr/games/crawl-0.25(+0x3ee000) [0x55f797dd7000]: /usr/games/crawl-0.25(_Z7builderb+0xd67) [0x55f797ddb4f7]: builder(bool) /usr/games/crawl-0.25(_Z14generate_levelRK8level_id+0x11d0) [0x55f797e0c600]: generate_level(level_id const&) /usr/games/crawl-0.25(_Z14pregen_dungeonRK8level_id+0x3ec) [0x55f797e0cf0c]: pregen_dungeon(level_id const&) /usr/games/crawl-0.25(_Z10load_level20dungeon_feature_type14load_mode_typeRK8level_id+0x457) [0x55f797e0d677]: load_level(dungeon_feature_type, load_mode_type, level_id const&) /usr/games/crawl-0.25(_Z16floor_transition20dungeon_feature_typeS_8level_idbbbb+0x97e) [0x55f7981ca79e]: floor_transition(dungeon_feature_type, dungeon_feature_type, level_id, bool, bool, bool, bool) /usr/games/crawl-0.25(_Z11take_stairs20dungeon_feature_typebbb+0xce) [0x55f7981cd37e]: take_stairs(dungeon_feature_type, bool, bool, bool) /usr/games/crawl-0.25(_ZN5Delay6handleEv+0x41) [0x55f797d52d81]: Delay::handle() /usr/games/crawl-0.25(_Z12handle_delayv+0x37) [0x55f797d54217]: handle_delay() /usr/games/crawl-0.25(+0x9017ac) [0x55f7982ea7ac]: /usr/games/crawl-0.25(+0x90253d) [0x55f7982eb53d]: /usr/games/crawl-0.25(main+0x13b) [0x55f797c9229b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf1) [0x7f85176ac2e1]: /usr/games/crawl-0.25(_start+0x2a) [0x55f797c92dda]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 6.3.0 20170516 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.25/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.25/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.25/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 3, depth = 3 Level id: Elf:3 Currently generating level. Vault being placed: minmay_elf_hall_circle Level build method = random_map_for_place, level layout type = , absdepth0 = 17 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You block the dire elephant's attack. x2 You slice the dire elephant!! You burn the dire elephant. You kill the dire elephant! Trog accepts your kill. You feel the corruption within you wane completely. Your vision sharpens a little. You feel a little healthier. You feel healthier. No target in view! No target in view! Magic restored. You are feeling hungry. A tentacled starspawn comes into view. Tentacles burst from the starspawn's body! 2 starspawn tentacles come into view. You block the starspawn tentacle's attack. x2 You hit the starspawn tentacle but do no damage. You headbutt the starspawn tentacle, but do no damage. You hit the starspawn tentacle. You burn the starspawn tentacle. You slice the starspawn tentacle!! You burn the starspawn tentacle. You destroy the starspawn tentacle! You hit the starspawn tentacle but do no damage. You slash the tentacled starspawn! You burn the tentacled starspawn. You block the starspawn tentacle's attack. You slice the tentacled starspawn!! You burn the tentacled starspawn! You headbutt the tentacled starspawn, but do no damage. The tentacled starspawn is severely damaged. Your gold dragon scales prevents you from hitting the starspawn tentacle. A tentacle flies out from the starspawn's body! The starspawn tentacle barely misses you. You furiously retaliate! You headbutt the starspawn tentacle, but do no damage. A starspawn tentacle and a starspawn tentacle segment come into view. You slash the tentacled starspawn! You burn the tentacled starspawn. You headbutt the tentacled starspawn! You destroy the tentacled starspawn! Trog accepts your kill. The starspawn's tentacles wither and die. Unknown command. No target in view! No target in view! A starcursed mass comes into view. A starcursed mass is nearby! The starcursed mass shrieks in your mind. A starcursed mass splits. A starcursed mass splits. A tentacled starspawn comes into view. A chorus of shrieks assaults your mind. You open the starcursed mass like a pillowcase!!! You burn the starcursed mass! You destroy the starcursed mass! Trog accepts your kill. A chorus of shrieks assaults your mind. You open the starcursed mass like a pillowcase!!! You burn the starcursed mass. You destroy the starcursed mass! Trog accepts your kill. You slice the starcursed mass!! You burn the starcursed mass. You headbutt the starcursed mass! The starcursed mass is heavily damaged. A starcursed mass splits. You slash the starcursed mass! You burn the starcursed mass. You destroy the starcursed mass! Trog accepts your kill. You slice the starcursed mass!! You burn the starcursed mass. You destroy the starcursed mass! Trog accepts your kill. You chop the tentacled starspawn into pieces!!! You burn the tentacled starspawn! You headbutt the tentacled starspawn, but do no damage. The tentacled starspawn is heavily damaged. You block the tentacled starspawn's attack. The tentacled starspawn barely misses you. You slash the tentacled starspawn! You burn the tentacled starspawn. You headbutt the tentacled starspawn! The tentacled starspawn is almost destroyed. The tentacled starspawn bites you but does no damage. You block the tentacled starspawn's attack. You slice the tentacled starspawn!! You burn the tentacled starspawn. You destroy the tentacled starspawn! Trog accepts your kill. A large abomination comes into view. You slice the large abomination!! You burn the large abomination! The large abomination is severely damaged. You block the large abomination's attack. You slice the large abomination!! You burn the large abomination. You destroy the large abomination! Trog accepts your kill. No target in view! A lich comes into view. The lich shouts! You hear a deafening roar! The lich gestures wildly while chanting. The lich flickers and