Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 4931596034593630903 40 tadhg the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Oct 25, 2024. Killed by nerve-wracking pain ... invoked by an orc priest (3 damage) ... on level 3 of the Dungeon. The game lasted 00:02:04 (1501 turns). tadhg the Conjurer (Deep Elf Conjurer) Turns: 1501, Time: 00:02:05 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 30% Magic: 4/10 EV: 11 Int: 24 God: Gold: 40 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . k - staff of death rCold . . . (no shield) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 40 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves k - a staff of death (weapon) Wands i - a wand of roots (6) Scrolls e - a scroll of poison {unknown} Potions b - a potion of magic c - a potion of lignification d - a potion of haste f - a potion of attraction {unknown} g - a potion of curing {unknown} h - a potion of might {unknown} j - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.2 Spellcasting + Level 5.1 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 13% N/A 14% 3 Fulminant Prism Conj/Alch 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Cigotuvi's Putrefaction Necr/Air 7% N/A 67% 4 Freezing Cloud Conj/Ice/Air 6% 6-21 78% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History An orc priest comes into view. It is wielding a +0 hand axe. The magic dart hits the orc priest but does no damage. The orc priest shouts! An orc comes into view. It is wielding a +0 dagger. An orc comes into view. It is wielding a +0 hand axe. The magic dart hits the orc priest but does no damage. The orc shouts! x2 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits the orc priest but does no damage. An orc comes into view. It is wielding a +0 short sword. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour (79% to hit) The searing ray misses the orc priest. (Press . to maintain the ray.) The searing ray misses the orc priest. The searing ray hits the orc priest! The orc priest is heavily wounded. The orc barely misses you. The searing ray misses the orc priest. You finish channelling your searing ray. The orc hits you with a +0 dagger. The orc priest looks satisfied for a moment. The orc barely misses you. The orc attacks as it pursues you! The orc hits you with a +0 short sword. The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) The orc attacks as it pursues you! The orc hits you with a +0 hand axe. The orc priest attacks as it pursues you! The orc priest hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! You die... #.....# #>....# #..)..# #.....# #.....# #.....#### #######oo........ ##....#oo..#.####. +.....@......... .. .)##.##.#....#.### .# ......#.######.# #.#### #......## #.# ...... #.##.#..###.####....# # #.##..##.#.......# #.###.##.#.#.....# #.# #........# #.#........#<# You could see an orc priest and 3 orcs. Vanquished Creatures 2 dart slugs An orc (D:3) 3 endoplasms 2 giant cockroaches 2 goblins (D:1) 2 hobgoblins (D:1) 4 jackals (D:2) A quokka (D:2) 5 ball pythons 4 bats (D:1) 3 frilled lizards (D:2) 4 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tadhg the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 217 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 220 | D:1 | Learned a level 2 spell: Searing Ray 909 | D:2 | Reached skill level 5 in Conjurations 909 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1501 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_basic D:2: layout_loops_ring D:3: layout_basic, serial_shops, shop, uniq_ijyb Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.2 Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 54 Searing Ray || 3 Use: Scroll || 2 Armour: Robe || 5 Dodge: Dodged || 5