tadhg Level 1 of the Dungeon (3, -15, D:1) a +0 club (8, 17, D:1) 5 stones (12, 1, D:1) a +0 whip (40, -5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 flail (1, 0, D:2) a +0 heavy spear (2, -23, D:2) a +0 sling (4, -2, D:2) a +0 club (5, -12, D:2) 5 stones (8, -38, D:2) a +0 ring mail (18, -31, D:2) 5 stones (26, -14, D:2) a +0 rapier (40, -19, D:2) a +0 club (42, -18, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (10, -62, D:3) a +0 halberd (12, -62, D:3) a +0 spear (13, -62, D:3) a +0 club (16, -2, D:3) a +0 long sword (27, -32, D:3) a +0 morningstar (29, -50, D:3) a +0 leather armour (32, -20, D:3) a +0 whip a +0 dagger a +0 robe (35, -20, D:3) a +0 hand axe a +0 leather armour (35, -9, D:3) a +0 club (42, -47, D:3) 5 large rocks (42, -43, D:3) a stone (43, -45, D:3) 3 large rocks (44, -43, D:3) a stone (45, -46, D:3) 3 large rocks (45, -28, D:3) a +0 rapier (46, -44, D:3) a stone (47, -47, D:3) a stone (47, -32, D:3) a +0 plate armour (54, -20, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 robe (2, -3, D:4) a +0 flail (4, 1, D:4) a +0 falchion (9, -12, D:4) 8 gold pieces (11, 20, D:4) a +0 robe a +0 dagger a +0 ring mail a +0 club (11, 24, D:4) a +0 chain mail a +0 hand axe (39, 24, D:4) a +0 giant spiked club (39, 34, D:4) a +0 club (46, -1, D:4) a +0 whip (53, 18, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 sling (3, 18, D:5) a +0 leather armour a +0 war axe (3, 19, D:5) a +1 trident of distortion (3, 20, D:5) a +0 ring mail a +0 club (3, 21, D:5) a +0 morningstar (4, 17, D:5) a +0 leather armour a +0 falchion (4, 22, D:5) a +0 dagger a +0 robe (5, 16, D:5) a +2 flail of draining a +1 flail of protection a +0 short sword (7, 13, D:5) 9 stones a +0 hand axe (7, 14, D:5) a +0 leather armour 3 boomerangs a +0 flail a +0 short sword (8, 25, D:5) a +0 robe (13, 11, D:5) a +0 whip (14, 27, D:5) 4 stones (38, 35, D:5) a +0 short sword a +0 robe (41, 34, D:5) a +0 scythe a +0 robe (45, 11, D:5) a +0 whip (51, 2, D:5) a +0 giant spiked club (60, 29, D:5) a +0 club (63, 30, D:5) a +1 spectral quarterstaff Level 6 of the Dungeon [Shop] Jiblucax's General Store a +0 great mace (84 gold) a scroll of identify (26 gold) a scroll of blinking (97 gold) a potion of mutation (104 gold) a scroll of vulnerability (52 gold) a potion of haste (130 gold) a scroll of identify (26 gold) the +1 sling "Jellybane" {drain, *Corrode Dex+8 SInv} (391 gold) Dex: It affects your dexterity (+8). SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. a book of Scorching (390 gold) (0, 0, D:6) a +0 dagger (0, 11, D:6) a +0 dagger a +0 robe (1, 11, D:6) a +0 short sword a +0 ring mail (2, 11, D:6) a +0 mace a +0 chain mail (3, 2, D:6) a +0 flail (3, 5, D:6) a +0 whip a +0 robe a +0 war axe a +0 chain mail (8, 13, D:6) a +0 trident a +0 short sword a +0 leather armour (18, -12, D:6) a +0 leather armour (19, -5, D:6) 3 stones (28, -8, D:6) a +0 dagger a +0 robe (28, 26, D:6) a +0 robe (33, -4, D:6) a +0 short sword (39, 0, D:6) a +0 whip a +0 ring mail (40, -7, D:6) a +0 whip (41, -7, D:6) a +0 flail a stone (41, -6, D:6) a +0 spear a +0 robe a +0 halberd a +0 halberd (48, 26, D:6) a +0 short sword (50, 27, D:6) a +0 pair of boots Level 7 of the Dungeon [Shop] Quruwkum's Armour Boutique a +0 chain mail (67 gold) the +0 leather armour "Himaec" {rElec rN+ Regen+ Dex-3} (208 gold) Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. a +0 scale mail (60 gold) a +0 scale mail (60 gold) the +0 leather armour of the Hurling Gods {-Cast Harm Will++ SInv} (303 gold) SInv: It lets you see invisible. -Cast: It prevents spellcasting. Harm: It increases damage dealt and taken. Will: It greatly increases your willpower. a +0 scale mail (60 gold) a +2 leather armour of cold resistance (285 gold) a +0 robe (10 gold) a +0 leather armour (30 gold) a +0 pair of gloves (67 gold) [Shop] Otziluh's Book Boutique a book of Cantrips (132 gold) a book of Cantrips (132 gold) a book of Decay (330 gold) an Inescapable Atlas (352 gold) a Trismegistus Codex (286 gold) a book of Iron (396 gold) a Young Poisoner's Handbook (220 gold) a book of Annihilations (660 gold) Kaepops's Papyrus of Evolution (330 gold) Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Ice Form Ice/Transmutation 4 c - Yara's Violent Unravelling Hexes/Transmutation 5 [Shop] Guamy's Distillery 2 potions of curing (60 gold) a potion of berserk rage (50 gold) a potion of degeneration (10 gold) a potion of lignification (30 gold) 2 potions of brilliance (80 gold) a potion of berserk rage (50 gold) a potion of lignification (30 gold) a potion of haste (100 gold) a potion of magic (80 gold) a potion of flight (30 gold) a potion of degeneration (10 gold) (0, 0, D:7) a +5 mace a +0 robe (6, -19, D:7) 5 stones (8, 1, D:7) a +0 mace a +0 robe (9, 1, D:7) a +0 halberd a +0 robe a +3 long sword a +2 robe of willpower (20, -2, D:7) a +5 long sword a +0 robe (26, -22, D:7) a Young Poisoner's Handbook a potion of curing 22 gold pieces a +0 buckler (26, -20, D:7) the scarf "Opem" {harm, rN+ Will+ rCorr Int-5} (still there?) Int: It affects your intelligence (-5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a scroll of poison (still there?) (28, -21, D:7) a +0 scimitar (still there?) a staff of poison (still there?) a +2 helmet of intelligence (still there?) (30, -28, D:7) a +0 long sword (30, 13, D:7) a +0 hand axe (31, 13, D:7) a +0 hand axe 2 boomerangs a +0 leather armour (32, 15, D:7) a +0 hand axe (33, -10, D:7) a +0 hand axe an orc corpse (34, -9, D:7) a +5 heavy trident 4 poisoned darts a +0 chain mail (34, 14, D:7) a +0 robe (41, -16, D:7) a +0 hand axe a +0 ring mail a +0 shortbow a centaur skeleton the Ecumenical Temple