vanishes for a moment. You block the lich's attack. An orange demon comes into view. The orange demon screeches! You slice the lich!! You burn the lich. The lich is moderately damaged. A small abomination comes into view. You block the lich's attack. You slice the lich!! You burn the lich. You headbutt the lich. The lich is severely damaged. You block the lich's attack. You hit the lich. You burn the lich. Your headbutt misses the lich. The lich is severely damaged. You hit the lich but do no damage. The lich is severely damaged. You block the lich's attack. You barely miss the lich. The lich is severely damaged. The lich gestures at you while chanting. The lance of force reflects off an invisible shield around you! The lance of force hits the lich!! You destroy the lich! Trog accepts your kill. Trog appreciates your killing of a magic user. You feel your intelligence returning. The quicksilver dragon breathes dispelling energy at you. The bolt of dispelling energy misses you. You hit the small abomination. You burn the small abomination. You headbutt the small abomination. The small abomination is heavily damaged. You slice the small abomination!! You burn the small abomination. You destroy the small abomination! Trog accepts your kill. You slice the quicksilver dragon!! You burn the quicksilver dragon! You block the quicksilver dragon's attack. The quicksilver dragon misses you. You slash the quicksilver dragon! You burn the quicksilver dragon. You headbutt the quicksilver dragon, but do no damage. The quicksilver dragon is severely wounded. You block the quicksilver dragon's attack. x2 You block the orange demon's attack. Unknown command. You miss the quicksilver dragon. You headbutt the quicksilver dragon. The quicksilver dragon is severely wounded. A tentacled starspawn comes into view. You block the quicksilver dragon's attack. x2 You slash the quicksilver dragon! You burn the quicksilver dragon! You headbutt the quicksilver dragon, but do no damage. The quicksilver dragon is almost dead. You block the orange demon's attack. You block the quicksilver dragon's attack. The quicksilver dragon closely misses you. A tentacle flies out from the starspawn's body! A starspawn tentacle comes into view. You slice the quicksilver dragon like a ripe choko!!! You burn the quicksilver dragon. You kill the quicksilver dragon! Trog accepts your kill. The substance of the Abyss twists violently, and a gateway leading out appears! You block the orange demon's attack. A starcursed mass comes into view. You block the orange demon's attack. x2 Unknown command. You slice the orange demon!! You burn the orange demon! You headbutt the orange demon, but do no damage. The orange demon is severely wounded. The starcursed mass shrieks in your mind. You barely miss the orange demon. The orange demon is severely wounded. You block the orange demon's attack. x2 You hit the orange demon. You burn the orange demon. Your headbutt misses the orange demon. The orange demon is severely wounded. A starcursed mass splits. You block the orange demon's attack. x2 You completely miss the orange demon. Your headbutt misses the orange demon. The orange demon is severely wounded. A starcursed mass splits. Unknown command. You block the orange demon's attack. There is a gateway leading out of the Abyss here. You block the orange demon's attack. x2 A tentacled starspawn comes into view. You barely miss the orange demon. Your headbutt misses the orange demon. The orange demon is severely wounded. You block the orange demon's attack. x2; A starcursed mass splits. Tentacles burst from the starspawn's body! 2 starspawn tentacles come into view. You chop the orange demon into pieces!!! You burn the orange demon. You kill the orange demon! Trog accepts your kill. A starcursed mass splits. Unknown command. There is a gateway leading out of the Abyss here. A starcursed mass splits. You pass through the gate. Welcome back to the Depths! Level annotation: exclusion: 2 ice statues There is a one-way gate to the infinite horrors of the Abyss here. Unknown command. You start resting. You are feeling very hungry. HP restored. You eat one of the 45 rations. That ration really hit the spot! Really quaff the potion of mutation? You feel extremely strange. You feel less resistant to hostile enchantments. You no longer feel cold resistant. You feel clever. Your bones become slightly less dense. Really quaff the potion of mutation? You feel extremely strange. Your vision sharpens. You begin to regenerate regardless of the presence of monsters. You no longer feel jittery. You shed all your fur. Your vision blurs. Your vision sharpens. You feel agile. You feel resistant to poisons. (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (U) Depths (H) Hell (I) Dis (G) Gehenna (X) Cocytus (Y) Tartarus (Z) Zot Where to? (Enter - Depths:2 @ (x,y), ? - help) What level of the Elven Halls? (default 1, ? - help) There is an open door here. Things that are here: 3 large rocks; 16 bolts; a cursed -1 arbalest Items here: )) [[ a +3 scale mail of poison resistance; a +0 great sword of electrocution a +4 ring mail of poison resistance; a +2 great mace of distortion You see here a bolt. There is an open door here. Things that are here: a +0 dire flail x2 There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Depths here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a +0 flail. You see here a glowing trident. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a +0 short sword. Things that are here: a +0 chain mail; a +0 broad axe You see here a +0 whip. