Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 14543277709008223604 44 tadhg the Conjurer (level 3, -11/19 HPs) Began as a Deep Elf Conjurer on Oct 22, 2024. Mangled by an ogre ... wielding a +0 giant club (30 damage) ... on level 2 of the Dungeon. The game lasted 00:02:49 (1097 turns). tadhg the Conjurer (Deep Elf Conjurer) Turns: 1097, Time: 00:02:49 Health: -11/19 AC: 2 Str: 4 XL: 3 Next: 41% Magic: 7/10 EV: 11 Int: 24 God: Gold: 73 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . k - +2 short sword (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... j - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.64/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons g - a +2 short sword of freezing k - a +2 short sword of venom (weapon) Armour a - a +0 robe (worn) Jewellery d - an amulet of regeneration j - an amulet of magic regeneration (around neck) n - a ring of ice Scrolls c - a scroll of poison {unknown} e - a scroll of enchant armour {unknown} f - a scroll of teleportation {unknown} i - a scroll of identify {unknown} m - a scroll of vulnerability {unknown} Potions b - 2 potions of magic h - a potion of brilliance {unknown} l - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.3 Spellcasting + Level 5.1 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 10% N/A 14% 2 Passwall Erth 5% N/A 28% 3 Swiftness Air 5% N/A 28% 3 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Done exploring. You climb downwards. There is a stone staircase leading up here. The magic dart hits the hobgoblin but does no damage. The hobgoblin shouts! An endoplasm comes into view. The magic dart hits the hobgoblin but does no damage. The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The magic dart hits the hobgoblin. You kill the hobgoblin! The endoplasm jiggles. The magic dart hits the endoplasm. The endoplasm is severely wounded. The magic dart hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. Found a stone staircase leading down. Okay, then. The ogre shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (90% to hit) The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is heavily wounded. The ogre barely misses you. The searing ray hits the ogre. The ogre is severely wounded. The searing ray hits the ogre! The ogre is almost dead. You finish channelling your searing ray. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #......#.# ..# ##..##.#.# ..# #.....#.###.# #.#.........# #...........# #...##.###..####### #...<.............. #..###.####.####### ##.........@O..# #..<###.####.#.# #######.#....#.# ..........##.#.# #######.####.#.# #......#.# #######.#.# #.......#.# #.#####.#.# You could see an ogre. Vanquished Creatures An adder (D:2) A dart slug (D:2) 2 ball pythons (D:1) 4 endoplasms 4 giant cockroaches A goblin (D:1) 2 hobgoblins 6 jackals 2 bats 3 frilled lizards (D:1) 4 kobolds A rat (D:2) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tadhg the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 243 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 279 | D:1 | Learned a level 2 spell: Searing Ray 836 | D:2 | Reached skill level 5 in Conjurations 836 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1017 | D:2 | Noticed an ogre 1097 | D:2 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_basic, minmay_misc_feat_diagonals, minmay_tetromino_l4 D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.3 Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Melee: Short sword || 6 Cast: Magic Dart || 57 Searing Ray || 1 Armour: Robe || 6 Dodge: Dodged || 14