syranez Level 1 of the Dungeon (0, 0, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (7, -3, D:2) a cursed -3 club (17, 11, D:2) a +0 robe (22, 10, D:2) a +0 club (25, 9, D:2) a +0 dagger (33, 29, D:2) a +0 whip (46, 11, D:2) a cursed -1 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 spear (5, -15, D:3) a +0 club (29, -15, D:3) a cursed +0 club (29, -14, D:3) a +0 spear (35, -13, D:3) a +0 dagger (41, -9, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (9, 35, D:4) a +0 pair of boots (13, 26, D:4) a +0 ring mail a +0 hand axe (14, 26, D:4) a +0 dagger (18, 27, D:4) a +0 robe a +0 dagger (22, 36, D:4) a +0 robe a +0 dagger (28, 22, D:4) a +0 leather armour (37, 35, D:4) a +0 flail (37, 36, D:4) a +0 club a +0 leather armour (37, 37, D:4) a cursed +0 dagger a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a potion of degeneration (4, -42, D:5) an uncursed ring of protection from cold (6, -48, D:5) a cursed -1 spear (18, -10, D:5) a +0 dagger (20, -34, D:5) a +0 pair of gloves Level 6 of the Dungeon [Shop] Sulipp's Armour Shoppe a +0 plate armour (299 gold) a cursed +0 naga barding (260 gold) the cursed +0 chain mail "Ohier" {rF+ Regen+ Str-5 Dex+3} (146 gold) It affects your strength (-5). It affects your dexterity (+3). It protects you from fire. It increases your rate of regeneration. It has a curse placed upon it. a +0 ring mail (52 gold) a +0 chain mail (58 gold) a +0 leather armour (26 gold) a +0 leather armour (26 gold) +1 fire dragon scales (871 gold) a +0 robe (9 gold) [Shop] Pobuikiph's Antique Armour Boutique a +0 chain mail (135 gold) a +0 robe (21 gold) a +3 chain mail of magic resistance (795 gold) a +0 leather armour (60 gold) a +0 robe (21 gold) a +0 robe (21 gold) a cursed -1 leather armour (3 gold) a +0 scale mail (120 gold) a +2 plate armour of poison resistance (1110 gold) (0, 0, D:6) a +0 leather armour (2, 12, D:6) a +0 leather armour (12, 16, D:6) a +0 chain mail (16, -9, D:6) a +0 robe (17, 7, D:6) a cursed -2 quarterstaff (20, 27, D:6) a +0 hand axe (20, 28, D:6) a +0 club (22, 29, D:6) a +0 dagger a +0 ring mail (24, 31, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 scimitar a +0 chain mail (0, 1, D:7) a +0 whip (14, -5, D:7) a +0 club (16, -4, D:7) a +0 mace a +0 plate armour (21, -24, D:7) a +0 shortbow (26, -24, D:7) a +0 robe a cursed -1 dagger (26, -15, D:7) a +0 long sword (27, -24, D:7) a +0 dagger (32, -16, D:7) a +0 ring mail (35, -5, D:7) a +0 falchion (38, -36, D:7) a +0 whip a +0 club (39, -36, D:7) a +0 short sword (39, -35, D:7) a +0 short sword (39, -33, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (0, 1, D:8) 14 gold pieces (0, 2, D:8) a scroll of remove curse (1, 0, D:8) 17 gold pieces (1, 1, D:8) the +10 falchion "Toullu Mege" {slice, -Tele *Noise rElec rC+++} It inflicts extra damage upon your enemies. It renders you almost immune to cold. It insulates you from electricity. It may make noises in combat. It prevents most forms of teleportation. (1, 2, D:8) 16 gold pieces (2, 0, D:8) 9 gold pieces (2, 1, D:8) 13 gold pieces (2, 2, D:8) 17 arrows (2, 6, D:8) a stone (3, 6, D:8) a stone (3, 7, D:8) 3 arrows (7, 6, D:8) an arrow (7, 7, D:8) an arrow (9, -32, D:8) 19 stones (10, -15, D:8) 2 potions of curing (unseen) (13, -31, D:8) a scroll of immolation (13, -16, D:8) 16 bolts (15, -26, D:8) a +0 whip (unseen) (16, -24, D:8) 6 stones (still there?) 3 stones (still there?) (16, -23, D:8) 2 stones (unseen) (17, -22, D:8) 4 stones (27, -17, D:8) a +0 hand axe the Ecumenical Temple