tabulaattori Level 1 of the Dungeon (0, 0, D:1) 22 stones (-19, 3, D:1) 27 stones (-42, 4, D:1) a +1 flail of holy wrath (-3, 5, D:1) a +0 club (19, 5, D:1) a cursed +0 club (-14, 22, D:1) a +0 pair of gloves (1, 34, D:1) a +0 club (-9, 40, D:1) a +0 club (3, 41, D:1) 21 stones (-18, 46, D:1) a +1 pair of gloves (-7, 47, D:1) a +0 leather armour (-5, 50, D:1) a +0 club (-24, 53, D:1) a +0 dagger (-7, 53, D:1) 7 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 club (23, 2, D:2) a +0 leather armour (-3, 5, D:2) a +0 whip (8, 5, D:2) a +0 club (4, 8, D:2) a +0 spear (17, 9, D:2) 20 stones (-13, 13, D:2) a +0 club (42, 15, D:2) a +0 hammer (41, 17, D:2) a +2 quarterstaff of chaos (2, 19, D:2) a +0 hand axe (-5, 22, D:2) 19 stones (-7, 29, D:2) a meat ration (23, 30, D:2) a +0 hunting sling (26, 31, D:2) a beef jerky (-10, 35, D:2) a +0 spear (27, 37, D:2) a +0 dagger a +0 robe (-4, 38, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (15, 7, D:3) a +0 robe (-26, 14, D:3) a meat ration (-11, 14, D:3) 15 stones (18, 37, D:3) a +0 dagger (11, 46, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (35, 2, D:4) a wand of random effects (17) (13, 7, D:4) a +0 leather armour (2, 8, D:4) a +0 dagger (34, 13, D:4) a +0 dagger a +0 robe (-21, 14, D:4) a +0 club (-17, 14, D:4) a +0 giant club (14, 18, D:4) a +0 short sword (37, 23, D:4) a +0 spear (38, 24, D:4) a +0 club (39, 25, D:4) a +0 short sword a cursed +0 ring mail (-10, 27, D:4) a +0 animal skin (-2, 27, D:4) a +0 flail a +0 leather armour (-1, 27, D:4) a +0 flail (-1, 28, D:4) a +0 club a +0 scale mail (-5, 30, D:4) a +4 scythe of slicing (-16, 32, D:4) a +0 club a +0 club (2, 34, D:4) a +0 dagger (14, 40, D:4) a +0 dagger (31, 40, D:4) a cursed +0 club 16 stones (8, 42, D:4) a +0 club a +0 leather armour a +1 whip of freezing a +0 robe (7, 43, D:4) a +0 animal skin Level 5 of the Dungeon (0, 0, D:5) a +0 flail (6, 2, D:5) a +0 falchion a +0 leather armour (-3, 9, D:5) a +0 flail (-20, 10, D:5) 9 stones (12, 15, D:5) a +2 pair of gloves (13, 16, D:5) a +0 dagger (0, 24, D:5) a +0 falchion (4, 29, D:5) 10 stones (2, 35, D:5) a +0 falchion (7, 38, D:5) a cursed +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 blowgun (-2, 4, D:6) a meat ration (21, 6, D:6) a +0 club (-13, 7, D:6) a +0 cloak (-10, 10, D:6) a scroll of magic mapping (-26, 11, D:6) 23 stones (18, 13, D:6) a +0 helmet (-12, 14, D:6) a +0 falchion (-14, 16, D:6) a +0 shortbow 10 poisoned arrows (2, 17, D:6) a +0 robe (18, 17, D:6) a beef jerky (-13, 18, D:6) a poisoned arrow (1, 21, D:6) a +0 plate armour (22, 22, D:6) a +0 dagger (12, 24, D:6) a +0 giant club (-26, 29, D:6) a +0 club (2, 30, D:6) a +0 giant spiked club (2, 31, D:6) 31 arrows (-1, 38, D:6) a cursed -3 hand axe (-15, 43, D:6) a +0 hunting sling 20 stones (-15, 44, D:6) a +0 hunting sling 17 stones (-16, 50, D:6) a +0 dagger Level 7 of the Dungeon (2, 0, D:7) 21 stones (-54, 2, D:7) a +1 falchion of holy wrath a +0 plate