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. Things that are here: a +0 leather armour; a +0 trident You see here an arrow. You see here an arrow. You see here a +0 falchion. There is a stone staircase leading up here. You see here a +0 club. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a staircase to the Orcish Mines here. You climb downwards. Welcome back to the Orcish Mines! There is a staircase back to the Dungeon here. Things that are here: a +0 plate armour; a +0 broad axe There is a stone staircase leading down, spattered with blood here. You climb downwards. There is a stone staircase leading up, spattered with blood here. Things that are here: a large rock; a +0 ring mail; 3 boomerangs You see here a +1 hand axe of draining. Items here: )) [[ a +0 leather armour; a +0 falchion; a +0 chain mail; a +0 mace There is a staircase to the Elven Halls here. You climb downwards. Welcome back to the Elven Halls! There is a staircase back to the Mines here. There is an open door here. There is an open door, spattered with blood here. Things that are here: a +0 rapier; a +0 short sword of flaming There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or w - the ring "Fakhus" {rPois rN+ MR++ Dex-3 SInv} > or s - a +6 ring of intelligence You remove your +6 ring of intelligence. You feel stupid. P - the ring of the Orange Skies (right hand) {MR+ Slay+3} Char dumped successfully. Save game and exit? Warning: Full pregeneration is not allowed on this build of crawl. (~/.crawlrc:122) Welcome back, syranez the Minotaur Berserker. Trog says: Kill them all! Welcome back, syranez the Minotaur Berserker. Trog says: Kill them all! Press ? for a list of commands and other information. (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (U) Depths (H) Hell (I) Dis (G) Gehenna (X) Cocytus (Y) Tartarus (Z) Zot Where to? (? - help) What level of the Snake Pit? (default 1, ? - help) You climb upwards. There is a stone staircase leading down here. There is an open door here. You see here a +4 short sword of holy wrath. There is an open door, spattered with blood here. Things that are here: a +0 rapier; a +0 short sword of flaming There is an open door here. Things that are here: a +0 chain mail; a +0 dagger There is a staircase back to the Mines here. You climb upwards. Welcome back to the Orcish Mines! There is a staircase to the Elven Halls here. Things that are here: a +0 plate armour; a +0 trident Items here: )) [[ a +0 chain mail; a +0 great mace; a +0 leather armour; a +0 short sword There is a stone staircase leading up, spattered with blood here. Things that are here: a large rock; a +0 ring mail; 3 boomerangs You climb upwards. There is a stone staircase leading down, spattered with blood here. Things that are here: a cursed +0 plate armour; a +0 great sword There is a stone staircase leading down here. Things that are here: a +0 ring mail; a +0 war axe There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Orcish Mines here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a staircase to the Lair here. You climb downwards. Welcome back to the Lair of Beasts! There is a staircase back to the Dungeon here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up, spattered with blood here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a staircase to the Snake Pit here. You climb downwards. Welcome back to the Snake Pit! There is a staircase back to the Lair here. (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (U) Depths (H) Hell (I) Dis (G) Gehenna (X) Cocytus (Y) Tartarus (Z) Zot Where to? (Enter - Snake:1, ? - help) What level of the Pits of Slime? (default 1, ? - help) You climb upwards. Welcome back to the Lair of Beasts! There is a staircase to the Snake Pit here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. Welcome back, syranez the Minotaur Berserker. Trog says: Kill them all! Press ? for a list of commands and other information. (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (U) Depths (H) Hell (I) Dis (G) Gehenna (X) Cocytus (Y) Tartarus (Z) Zot Where to? (? - help) What level of the Realm of Zot? (default 1, ? - help) You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down here. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Lair here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You see here a +0 club. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You see here a glowing trident. You see here a +0 flail. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a staircase to the Depths here. You climb downwards. Welcome back to the Depths! There is a staircase back to the Dungeon here. There is a stone staircase leading down here. You climb downwards. Level annotation: exclusion: 2 ice statues There is a stone staircase leading up here. There is an open door here. There is an open door here. Things that are here: a +0 robe; a +0 dagger There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. Level annotation: exclusion: 2 orange crystal statues There is a stone staircase leading up, spattered with blood here. There is a stone staircase leading down, spattered with blood here. Welcome back, syranez the Minotaur Berserker. Trog says: Kill them all! Press ? for a list of commands and other information. Fire/throw which item? (* to show all) (? for menu, Esc to quit) Okay, then. Unknown command. Search for what [? for help]? Zig (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (U) Depths (H) Hell (I) Dis (G) Gehenna (X) Cocytus (Y) Tartarus (Z) Zot Where to? (? - help) What level of the Dungeon? (default 15, ? - help) You climb upwards. Level annotation: exclusion: 2 orange crystal statues There is a stone staircase leading down, spattered with blood here. There is a stone staircase leading down, spattered with blood here. You see here a runed battleaxe {god gift}. There is an open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. Level annotation: exclusion: 2 ice statues There is a stone staircase leading down here. You see here an arrow. There is an open door here. