Dungeon Crawl Stone Soup version 0.32.0-21-g8347d05f80 (webtiles) character file. Game seed: 17918340424900638235 55 tadhg the Magician (level 3, -5/19 HPs) Began as a Deep Elf Fire Elementalist on Sept 24, 2024. Slain by Sigmund ... wielding a +1 heavy scythe (21 damage) ... on level 2 of the Dungeon. The game lasted 00:01:33 (895 turns). tadhg the Magician (Deep Elf Fire Elementalist) Turns: 895, Time: 00:01:33 Health: -5/19 AC: 3 Str: 5 XL: 3 Next: 67% Magic: 1/10 EV: 11 Int: 21 God: Gold: 137 SH: 0 Dex: 15 Spells: 7/10 levels left rFire . . . f - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . k - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 137 gold pieces. Inventory: Hand Weapons e - a +0 club f - a +0 short sword (weapon) Armour a - a +0 robe (worn) k - a +0 pair of gloves (worn) Jewellery n - an amulet of guardian spirit Scrolls g - a scroll of summoning {unknown} h - a scroll of acquirement {unknown} i - a scroll of identify {unknown} m - 2 scrolls of revelation {unknown} o - a scroll of vulnerability {unknown} p - a scroll of blinking {unknown} Potions b - a potion of magic c - a potion of haste {unknown} d - 2 potions of might {unknown} j - a potion of curing {unknown} l - 2 potions of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.1 Spellcasting + Level 2.3 Conjurations + Level 4.0 Fire Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 68% 2x1d7 3% 1 b - Scorch Fire 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 12% N/A 16% 3 Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 Sublimation of Blood Necr 4% N/A 19% 2 Flame Wave Conj/Fire 17% 2d7 32% 4 Curse of Agony Necr 4% N/A 97% 5 Rimeblight Ice/Necr 2% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Flames lash Sigmund. Sigmund is moderately wounded. Sigmund's fire resistance burns away. The foxfire hits Sigmund but does no damage. Sigmund is moderately wounded. The foxfire hits Sigmund. Sigmund is moderately wounded. Sigmund's eyes start glowing with a red light. Sigmund points at you and mumbles some strange words. The magic dart hits you. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Sigmund. Sigmund is moderately wounded. The foxfire hits Sigmund! Sigmund is burned terribly! Sigmund is severely wounded. The foxfire hits Sigmund but does no damage. Sigmund is severely wounded. Sigmund closely misses you. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The foxfire hits Sigmund but does no damage. Sigmund is severely wounded. The foxfire hits Sigmund but does no damage. Sigmund is severely wounded. Items here: $ ) [ †. You hit Sigmund. Sigmund is severely wounded. Sigmund hits you with a +1 heavy scythe!! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. #.........# ## #.........# #. #.........# #####. .# #.........###..... ... ###................. ##..#................... ...................##... #...#.§§<........#..## #...@@§§......##.†.### .........###.........### ...##....# ##.##......#† . ##...# #..#..#.#... #....# ##>#......#. ...##.. #.......... .... #.. #..#.....## ..## .... #..#.....## ....#.....## You could see Sigmund (combustible). Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) An orc (D:2) A giant cockroach (D:1) 3 goblins 5 hobgoblins 3 jackals (D:1) 2 kobolds A quokka (D:1) 4 ball pythons 4 bats 3 frilled lizards 3 rats 33 creatures vanquished. Vanquished Creatures (others) 73 foxfires 73 creatures vanquished. Grand Total: 106 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tadhg the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 109 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 217 | D:1 | Learned a level 2 spell: Scorch 661 | D:2 | Reached XP level 3. HP: 19/19 MP: 0/10 886 | D:2 | Noticed Sigmund 895 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_rooms D:2: layout_rooms, uniq_sigmund, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 | 2.3 Spellcasting | 4 | 4.1 Fire Magic | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Melee: Club || 8 Short sword || 1 Cast: Foxfire || 42 Scorch || 18 Armour: Robe || 11 Dodge: Dodged || 20