armour (-53, 2, D:7) a +0 dagger (-52, 6, D:7) a +0 club a +0 leather armour (-52, 8, D:7) a +0 flail (-50, 8, D:7) a +0 animal skin (-52, 9, D:7) a +0 club (-34, 13, D:7) a +2 antimagic trident (-35, 14, D:7) a +0 spear a +0 robe a +0 dagger (-37, 15, D:7) a +0 spear (-36, 15, D:7) a +0 whip (-2, 15, D:7) a potion of lignification (-38, 16, D:7) a +0 mace (-37, 18, D:7) 22 stones (-62, 22, D:7) 16 stones (-56, 24, D:7) 18 bolts of penetration (-26, 30, D:7) a +0 ring mail (-25, 30, D:7) a +0 robe (-25, 31, D:7) a +0 short sword a +0 plate armour (-24, 31, D:7) a +0 mace (-25, 32, D:7) a +0 dagger a +0 robe (-59, 36, D:7) a potion of poison 3 potions of confusion (-39, 39, D:7) the -2 robe "String" {Str-4 Dex+5} It affects your strength (-4). It affects your dexterity (+5). a +1 robe of positive energy a +0 cloak a +0 robe (-31, 50, D:7) a +0 club (-4, 51, D:7) a meat ration (-25, 52, D:7) a cursed -3 dagger (-52, 53, D:7) a +0 short sword Level 8 of the Dungeon (22, 5, D:8) 19 arrows (-5, 7, D:8) a +0 dagger (-4, 7, D:8) a +0 club (36, 12, D:8) 24 bolts (12, 17, D:8) the +9 claymore of Mnicaot {flame, -Tele Dex+4} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). It prevents most forms of teleportation. (15, 19, D:8) a +0 trident a +0 scale mail a +2 shield (17, 19, D:8) a +0 long sword a +0 scale mail a +0 shield a +0 long sword a +0 chain mail a +2 large shield a meat ration (13, 21, D:8) a +0 shield (19, 23, D:8) a +0 whip a +0 short sword a +0 plate armour a +0 hand axe (19, 24, D:8) a +0 dagger a +0 robe (20, 25, D:8) 23 arrows (28, 25, D:8) a beef jerky (30, 28, D:8) 31 bolts (2, 30, D:8) a +0 robe of positive energy a -3 dagger a +0 robe (4, 30, D:8) a cursed -3 halberd a +0 robe (25, 31, D:8) a +0 club (21, 34, D:8) a +0 shortbow 6 arrows of dispersal (28, 34, D:8) a +0 club a cursed -1 dagger a +0 robe a cursed -1 club a +0 whip a +0 leather armour (7, 36, D:8) a +0 cutlass (9, 37, D:8) a +0 hand crossbow (15, 37, D:8) a +2 trident a +0 robe (29, 37, D:8) a cursed -1 dagger a cursed +0 robe (13, 38, D:8) a cursed +0 dagger a +0 robe a +0 chain mail (14, 38, D:8) a +0 long sword (15, 38, D:8) a wand of random effects (9) (7, 45, D:8) a +0 club (16, 45, D:8) a +0 dagger (25, 52, D:8) a +0 flail a +0 ring mail a +0 dagger a +0 robe a +0 dagger (25, 53, D:8) a +0 dagger a +0 robe (26, 53, D:8) a +0 flail of protection a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (1, 4, D:9) a +0 quarterstaff (-52, 11, D:9) a meat ration (-18, 12, D:9) 4 stones (-32, 14, D:9) a meat ration (-28, 16, D:9) a +0 leather armour (3, 22, D:9) a +0 quarterstaff (-45, 23, D:9) a -1 spear a +0 animal skin (-31, 29, D:9) a +0 ring mail of poison resistance (-13, 39, D:9) a +0 blowgun (-63, 48, D:9) a +0 dire flail a +0 robe (-62, 48, D:9) a +2 flail of protection a +0 robe (-4, 48, D:9) a +0 plate armour (-63, 49, D:9) a +3 mace a +0 robe (0, 49, D:9) a +0 flail (-34, 50, D:9) a +2 short sword of speed a +0 blowgun (-20, 57, D:9) a +0 trident (-53, 59, D:9) a sack of spiders (-70, 64, D:9) a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe (1, 3, D:10) 2 stones (-58, 11, D:10) a +0 short sword (-24, 16, D:10) a +0 plate armour (-30, 17, D:10) a +0 robe (-51, 19, D:10) a +2 robe of fire resistance (-44, 28, D:10) a +0 whip (-40, 30, D:10) 2 scrolls of noise (0, 35, D:10) a +2 dagger (-20, 38, D:10) 12 sling bullets (-31, 40, D:10) a +0 mace (-18, 41, D:10) 16 stones (-16, 45, D:10) 27 bolts (-8, 45, D:10) a +0 dagger (-12, 47, D:10) 2 potions of confusion (-59, 51, D:10) a scroll of noise Level 11 of the Dungeon [Shop] Troocwoff's Armour Shoppe the +7 chain mail of Mnienin {+Rage +Inv rElec SInv} (954 gold) It insulates you from electricity. It enhances your eyesight. It lets you turn invisible. It lets you go berserk. the +0 pair of gloves "Fraomaro" {Str+1} (190 gold) It affects your strength (+1). a +0 pair of boots (63 gold) a cursed +0 cloak (21 gold) a +0 scale mail (56 gold) a +0 leather armour (28 gold) a +0 pair of gloves (63 gold) a +1 cloak (161 gold) a +2 helmet of see invisible (301 gold) a cursed -1 plate armour (210 gold) [Shop] Ophat's Magic Scroll Emporium a scroll of amnesia (49 gold) a scroll of silence (105 gold) a scroll of immolation (49 gold) a scroll of random uselessness (14 gold) a scroll of remove curse (42 gold) (1, 1, D:11) a +0 halberd (1, 2, D:11) 24 sling bullets (42, 3, D:11) a +0 flail a +0 chain mail (52, 6, D:11) a +0 giant spiked club (5, 9, D:11) an uncursed ring of stealth (39, 11, D:11) a polar bear corpse (skeletalised by now) (34, 13, D:11) a +0 helmet (35, 13, D:11) a hound corpse (skeletalised by now) (26, 14, D:11) a crocodile corpse (skeletalised by now) (22, 15, D:11) a rotting giant gecko corpse (25, 15, D:11) a crocodile corpse (skeletalised by now) (40, 16, D:11) a +0 giant club (49, 16, D:11) a +0 giant club (20, 17, D:11) a rotting porcupine corpse (47, 17, D:11) a +0 club (3, 19, D:11) a +2 ring of evasion (7, 20, D:11) an adder corpse (skeletalised by now) (26, 21, D:11) a rat skeleton (25, 22, D:11) an adder skeleton a yak corpse (skeletalised by now) (25, 23, D:11) a porcupine skeleton (6, 24, D:11) a +0 cutlass (26, 24, D:11) a potion of berserk rage (33, 24, D:11) a +0 flail (10, 25, D:11) a +0 short sword a +0 dagger an orc corpse (skeletalised by now) (-1, 26, D:11) a +0 short sword a +0 plate armour (10, 26, D:11) a +0 flail a +0 chain mail (17, 26, D:11) a +0 cloak (23, 28, D:11) a +0 leather armour (-1, 29, D:11) 2 potions of poison (9, 31, D:11) a +0 ring mail (10, 31, D:11) a +0 mace a +0 plate armour an orc corpse (rotten by now) (31, 33, D:11) a +2 hat (19, 34, D:11) a killer bee corpse (rotten by now) (20, 34, D:11) a jackal corpse (rotten by now) (19, 35, D:11) a killer bee corpse (rotten by now) (54, 39, D:11) a +0 dagger a +0 leather armour (1, 43, D:11) 26 arrows Level 12 of the Dungeon (0, 0, D:12) a +0 mace (-17, 9, D:12) a +0 morningstar