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Depths here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You are feeling hungry. You see here a +0 flail. You see here a glowing trident. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a +0 short sword. Things that are here: a +0 chain mail; a +0 broad axe You see here a +0 whip. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. Things that are here: a +0 leather armour; a +0 trident You see here an arrow. You see here an arrow. You see here a +0 falchion. There is a stone staircase leading up here. You see here a +0 club. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You are feeling very hungry. There is an open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a fountain of sparkling water here. There is a fountain of sparkling water here. There is a stone staircase leading up here. You climb upwards. Level annotation: 1 runed translucent door, Crazy Yiuf There is a stone staircase leading down here. There is an open door here. Crazy Yiuf shouts! You open the door. Crazy Yiuf hits you but does no damage. There is an open translucent door here. You slice Crazy Yiuf!! You burn Crazy Yiuf. You kill Crazy Yiuf! Trog accepts your kill. Things that are here: a +3 quarterstaff of chaos; a +0 cloak; the gnoll corpse of Crazy Yiuf Things that are here: a +3 quarterstaff of chaos; a +0 cloak; the gnoll corpse of Crazy Yiuf You butcher the gnoll corpse of Crazy Yiuf. Your pack is full. Items here: % ) [ รท a +3 quarterstaff of chaos; a +0 cloak; 2 chunks of flesh the gnoll skeleton of Crazy Yiuf Eat one of 2 chunks of flesh? (ye/n/q) You eat one of the 2 chunks of flesh. This raw flesh tastes terrible. (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (U) Depths (H) Hell (I) Dis (G) Gehenna (X) Cocytus (Y) Tartarus (Z) Zot Where to? (Enter - D:3 @ (x,y), ? - help) What level of the Depths? (default 1, ? - help) There is an open translucent door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You are feeling hungry. There is a fountain of sparkling water here. There is a sparkling altar of Nemelex Xobeh here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You see here a short sword. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You are feeling very hungry. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You see here a glowing trident. You see here a +0 flail. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a staircase to the Depths here. You climb downwards. Welcome back to the Depths! There is a staircase back to the Dungeon here. There is a stone staircase leading down here. You climb downwards. Level annotation: exclusion: 2 ice statues There is a stone staircase leading up here. There is an open door here. Things that are here: a +0 dire flail x2 There is an open door here. Things that are here: a +0 robe; a +0 trident You see here a bolt. You are near starving! You eat one of the 44 rations. That ration really hit the spot! Items here: )) [[ a +3 scale mail of poison resistance; a +0 great sword of electrocution a +4 ring mail of poison resistance; a +2 great mace of distortion Things that are here: 3 large rocks; 16 bolts; a cursed -1 arbalest There is an open door here. You see here a +0 antimagic broad axe. Really walk into a travel-excluded area? [Y]es or [N]o only, please. Really walk into a travel-excluded area? The ice statue gestures at you. Really walk into that cloud of freezing vapour? [Y]es or [N]o only, please. Really walk into that cloud of freezing vapour? You are engulfed in freezing vapours. You resist. There is an open door here. You are engulfed in freezing vapours. You resist. The ice statue gestures at you. The bolt of cold hits you. You resist. You see here a buckler. Why would you want to do that? Why would you want to do that? The ice statue gestures. The ice statue gestures. The ice statue gestures at you. The shard of ice reflects off an invisible shield around you! The shard of ice hits the ice statue! The ice statue partially resists. The ice statue gestures at you. The bolt of cold hits you but does no damage. The ice statue gestures at you. The bolt of cold misses you. The ice beast barely misses you. You carve the ice beast like a ham!!! You melt the ice beast! You kill the ice beast! You slash the ice beast! You melt the ice beast. The ice statue gestures at you. The bolt of cold hits you but does no damage. The ice statue gestures at you. The freezing blast engulfs you. You resist. You are engulfed in freezing vapours. You resist. You block the ice beast's attack. The ice statue gestures. You cut the ice statue into ribbons!!! You melt the ice statue!! You destroy the ice statue! Trog accepts your kill. You hit the ice beast. You melt the ice beast. You block the ice beast's attack. Things that are here: 13 stones; the Guide on the Snowflakes Unknown command. You closely miss the ice beast. The ice beast is severely wounded. You slice the ice beast!! You melt the ice beast. You kill the ice beast! The ice statue gestures at you. The shard of ice reflects off an invisible shield around you! The shard of ice hits the