syranez Level 1 of the Dungeon (0, 0, D:1) a +0 whip (2, 12, D:1) a +0 trident a +0 ring mail (19, 13, D:1) a cursed +0 chain mail (20, 7, D:1) 15 poisoned needles (21, 3, D:1) a +0 ring mail (24, 29, D:1) a +0 short sword (29, 4, D:1) a +0 dagger of speed (36, 17, D:1) 13 arrows (36, 46, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (3, 5, D:2) a -2 ring of strength (10, 9, D:2) a +0 scale mail (17, 9, D:2) a +0 robe (18, 15, D:2) a +0 dagger a +0 hunting sling (19, -4, D:2) a +0 dagger (19, 11, D:2) a +0 buckler (20, 13, D:2) a +0 short sword Level 3 of the Dungeon (9, -12, D:3) a +0 chain mail (10, 14, D:3) a +2 dagger of electrocution (11, 5, D:3) a +0 club (13, -23, D:3) a +0 falchion (22, 9, D:3) 16 arrows (25, 5, D:3) a +0 hand axe a +0 short sword a +0 chain mail a +0 short sword (34, -18, D:3) a +0 short sword a +0 ring mail (44, -19, D:3) a +0 hand axe a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 13 bolts (2, -1, D:4) a +0 whip (2, 0, D:4) a +0 club a +0 chain mail a +0 club (3, 0, D:4) a +0 dagger a +0 robe (7, 3, D:4) a cursed -3 dagger (10, 9, D:4) 5 needles of sleeping (18, -4, D:4) a +0 whip (19, -1, D:4) a cursed -2 leather armour (21, 26, D:4) a +0 club (22, -6, D:4) a +0 falchion (28, 32, D:4) 10 bolts (32, -13, D:4) 17 poisoned needles (53, -1, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (6, -18, D:5) a cursed staff of summoning (18, -13, D:5) a +0 halberd (19, -26, D:5) a +0 club (19, -11, D:5) a +0 whip of distortion (20, -16, D:5) a +0 short sword (20, -13, D:5) a +0 flail a +0 whip a +0 leather armour (20, -12, D:5) a +0 whip (20, 10, D:5) the +7 whip "syranez's Curse" {slash, Str+6} It inflicts extra damage upon your enemies. It affects your strength (+6). (22, -14, D:5) a +1 shortbow of velocity 15 arrows (22, -2, D:5) a +0 dagger (25, -38, D:5) a +0 club (25, -23, D:5) a +0 scimitar (25, -13, D:5) a +0 mace (26, -39, D:5) a +0 club (26, -38, D:5) a +0 whip (26, -37, D:5) a +0 spear (29, -14, D:5) a +0 flail a +0 leather armour a +0 club (30, -14, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (2, -1, D:6) a +0 robe (4, -10, D:6) a +0 giant spiked club (17, -34, D:6) a +0 mace (20, -32, D:6) a +0 dagger a cursed -3 club (20, -31, D:6) a cursed -2 flail a +0 flail a +0 leather armour (22, -7, D:6) a +0 robe (40, -4, D:6) a +0 hunting sling (51, -29, D:6) a +0 shortbow 15 arrows a +0 robe (52, -29, D:6) a +0 dagger a +0 robe (52, -28, D:6) a +0 short sword (52, -10, D:6) a cursed -3 whip (59, -22, D:6) a cursed -3 trident (59, -13, D:6) a +0 falchion a +0 ring mail (60, -15, D:6) a +0 dagger a +0 robe (60, -14, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe Level 7 of the Dungeon [Shop] Suekij's Antique Weapon Emporium a +1 arbalest of flaming (437 gold) a cursed -1 falchion (2 gold) a +1 war axe of draining (385 gold) a +2 triple sword of electrocution (1073 gold) a +3 triple sword of holy wrath (1015 gold) a +0 hand crossbow (101 gold) a +0 hunting sling (43 gold) a +1 quarterstaff of pain (493 gold) a +6 battleaxe of flaming (1267 gold) a +0 club (29 gold) a +0 long sword (101 gold) (0, 0, D:7) a +0 dagger (1, -30, D:7) a +0 leather armour a +0 whip (2, -31, D:7) a cursed -1 dagger (3, -31, D:7) a +0 dagger a +0 robe a +0 short sword (3, -30, D:7) a +0 dagger a +0 robe (3, -29, D:7) a +0 hand axe a +0 scale mail a +2 dagger of draining a +0 hand crossbow 23 bolts (5, -24, D:7) a +1 trident of venom (7, -31, D:7) 3 scrolls of random uselessness (15, -43, D:7) 12 arrows (15, -18, D:7) a +0 buckler (36, -39, D:7) 14 sling bullets (38, 13, D:7) a +0 shortbow 11 arrows (40, 13, D:7) a +0 club (40, 14, D:7) a cursed -1 whip (41, 13, D:7) a +0 spear (48, -4, D:7) a +0 shortbow 15 arrows (51, -37, D:7) 12 arrows (53, -40, D:7) a +0 rapier Level 8 of the Dungeon (0, 0, D:8) a +0 mace (10, -2, D:8) 14 arrows (15, -15, D:8) a +0 giant spiked club a +0 dire flail (17, -14, D:8) 33 sling bullets (17, 2, D:8) 6 arrows (20, 9, D:8) a +0 war axe (29, 1, D:8) a +0 dagger a +0 robe (30, 3, D:8) a cursed -1 dagger a +0 robe a +0 whip a +0 leather armour (31, 1, D:8) a +0 war axe a +0 chain mail a +0 dagger (32, 0, D:8) a +0 giant club (32, 2, D:8) a +0 dagger a +0 robe (32, 4, D:8) a +0 quarterstaff (35, -4, D:8) a +0 dagger a cursed +0 robe (36, -4, D:8) a +0 dagger a +0 robe (37, -5, D:8) a +0 dagger a +0 ring mail a +0 hand axe a +0 leather armour (41, -11, D:8) 22 bolts (41, 19, D:8) a +0 trident (43, -9, D:8) a +0 club (47, 5, D:8) a +0 club a +0 leather armour (47, 11, D:8) a +0 trident a +0 ring mail (50, 8, D:8) a +0 dagger a cursed -1 robe (50, 11, D:8) a +0 club (51, -26, D:8) 16 poisoned needles (52, 11, D:8) a +0 dagger a +0 robe (54, -18, D:8) 21 sling bullets Level 1 of the Lair of Beasts (0, 0, Lair:1) 13 poisoned needles (6, -9, Lair:1) a +0 robe (15, -9, Lair:1) 12 poisoned needles (21, 23, Lair:1) a +0 war axe (25, -5, Lair:1) a +0 trident a +0 ring mail of fire resistance (27, -12, Lair:1) 20 arrows (37, 16, Lair:1) 21 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a spiny frog corpse (skeletalised by now) (2, 11, Lair:2) the +5 ring mail of Waafaa {rC+ Dex+4} It affects your dexterity (+4). It protects you from cold. (10, 13, Lair:2) the +8 dagger of Supply {elec, rElec rF+ MP+9} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from fire. It insulates you from electricity. It affects your magic capacity (+9). (10, 15, Lair:2) a +0 leather armour (21, 2, Lair:2) a killer bee corpse (21, 3, Lair:2) a killer bee corpse (24, -1, Lair:2) a +0 robe (25, 16, Lair:2) 15 sling bullets (26, 11, Lair:2) a spiny frog corpse (33, -31, Lair:2) a +0 dagger (38, 20, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a stone (1, -1, Lair:3) a stone (3, 3, Lair:3) a scroll of recharging (8, 5, Lair:3) a potion of flight