tadhg Level 1 of the Dungeon (0, 0, D:1) a +0 whip (0, 3, D:1) a +0 club (3, 9, D:1) a +0 club (6, -22, D:1) a +0 club (6, -13, D:1) 3 stones (10, 22, D:1) a +0 club (15, -9, D:1) a +0 whip a stone (20, -32, D:1) a +2 dagger of speed a stone (27, 20, D:1) a +0 ring mail (28, -14, D:1) a +0 dagger (32, -3, D:1) a +0 rapier (36, -8, D:1) 5 poisoned darts (37, -32, D:1) 3 stones (46, -29, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (23, 1, D:2) a +0 hand axe (24, -46, D:2) 8 stones (38, -34, D:2) a +0 scale mail (44, -43, D:2) the +2 mace "Hofeeg" {elec, *Noise rElec Dex+8 Stlth-} Dex+8: It affects your dexterity (+8). rElec: It insulates you from electricity. *Noise: It may make a loud noise when swung. Stlth-: It makes you less stealthy. Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (4, -5, D:3) a +0 club (11, 4, D:3) a +0 short sword (12, -2, D:3) a +0 sling a +0 club (20, -37, D:3) a +0 mace a +0 chain mail (21, -33, D:3) a +0 ring mail (30, 1, D:3) a +0 club (44, 10, D:3) a +2 trident of freezing (48, -3, D:3) a +1 heavy spear (60, -12, D:3) a +0 plate armour Level 4 of the Dungeon (0, 0, D:4) a +0 robe (4, 8, D:4) a +0 club (5, 57, D:4) a +0 mace (7, 14, D:4) a +0 dagger (8, 12, D:4) a +0 falchion (11, 35, D:4) a +0 giant club (11, 45, D:4) a +0 dagger (12, 25, D:4) a +0 falchion (17, 19, D:4) a +0 dagger (33, 15, D:4) a +0 war axe a +0 short sword (34, 14, D:4) a +0 dagger a +0 robe a +0 mace a +0 leather armour (44, 4, D:4) a +0 dagger a +0 robe (44, 50, D:4) 2 stones a +0 dagger (45, 5, D:4) a +0 whip a +0 mace (46, 4, D:4) a +0 mace (58, 19, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 whip (1, 13, D:5) a +0 rapier (19, -13, D:5) a +0 spear (20, -4, D:5) a +0 dagger (22, 17, D:5) a +0 hand axe a +0 scale mail a +0 robe a +0 dagger (23, 13, D:5) a +0 whip a +0 club (23, 14, D:5) a +0 club (23, 15, D:5) a +0 hand axe a +0 giant spiked club (23, 16, D:5) a +0 flail (25, 25, D:5) a +0 leather armour a +0 mace (26, 26, D:5) a +0 ring mail a +0 hand axe (27, 26, D:5) a +0 club (27, 27, D:5) a boomerang a +0 club (32, 15, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow (2, 3, D:6) a +2 vampiric trident a +0 robe an orb of guile (14, 53, D:6) a +4 hand axe of freezing a +0 robe (16, 52, D:6) a +0 giant club (19, 13, D:6) a +0 rapier (21, 49, D:6) a +0 falchion (22, 50, D:6) a +0 dagger a +0 robe a +0 flail (22, 51, D:6) a +0 dagger a +0 robe (23, 27, D:6) a +0 robe (24, 42, D:6) a +0 whip of pain a +0 leather armour (26, 39, D:6) a +0 robe (29, 40, D:6) a +0 club (44, 38, D:6) a +0 short sword a +0 leather armour (46, 41, D:6) a +0 club (50, 34, D:6) a +0 ring mail a +0 dagger (57, 13, D:6) a +0 falchion (57, 30, D:6) a +0 whip (58, 28, D:6) a +0 mace a +0 ring mail (58, 55, D:6) the +3 leather armour of Ravioli {^Contam Harm Rampage Dex+4} Dex+4: It affects your dexterity (+4). ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. (61, 51, D:6) a +0 dagger (62, 1, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a ring of flight (16, 5, D:7) a +0 shortbow (17, -20, D:7) a +0 spear (17, 16, D:7) a +0 robe (25, -19, D:7) a +0 halberd (26, -17, D:7) a +1 spear of venom a +0 ring mail (26, -16, D:7) a +0 whip a +0 leather armour (27, -17, D:7) a +0 flail a +0 spear (27, -16, D:7) a +0 club (28, -26, D:7) a +0 rapier (31, 22, D:7) a +0 sling a +0 quarterstaff a +0 ring mail (43, -7, D:7) 3 large rocks (58, -25, D:7) a +0 falchion (59, -26, D:7) a +0 club (60, -27, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 orcbow (11, 31, D:8) a +0 robe (18, 29, D:8) a +0 pair of gloves (19, -20, D:8) a +0 shortbow (28, 13, D:8) a +0 leather armour (37, 2, D:8) a +0 short sword a +0 leather armour (39, 2, D:8) a +0 hand axe a +0 plate armour (40, 3, D:8) a +0 dagger a +0 robe a +0 club a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour a +0 club (1, 0, D:9) a +2 short sword of protection (1, 1, D:9) a +0 dagger (3, -22, D:9) a +0 hand axe a +0 chain mail (9, -4, D:9) a +0 leather armour (11, -15, D:9) a +0 short sword (12, -16, D:9) 4 stones a +0 short sword (12, -15, D:9) a +0 whip (13, -17, D:9) a curare-tipped dart a +0 short sword (16, -8, D:9) a +0 hand axe (17, -6, D:9) a +0 hand axe a +0 hand axe (18, 1, D:9) a +0 ring mail (23, -15, D:9) a +0 dagger a +0 robe (23, -14, D:9) a +0 hand axe a +0 club a +0 ring mail (30, -19, D:9) a +0 robe (33, 3, D:9) a +0 hand axe a +0 chain mail (36, -38, D:9) a +0 club (38, -38, D:9) a +3 short sword of freezing a +0 robe (40, -38, D:9) a +0 club (42, -38, D:9) a +1 mace of protection a +0 robe (43, -37, D:9) a +0 falchion a +0 leather armour (44, -38, D:9) a +0 flail a +0 club a +0 ring mail (46, -39, D:9) a +0 halberd a +0 robe (57, -34, D:9) a +0 club a +0 leather armour (59, -37, D:9) a ring of flight (59, -2, D:9) a +0 leather armour (61, -28, D:9) a +0 halberd a +0 chain mail (61, -27, D:9) a +0 dagger a +0 robe (62, -36, D:9) a +0 kite shield Level 10 of the Dungeon (10, -4, D:10) a +0 dagger (13, -20, D:10) a +0 cloak (24, -1, D:10) a +0 shortbow a +0 short sword (25, 0, D:10) a +2 short sword of protection (25, 3, D:10) 4 poisoned darts a +0 dagger (25, 5, D:10) a +0 short sword (26, 3, D:10) 4 stones a +0 dagger (26, 4, D:10) 4 stones a +0 dagger of electrocution (26, 5, D:10) a +0 dagger a +0 whip (38, 7, D:10) a +0 dagger a +0 scale mail an orc corpse (38, 21, D:10) 9 stones (42, 16, D:10) 4 stones (48, -8, D:10) a +0 orcbow a centaur corpse (50, -15, D:10) 22 gold pieces the Ecumenical Temple