ice statue! The ice statue partially resists. You block the ice beast's attack. You block the ice beast's attack. The ice statue gestures at you. The bolt of cold hits you! You resist. You block the ice beast's attack. The ice statue gestures at you. The shard of ice reflects off an invisible shield around you! The shard of ice hits the ice statue! The ice statue partially resists. You hit the ice statue. You melt the ice statue. The ice statue is heavily damaged. You hit the ice beast. You melt the ice beast. You block the ice beast's attack. The ice statue gestures at you. The bolt of cold hits you. You resist. The bolt of cold hits the ice beast. The ice beast completely resists. You hit the ice statue. You melt the ice statue. You headbutt the ice statue. The ice statue is severely damaged. You slice the ice beast!! You melt the ice beast! You kill the ice beast! You slash the ice statue! You melt the ice statue. You headbutt the ice statue. The ice statue is almost destroyed. Unknown command. You hit the ice statue. You melt the ice statue. You headbutt the ice statue. You destroy the ice statue! Trog accepts your kill. You start resting. HP restored. Partly explored, can't reach some items. Things that are here: 13 stones; the Guide on the Snowflakes You see here a buckler. There is an open door here. You see here a cursed +0 spear. Things that are here: a +0 robe; a +0 halberd There is an open door here. Things that are here: 3 large rocks; 16 bolts; a cursed -1 arbalest Items here: )) [[ a +3 scale mail of poison resistance; a +0 great sword of electrocution a +4 ring mail of poison resistance; a +2 great mace of distortion You see here a bolt. There is an open door here. There is an open door here. There is a stone staircase leading down here. You see here an arrow. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. Level annotation: exclusion: 2 orange crystal statues There is a stone staircase leading up here. There is an open door here. There is a stone staircase leading up here. You enter the shallow water. Moving in this stuff is going to be slow. You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or w - the ring "Fakhus" {rPois rN+ MR++ Dex-3 SInv} > or P - the ring of the Orange Skies {MR+ Slay+3} You remove the ring of the Orange Skies {MR+ Slay+3}. I - a ring of flight (right hand) Firing (i - inventory) No suitable missiles. Press: ? - help, Shift-Dir - straight line, f - you Okay, then. You feel very buoyant. You fly up into the air. You feel somewhat more hungry. Really fly into a travel-excluded area? The orange crystal statue fixes its piercing gaze on you. Something tries to feed on your intellect! You slice the orange crystal statue!! You burn the orange crystal statue. The orange crystal statue is heavily damaged. You slice the orange crystal statue!! You burn the orange crystal statue. You destroy the orange crystal statue! Trog accepts your kill. You see here a potion of brilliance. You start waiting. You are starting to lose your buoyancy. You float gracefully downwards. Done waiting. You enter the shallow water. Moving in this stuff is going to be slow. You fail to use your ability. You feel very buoyant. You fly up into the air. You feel somewhat more hungry. A shadow dragon comes into view. The shadow dragon moves out of view. Found an escape hatch in the floor. You hit the shadow dragon but do no damage. You headbutt the shadow dragon, but do no damage. The shadow dragon breathes negative energy at you. The bolt of negative energy hits you!! You partially resist. You feel drained. You block the shadow dragon's attack. x2; The shadow dragon closely misses you. You block the shadow dragon's attack. x2 The shadow dragon claws you but does no damage. You hit the shadow dragon. You burn the shadow dragon. The shadow dragon is lightly wounded. The shadow dragon breathes negative energy at you. The bolt of negative energy misses you. You cut the shadow dragon into ribbons!!! You burn the shadow dragon!! Your headbutt misses the shadow dragon. The shadow dragon is heavily wounded. The shadow dragon bites you but does no damage. You block the shadow dragon's attack. x2 You slice the shadow dragon!! You burn the shadow dragon. You headbutt the shadow dragon, but do no damage. The shadow dragon is severely wounded. The shadow dragon bites you but does no damage. You block the shadow dragon's attack. x2 You completely miss the shadow dragon. You headbutt the shadow dragon, but do no damage. The shadow dragon is severely wounded. You hit the shadow dragon. You burn the shadow dragon. The shadow dragon is severely wounded. You block the shadow dragon's attack. The shadow dragon claws you but does no damage. The shadow dragon misses you. You closely miss the shadow dragon. You headbutt the shadow dragon. The shadow dragon is severely wounded. The shadow dragon breathes negative energy at you. The bolt of negative energy hits you!! You partially resist. You feel drained. You slash the shadow dragon! You burn the shadow dragon. The shadow dragon is almost dead. You closely miss the shadow dragon. You headbutt the shadow dragon, but do no damage. The shadow dragon is almost dead. The shadow dragon bites you but does no damage. You block the shadow dragon's attack. x2 You chop the shadow dragon into pieces!!! You burn the shadow dragon. You kill the shadow dragon! Trog accepts your kill. You hear a splash. The shadow dragon scales are intact enough to wear. You feel your intelligence returning. You start resting. You are starting to lose your buoyancy. You float gracefully