tabbu Level 1 of the Dungeon (12, 12, D:1) a +0 robe (22, 7, D:1) a +0 dagger (34, 26, D:1) a +0 dagger 2 stones (34, 38, D:1) a +0 dagger (37, -1, D:1) a +0 leather armour (39, 26, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 4, D:2) a +0 dagger (3, -5, D:2) a +0 falchion a +0 chain mail a +0 flail a +0 chain mail (4, -6, D:2) a +0 club a +0 whip a +0 leather armour (5, 1, D:2) a +0 short sword a +0 leather armour (10, 16, D:2) a +0 dagger (19, 6, D:2) a +0 dagger (23, 13, D:2) a +0 flail (28, 14, D:2) 4 stones (31, -3, D:2) a +0 spear a +0 whip (34, 13, D:2) a +0 hand axe (34, 29, D:2) the +6 spear of Anxiety {flame, *Slow Str+3 Dex+4} It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+3). Dex: It affects your dexterity (+4). *Slow: It may slow you when you take damage. (38, 23, D:2) a +0 ring mail (39, 12, D:2) 6 stones (39, 20, D:2) a +0 club (39, 22, D:2) a +0 ring mail (40, 25, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Ockoxo's Weapon Emporium a +2 spectral giant spiked club (233 gold) a +0 mace (42 gold) a +0 war axe (49 gold) a +0 lajatang (210 gold) a +0 hand axe (42 gold) a +0 whip (35 gold) a +2 sling of flaming (205 gold) the +6 shortbow "Axigef" {vorpal, Str+3} (669 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Str: It affects your strength (+3). 2 stones (2 gold) (0, 0, D:3) a +0 dagger a +0 ring mail (0, 26, D:3) a +0 flail (0, 27, D:3) a +0 club (3, 0, D:3) a +2 short sword of venom (3, 27, D:3) a +0 club (3, 28, D:3) a +0 club (4, 0, D:3) a +0 scythe a +0 robe (5, 0, D:3) a +0 club 3 stones (6, 0, D:3) 9 stones (7, -1, D:3) a +0 dagger (10, 9, D:3) a +0 trident (13, 36, D:3) a +0 flail a +0 halberd (14, 8, D:3) a +0 short sword 3 poisoned darts (14, 36, D:3) a +0 flail a +0 flail (22, 27, D:3) a +0 sling (23, 29, D:3) a +0 dagger (27, 0, D:3) a +0 sling (37, 18, D:3) a +0 club (37, 39, D:3) a +0 sling (48, -6, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (11, 0, D:4) a +0 club a +0 ring mail (13, 2, D:4) a +0 dagger 2 stones a +0 whip (15, 3, D:4) a +0 whip 5 poisoned darts a +0 dagger (16, 4, D:4) a +0 club a +0 dagger 3 stones (16, 5, D:4) a +0 whip 2 stones a +1 short sword of speed (17, -6, D:4) a +2 flail of holy wrath 5 stones a +0 chain mail (17, 6, D:4) a +0 club 5 stones (18, -7, D:4) a +0 spear (18, -1, D:4) a +0 war axe a stone (18, 3, D:4) a +0 dagger a +0 whip of draining 4 stones (18, 4, D:4) a +0 club a +0 short sword of protection 8 poisoned darts a +0 short sword 3 stones (19, -8, D:4) a +0 short sword a +0 ring mail a +0 flail a +0 ring mail (19, -7, D:4) a +0 hand axe a +0 chain mail (19, 3, D:4) a +0 club 3 stones (20, -1, D:4) a +0 whip a +0 antimagic dagger a +0 dagger 7 stones a +0 short sword (28, -27, D:4) a +0 dagger (37, 15, D:4) a +0 whip a stone (43, -28, D:4) a +0 halberd (46, 8, D:4) a +0 club (57, -25, D:4) a +0 club (61, -1, D:4) a +0 mace (62, -3, D:4) a +0 barding Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (3, 33, D:5) a +0 whip (4, 27, D:5) a +0 dagger a +0 robe a +0 hand axe (5, 27, D:5) a +0 mace 5 stones (6, 26, D:5) a +0 flail a +0 scale mail (6, 27, D:5) a +0 hand axe 2 boomerangs a +0 ring mail (14, 3, D:5) 3 poisoned darts (17, 16, D:5) 3 stones (38, 31, D:5) a +0 giant spiked club (39, -2, D:5) a +0 ring mail (40, 41, D:5) 3 stones (54, 40, D:5) a +0 falchion (61, 11, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (3, 9, D:6) a +0 flail (4, 7, D:6) a +0 spear a +0 chain mail a +0 vorpal flail a +0 spear a +2 trident of venom a +0 scale mail a +0 spear (4, 8, D:6) a +0 whip a +2 leather armour of cold resistance (5, 5, D:6) a +0 club (5, 6, D:6) a +0 spear (7, 2, D:6) a +0 spear (7, 9, D:6) 3 stones (7, 15, D:6) a +0 dagger a +0 robe (9, 14, D:6) a +0 short sword (11, 0, D:6) a +0 robe (25, -3, D:6) a +0 giant club (26, 13, D:6) a +0 hand crossbow Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (1, -6, D:7) a +0 chain mail (7, -6, D:7) a +0 chain mail (27, 3, D:7) a +2 dagger of speed (28, 4, D:7) a +0 club a +0 leather armour a +0 club a +1 dagger of venom 3 poisoned darts a +0 war axe (28, 5, D:7) a +0 club (36, -2, D:7) 7 stones (36, 38, D:7) a +0 scale mail (39, 37, D:7) a +1 cloak Level 8 of the Dungeon (0, 22, D:8) a +0 giant club a +0 giant club (1, -1, D:8) a +0 short sword a +0 leather armour a +0 short sword (2, -1, D:8) a +0 robe a +0 dagger a +0 chain mail a +0 whip (3, -1, D:8) a +0 falchion (9, 12, D:8) a +0 flail a +0 dagger a +0 robe (10, 11, D:8) a +0 short sword (11, 13, D:8) a +2 short sword of freezing a +0 scale mail (15, 34, D:8) +0 steam dragon scales (16, 33, D:8) a +0 shortbow (19, -1, D:8) a +2 leather armour of willpower a +0 quarterstaff a +0 sling (20, -1, D:8) a +0 shortbow (22, -2, D:8) a +0 shortbow (22, 23, D:8) the +8 dire flail of Duxur {drain, rF- Str+2 Int+7 Dex-3} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+2). Int: It affects your intelligence (+7). Dex: It affects your dexterity (-3). rF: It makes you vulnerable to fire. (23, 7, D:8) 6 boomerangs (23, 24, D:8) a +0 giant club a +0 giant club (27, 23, D:8) 6 stones (45, 4, D:8) a +0 whip of freezing a +0 robe (45, 10, D:8) a +1 spear a +0 animal skin (51, 6, D:8) a +0 sling (53, -7, D:8) a +0 falchion (53, 5, D:8) a scroll of poison (53, 7, D:8) a +0 short sword Level 9 of the Dungeon [Shop] Jiadghog's Weapon Emporium a +0 giant spiked club (24 gold) a +3 vorpal flail (288 gold) the +6 mace of Frustration {antimagic, *Rage rC+++ Str-2 Int+5} (1107 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (-2). Int: It affects your intelligence (+5). rC: It renders you almost immune to cold. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 great sword (84 gold) the +3 rapier of Buimieny {spect, rN+ SInv} (525 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rN: It protects you from negative energy. SInv: It lets you see invisible. a +0 quarterstaff (52 gold) (0, 0, D:9) a +0 dagger a +0 robe a +0 scimitar a +0 chain mail a +0 dagger a +0 leather armour (0, 1, D:9) a +0 demon whip of venom a +0 cloak a +1 dagger of freezing (1, -12, D:9) a +0 war axe (8, -15, D:9) a +0 quarterstaff (10, -18, D:9) a +0 short sword 4 stones a +0 whip of venom (10, -17, D:9) a curare-tipped dart a +0 whip (13, -8, D:9) a +0 spear (33, -16, D:9) 18 gold pieces Level 10 of the Dungeon [Shop] Heajiri's Armour Shoppe a +0 pair of boots (58 gold) a +0 ring mail (52 gold) an orb of guile (169 gold) the +3 ring mail of the Devil's Team {Str-5 Int+2 Dex+3} (338 gold) Str: It affects your strength (-5). Int: It affects your intelligence (+2). Dex: It affects your dexterity (+3). a +0 plate armour (299 gold) a +0 leather armour (26 gold) a +2 robe of willpower (230 gold) (2, 4, D:10) a +0 shortbow (2, 10, D:10) a +0 club a +0 club (3, 7, D:10) a +0 robe a +0 dagger a +0 plate armour a +0 short sword a +0 chain mail 2 boomerangs a +0 short sword (3, 11, D:10) a +0 ring mail a +0 dagger a +0 robe a +0 dagger (3, 12, D:10) a +0 leather armour a +0 short sword a +0 hand axe (4, 6, D:10) a +0 dagger a +0 club a +0 ring mail a +0 mace (4, 10, D:10) a +0 trident a +0 whip (5, 7, D:10) a +0 club a boomerang a +0 short sword a +0 leather armour a +0 dagger a +0 flail (9, 10, D:10) a +0 dagger a +0 whip a +0 chain mail a +0 dagger a +0 short sword (10, 10, D:10) a +0 dagger a +0 dagger (11, 10, D:10) a +1 morningstar of pain (12, 10, D:10) a +0 dagger a +0 robe (14, 8, D:10) a +0 dagger a +0 robe (14, 20, D:10) a +0 leather armour (19, 8, D:10) a +0 club a +0 leather armour (20, 11, D:10) a +0 hand axe (21, 5, D:10) a +0 short sword 7 stones a +0 ring mail (24, -9, D:10) a +0 mace a +0 leather armour (25, 8, D:10) 14 gold pieces (25, 9, D:10) a scroll of teleportation (25, 10, D:10) an amulet of regeneration (25, 11, D:10) 11 gold pieces (32, 2, D:10) a +0 shortbow (33, 0, D:10) a +0 flail (35, 22, D:10) a +0 pair of boots Level 11 of the Dungeon (0, 0, D:11) a +2 morningstar of protection (9, -11, D:11) a +0 spear (21, -23, D:11) a +0 long sword a +0 ring mail a +0 long sword a +0 ring mail (22, -15, D:11) a +0 leather armour (33, 5, D:11) a +0 short sword of distortion 5 curare-tipped darts (39, 10, D:11) a +0 dagger a +1 robe of resistance a +0 short sword (40, 9, D:11) a +0 hand axe a +0 whip a +0 leather armour (49, -18, D:11) a +4 short sword a +0 short sword a +0 leather armour a +0 flail (54, -6, D:11) a +0 leather armour (66, -9, D:11) a +0 shortbow Level 12 of the Dungeon (0, 0, D:12) a +0 scale mail (6, 37, D:12) 4 stones (11, -4, D:12) a +0 shortbow (15, 8, D:12) a scroll of teleportation (35, 40, D:12) a +0 dagger a +0 robe (44, 31, D:12) 6 stones (50, -4, D:12) a +0 ring mail (50, 38, D:12) 6 large rocks (53, 23, D:12) a book of Sloth (61, 26, D:12) a +0 ring mail (65, 16, D:12) a +0 whip