downwards. A snapping turtle zombie comes into view. You block the snapping turtle zombie's attack. You enter the shallow water. Moving in this stuff is going to be slow. You block the snapping turtle zombie's attack. You slice the snapping turtle zombie!! You burn the snapping turtle zombie. The snapping turtle zombie is moderately damaged. The snapping turtle zombie misses you. Your unstable footing causes you to fumble your attack. You hit the snapping turtle zombie. You burn the snapping turtle zombie. You headbutt the snapping turtle zombie! The snapping turtle zombie is heavily damaged. You block the snapping turtle zombie's attack. You slice the snapping turtle zombie!! You burn the snapping turtle zombie. The snapping turtle zombie is almost destroyed. You hit the snapping turtle zombie but do no damage. You headbutt the snapping turtle zombie, but do no damage. The snapping turtle zombie is almost destroyed. You block the snapping turtle zombie's attack. You hit the snapping turtle zombie but do no damage. You headbutt the snapping turtle zombie! You destroy the snapping turtle zombie! Trog accepts your kill. You start resting. HP restored. You enter the shallow water. Moving in this stuff is going to be slow. Sorry, I don't know how to get there. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. There is an open door here. There is an open door here. There is an open door here. There is a stone staircase leading up here. You climb upwards. Level annotation: exclusion: orange crystal statue There is a stone staircase leading down, spattered with blood here. You see here a runed battleaxe {god gift}. You climb downwards. There is a stone staircase leading up here. There is an open door here. There is an open door here. There is an open door here. There is a stone staircase leading up here. You climb upwards. Level annotation: exclusion: orange crystal statue There is a stone staircase leading down, spattered with blood here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading up here. You climb upwards. Level annotation: exclusion: orange crystal statue There is a stone staircase leading down, spattered with blood here. There is an open door here. You see here a bolt. There is an open door here. There is an open door here. There is an open door here. There is an open door here. You feel very buoyant. You fly up into the air. You feel somewhat more hungry. You reach down and open the door. Found 98 gold pieces. Found 30 gold pieces. There is an open door here. You now have 4022 gold pieces (gained 18). No target in view! You now have 4033 gold pieces (gained 11). You now have 4050 gold pieces (gained 17). You now have 4069 gold pieces (gained 19). You now have 4096 gold pieces (gained 27). You now have 4126 gold pieces (gained 30). You now have 4132 gold pieces (gained 6). You reach down and open the door. 4 glowing orange brains come into view. The glowing orange brain turns its attention towards you. x4 The glowing orange brain pulsates. Something tries to feed on your intellect! Found four items. Found a gateway to a ziggurat and an escape hatch in the floor. The glowing orange brain pulsates. The glowing orange brain radiates an aura of fear! You resist with almost no effort. There is an open door here. You open the glowing orange brain like a pillowcase!!! You burn the glowing orange brain!! You kill the glowing orange brain! Trog accepts your kill. You hit the glowing orange brain. You burn the glowing orange brain. You hit the glowing orange brain. You burn the glowing orange brain. Unknown command. You slash the glowing orange brain! You burn the glowing orange brain! You headbutt the glowing orange brain! The glowing orange brain is heavily wounded. You slash the glowing orange brain! You burn the glowing orange brain! You slash the glowing orange brain! You burn the glowing orange brain! Unknown command. You carve the glowing orange brain like a ham!!! You burn the glowing orange brain! You kill the glowing orange brain! Trog accepts your kill. You barely miss the glowing orange brain. You chop the glowing orange brain into pieces!!! You burn the glowing orange brain. You kill the glowing orange brain! Trog accepts your kill. You carve the glowing orange brain like a ham!!! You burn the glowing orange brain. You kill the glowing orange brain! Trog accepts your kill. No target in view! No target in view! You see here a book of Cantrips. Your pack is full. There is an escape hatch in the floor here. You see here a potion of experience. A flood of memories washes over you. Your base Shields skill increases to level 25! Base training target 25.0 for Shields reached! Unknown command. You see here a staff of earth. You see here a glowing war axe. You see here a book of Cantrips. You see here a glowing war axe. You are starting to lose your buoyancy. A water elemental comes into view. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! No reachable target in view! You closely miss the water elemental. You float gracefully downwards. You block the water elemental's attack. You slice the water elemental!! You burn the water elemental! You headbutt the water elemental! You destroy the water elemental! Trog accepts your kill. No target in view! You enter the shallow water. Moving in this stuff is going to be slow. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You see here a glowing war axe. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Char dumped successfully. Save game and exit? Level annotation: exclusion: orange crystal statue Welcome back, syranez the Minotaur Berserker. Trog says: Kill them all! Press ? for a list of commands and other information. There is a gateway to a ziggurat, spattered with blood here. The world spins around you as you enter the gateway. You land on top of a ziggurat so tall you cannot make out the ground. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.25.0 0.25.0-1-g7eea58d2a3 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_GO_DOWNSTAIRS repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [syranez] Species: Minotaur Job: Berserker HP: 266/266; mods: 0/0 MP: 31/31; mod: 0 Stats: 36 (36) 2 (8) 21 (21) Position: (0, 0) , god: Trog (10), turn_is_over: 0, banished: 0 Delayed (1): type: descending_stairs duration: 0 Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 25 | 25 | 18257 | 969/1803 Short Blades | | 0 | 0 | 0 | 0 | 0/42 Long Blades | | 0 | 0 | 0 | 0 | 0/35 Axes | X | 1 | 25 | 23 | 14995 | 995/1591 Maces & Flails | | 0 | 0 | 0 | 0 | 0/35 Polearms | | 0 | 0 | 0 | 0 | 0/35 Staves | | 0 | 0 | 0 | 0 | 0/35 Slings | | 0 | 0 | 0 | 0 | 0/42 Bows | | 0 | 0 | 0 | 0 | 0/42 Crossbows | | 0 | 0 | 0 | 0 | 0/42 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 1 | 25 | 25 | 18189 | 901/1803 Dodging | X | 1 | 25 | 23 | 17999 | 1350/1892 Stealth | X | 0 | 0 | 0 | 0 | 0/59 Shields | X | 0 | 0 | 25 | 17318 | 30/1803 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/42 Spellcasting | X | 0 | 0 | 0 | 0 | 0/100 Conjurations | | 0 | 0 | 0 | 0 | 0/84 Hexes | | 0 | 0 | 0 | 0 | 0/100 Charms | | 0 | 0 | 0 | 0 | 0/100 Summonings | | 0 | 0 | 0 | 0 | 0/84 Necromancy | | 0 | 0 | 0 | 0 | 0/84 Translocations | | 0 | 0 | 0 | 0 | 0/84 Transmutations | | 0 | 0 | 0 | 0 | 0/70 Fire Magic | | 0 | 0 | 0 | 0 | 0/84 Ice Magic | | 0 | 0 | 0 | 0 | 0/84 Air Magic | | 0 | 0 | 0 | 0 | 0/84 Earth Magic | | 0 | 0 | 0 | 0 | 0/70 Poison Magic | | 0 | 0 | 0 | 0 | 0/84 Invocations | | 0 | 0 | 0 | 0 | 0/50 Evocations | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: #114: 21 Attributes: #4: 728671 #7: 9 #12: 9551 #13: 5419 #23: 16086 #24: -388323180 #27: 1564837 #35: 31 #49: 9190 #59: 1 #61: 10 Mutations: horns: 2 (innate) thin skeletal structure: 1 yellow scales: 2 agile: 1 poison resistance: 1 Inventory bugs: Equipment: eq slot #0, inv slot #42: +9 broad axe of flaming eq slot #1, inv slot #15: +1 cloak eq slot #3, inv slot #11: +1 pair of gloves of Gahub {*Contam rElec MP+9 Str+4} eq slot #4, inv slot #9: +2 pair of boots eq slot #5, inv slot #43: +0 tower shield "Luno" {rElec Str+4} eq slot #6, inv slot #51: +12 gold dragon scales eq slot #7, inv slot #22: ring "Fakhus" {rPois rN+ MR++ Dex-3 SInv} eq slot #8, inv slot #34: ring of flight eq slot #9, inv slot #4: amulet "Cumin" {Reflect Dex+7 SH+5} }}}}}}}}}}} Unlinked item: 11 gold pieces item #0: base: 13; sub: 0; plus: 0; plus2: 0; special: 0 quant: 11; ident: 0x00000000; ident_type: 0 x: 17; y: 8; link: 27000 igrd(17,8) = 27000 Unlinked item: ring of wizardry item #1: base: 6; sub: 16; plus: 0; plus2: 0; special: 284 quant: 1; ident: 0x00000000; ident_type: 1 x: 18; y: 8; link: 27000 igrd(18,8) = 27000 Unlinked item: 18 gold pieces item #2: base: 13; sub: 0; plus: 0; plus2: 0; special: 0 quant: 18; ident: 0x00000000; ident_type: 0 x: 19; y: 8; link: 27000 igrd(19,8) = 27000 Unlinked item: runed double sword item #3: base: 0; sub: 36; plus: 0; plus2: 0; special: 11 quant: 1; ident: 0x00020000; ident_type: 0 x: 20; y: 8; link: 27000 igrd(20,8) = 27000 Unlinked item: 12 gold pieces item #4: base: 13; sub: 0; plus: 0; plus2: 0; special: 0 quant: 12; ident: 0x00000000; ident_type: 0 x: 21; y: 8; link: 27000 igrd(21,8) = 27000 Unlinked item: runed spear item #5: base: 0; sub: 23; plus: 1; plus2: 0; special: 1 quant: 1; ident: 0x00020000; ident_type: 0 x: 22; y: 8; link: 27000 igrd(22,8) = 27000 Unlinked item: 22 gold pieces item #6: base: 13; sub: 0; plus: 0; plus2: 0; special: 0 quant: 22; ident: 0x00000000; ident_type: 0 x: 23; y: 8; link: 27000 igrd(23,8) = 27000 Unlinked item: hardcover book item #7: base: 8; sub: 3; plus: 0; plus2: 0; special: 0 quant: 1; ident: 0x00000000; ident_type: 0 x: 24; y: 8; link: 27000 igrd(24,8) = 27000 Unlinked item: 13 gold pieces item #8: base: 13; sub: 0; plus: 0; plus2: 0; special: 0 quant: 13; ident: 0x00000000; ident_type: 0 x: 25; y: 8; link: 27000 igrd(25,8) = 27000 Unlinked item: 18 stones item #9: base: 1; sub: 5; plus: 0; plus2: 0; special: 0 quant: 18; ident: 0x00000000; ident_type: 0 x: 15; y: 9; link: 27000 igrd(15,9) = 27000 Unlinked item: 48 gold pieces item #10: base: 13; sub: 0; plus: 0; plus2: 0; special: 0 quant: 48; ident: 0x00000000; ident_type: 0 x: 16; y: 9; link: 27000 igrd(16,9) = 27000 Unlinked item: shiny gilded ring item #11: base: 6; sub: 22; plus: 0; plus2: 0; special: 315 quant: 1; ident: 0x00000000; ident_type: 0 x: 17; y: 9; link: 27000 igrd(17,9) = 27000 Unlinked item: scroll of identify item #12: base: 5; sub: 0; plus: 0; plus2: 0; special: 346112 quant: 1; ident: 0x00000000; ident_type: 1 x: 18; y: 9; link: 27000 igrd(18,9) = 27000 Unlinked item: phantom mirror item #13: base: 11; sub: 24; plus: 0; plus2: 0; special: 0 quant: 1; ident: 0x00000000; ident_type: 0 x: 19; y: 9; link: 27000 igrd(19,9) = 27000 Unlinked item: 10 gold pieces item #14: base: 13; sub: 0; plus: 0; plus2: 0; special: 0 quant: 10; ident: 0x00000000; ident_type: 0 x: 20; y: 9; link: 27000 igrd(20,9) = 27000 Unlinked item: thick glowing staff item #15: base: 9; sub: 2; plus: 0; plus2: 0; special: 28 quant: 1; ident: 0x00000000; ident_type: 0 x: 21; y: 9; link: 27000 igrd(21,9) = 27000 Unlinked item: 30 gold pieces item #16: base: 13; sub: 0; plus: 0; plus2: 0; special: 0 quant: 30; ident: 0x00000000; ident_type: 0 x: 22; y: 9; link: 27000 igrd(22,9) = 27000 Unlinked item: hardcover book item #17: base: 8; sub: 27; plus: 0; plus2: 0; special: 0 quant: 1; ident: 0x00000000; ident_type: 0 x: 23; y: 9; link: 27000 igrd(23,9) = 27000 Unlinked item: 22 gold pieces item #18: base: 13; sub: 0; plus: 0; plus2: 0; special: 0 quant: 22; ident: 0x00000000; ident_type: 0 x: 24; y: 9; link: 27000 igrd(24,9) = 27000 Unlinked item: leatherbound book item #19: base: 8; sub: 5; plus: 0; plus2: 0; special: 0 quant: 1; ident: 0x00000000; ident_type: 0 x: 25; y: 9; link: 27000 igrd(25,9) = 27000 Unlinked item: 28 gold pieces item #20: base: 13; sub: 0; plus: 0; plus2: 0; special: 0 quant: 28; ident: 0x00000000; ident_type: 0 x: 26; y: 9; link: 27000 igrd(26,9) = 27000 Unlinked item: runed short sword item #21: base: 0; sub: 12; plus: 0; plus2: 0; special: 7 quant: 1; ident: 0x00020000; ident_type: 0 x: 27; y: 9; link: 27000 igrd(27,9) = 27000 Unlinked item: 39 gold pieces item #22: base: 13; sub: 0; plus: 0; plus2: 0; special: 0 quant: 39; ident: 0x00000000; ident_type: 0 x: 13; y: 10; link: 27000 igrd(13,10) = 27000 Unlinked item: 7 stones item #23: base: 1; sub: 5; plus: 0; plus2: 0; special: 0 quant: 7; ident: 0x00000000; ident_type: 0 x: 14; y: 10; link: 27000 igrd(14,10) = 27000 Unlinked item: lightning rod (4/4) item #24: base: 11; sub: 9; plus: 0; plus2: 0; special: 0 quant: 1; ident: 0x00000000; ident_type: 0 x: 15; y: 10; link: 27000 igrd(15,10) = 27000 Unlinked item: curved smoking staff item #25: base: 9; sub: 5; plus: 0; plus2: 0; special: 23 quant: 1; ident: 0x00000000; ident_type: 0 x: 16; y: 10; link: 27000 igrd(16,10) = 27000 Unlinked item: chain mail item #26: base: 2; sub: 4; plus: 0; plus2: 0; special: 0 quant: 1; ident: 0x00000000; ident_type: 0 x: 17; y: 10; link: 27000 igrd(17,10) = 27000 Unlinked item: scroll of enchant armour item #27: base: 5; sub: 7; plus: 0; plus2: 0; special: 349315 quant: 1; ident: 0x00000000; ident_type: 1 x: 18; y: 10; link: 27000 igrd(18,10) = 27000 Unlinked item: 17 gold pieces item #28: base: 13; sub: 0; plus: 0; plus2: 0; special: 0 quant: 17; ident: 0x00000000; ident_type: 0 x: 19; y: 10; link: 27000 igrd(19,10) = 27000 Unlinked item: runed quarterstaff item #29: base: 0; sub: 41; plus: 1; plus2: 0; special: 10 quant: 1; ident: 0x00020000; ident_type: 0 x: 20; y: 10; link: 27000 igrd(20,10) = 27000 Unlinked item: 10 gold pieces item #30: base: 13; sub: 0; plus: 0; plus2: 0; special: 0 quant: 10; ident: 0x00000000; ident_type: 0 x: 21; y: 10; link: 27000 igrd(21,10) = 27000 Unlinked item: glowing broad axe item #31: base: 0; sub: 20; plus: 2; plus2: 0; special: 7 quant: 1; ident: 0x00010000; ident_type: 0 x: 22; y: 10; link: 27000 igrd(22,10) = 27000 Unlinked item: 16 gold pieces item #32: base: 13; sub: 0; plus: 0; plus2: 0; special: 0 quant: 16; ident: 0x00000000; ident_type: 0 x: 23; y: 10; link: 27000 igrd(23,10) = 27000 Unlinked item: knobbly glowing staff item #33: base: 9; sub: 3; plus: 0; plus2: 0; special: 4 quant: 1; ident: 0x00000000; ident_type: 0 x: 24; y: 10; link: 27000 igrd(24,10) = 27000 Unlinked item: 19 arrows item #34: base: 1; sub: 2; plus: 0; plus2: 0; special: 0 quant: 19; ident: 0x00000000; ident_type: 0 x: 25; y: 10; link: 27000 igrd(25,10) = 27000 Unlinked item: thick metal-bound book item #35: base: 8; sub: 0; plus: 0; plus2: 0; special: 0 quant: 1; ident: 0x00000000; ident_type: 0 x: 26; y: 10; link: 27000 igrd(26,10) = 27000 Unlinked item: 7 gold pieces item #36: base: 13; sub: 0; plus: 0; plus2: 0; special: 0 quant: 7; ident: 0x00000000; ident_type: 0 x: 27; y: 10; link: 27000 igrd(27,10) = 27000 Unlinked item: crude quicksilver dragon scales item #37: base: 2; sub: 40; plus: 0; plus2: 0; special: 0 quant: 1; ident: 0x00001000; ident_type: 0 x: 28; y: 10; link: 27000 igrd(28,10) = 27000 Unlinked item: 5 gold pieces item #38: base: 13; sub: 0; plus: 0; plus2: 0; special: 0 quant: 5; ident: 0x00000000; ident_type: 0 x: 29; y: 10; link: 27000 igrd(29,10) = 27000 Unlinked item: scroll of enchant weapon item #39: base: 5; sub: 6; plus: 0; plus2: 0; special: 338837 quant: 1; ident: 0x00000000; ident_type: 1 x: 12; y: 11; link: 27000 igrd(12,11) = 27000 Unlinked item: scroll of identify item #40: base: 5; sub: 0; plus: 0; plus2: 0; special: 346112 quant: 1; ident: 0x00000000; ident_type: 1 x: 13; y: 11; link: 27000 igrd(13,11) = 27000 Unlinked item: gnarled smoking staff item #41: base: 9; sub: 6; plus: 0; plus2: 0; special: 15 quant: 1; ident: 0x00000000; ident_type: 0 x: 19; y: 11; link: 27000 igrd(19,11) = 27000 Unlinked item: 27 gold pieces item #42: base: 13; sub: 0; plus: 0; plus2: 0; special: 0 quant: 27; ident: 0x00000000; ident_type: 0 x: 20; y: 11; link: 27000 igrd(20,11) = 27000 Unlinked item: shimmering platinum amulet item #43: base: 6; sub: 37; plus: 0; plus2: 0; special: 251 quant: 1; ident: 0x00001000; ident_type: 0 x: 21; y: 11; link: 27000 igrd(21,11) = 27000 Unlinked item: hardcover book item #44: base: 8; sub: 27; plus: 0; plus2: 0; special: 0 quant: 1; ident: 0x00000000; ident_type: 0 x: 22; y: 11; link: 27000 igrd(22,11) = 27000 Unlinked temporary item: gnarled smoking staff item #45: base: 9; sub: 17; plus: 7; plus2: 0; special: 255 quant: 1; ident: 0x00000000; ident_type: 0 x: 0; y: 0; link: 27000 Webtiles message buffer: Webtiles JSON stack: Map: 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################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false bailey_type: bailey_axe >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>