Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 5690393004004397733 47 tadhg the Conjurer (level 3, 0/28 HPs) Began as a Deep Elf Conjurer on Oct 29, 2024. Succumbed to an orc wizard's poison ... on level 3 of the Dungeon. The game lasted 00:02:28 (1684 turns). tadhg the Conjurer (Deep Elf Conjurer) Turns: 1684, Time: 00:02:29 Health: 0/28 AC: 3 Str: 4 XL: 3 Next: 48% Magic: 4/10 EV: 11 Int: 24 God: Gold: 63 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . f - +2 dagger (venom) rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . d - +0 pair of boots Will ..... (no amulet) Stlth k - ring of protection from cold HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: berserking, lethally poisoned (0 -> -19), very quick A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons f - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) d - a +0 pair of boots (worn) Jewellery k - a ring of protection from cold (left hand) Scrolls e - a scroll of identify {unknown} g - a scroll of amnesia {unknown} j - a scroll of blinking {unknown} m - a scroll of fog {unknown} Potions b - a potion of magic h - a potion of enlightenment {unknown} i - a potion of resistance {unknown} l - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.3 Spellcasting + Level 5.1 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 10% 2d7 14% 2 Fulminant Prism Conj/Alch 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Animate Dead Necr 5% N/A 67% 4 Borgnjor's Vile Clutch Necr/Erth 2% N/A 95% 5 Death Channel Necr 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Elyvilon Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray misses the orc. The searing ray hits something! The searing ray misses the orc. The searing ray hits the orc. The orc is almost dead. The searing ray hits the orc. The orc is almost dead. You finish channelling your searing ray. The orc closely misses you. You hear some strange, mumbled words. You are confused. You're too confused to cast spells. You bump into the rock wall. The orc closely misses you. You bump into the rock wall. The orc hits you with a +0 whip. Something barely misses you. You bump into the rock wall. The orc hits you but does no damage. The orc hits you with a +0 club. Something hits you. You are poisoned. An orc comes into view. It is wielding a +0 dagger. You're too confused to move! You feel very sick. The orc barely misses you. The orc hits you but does no damage. Something hits you. You are lethally poisoned! An orc comes into view. It is wielding a +0 whip. The orc shouts! You hit the orc. You kill the orc! * * * LOW HITPOINT WARNING * * * You feel very sick. You hear a shout! The orc misses you. Something hits you. * * * LOW HITPOINT WARNING * * * You are more poisoned. Okay, then. Unknown command. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel less confused. You die... #.# ## #.# #. #.# #. #.# ##. #.# #.. # #.# ##.# ..#.#.#{#############... .oo...)@..>.......##.... #.#.#.#o##.#####.##..... # #.##.# #......_. #.##.# ####..... #.##.# ##.... ...... ##... ...... ##.# ...... .# ..... .# You could see 3 orcs. Vanquished Creatures 2 adders 2 ribbon worms (D:2) 2 orcs (D:3) 2 ball pythons 3 endoplasms 3 goblins (D:1) A hobgoblin (D:1) 2 quokkas 2 bats (D:1) 3 frilled lizards (D:1) 2 kobolds (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tadhg the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 292 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 411 | D:1 | Learned a level 2 spell: Searing Ray 1046 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1121 | D:2 | Reached skill level 5 in Conjurations 1620 | D:3 | Found a white marble altar of Elyvilon. 1684 | D:3 | Succumbed to an orc wizard's poison Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_loops_ring D:2: layout_loops_corners D:3: layout_basic, lemuel_round_altar, dilly_ecumenical_altar_fadedgnrine Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.3 Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Melee: Dagger || 4 Cast: Magic Dart || 41 Searing Ray || 5 Use: Potion || 1 Armour: Robe || 9 Dodge: Dodged || 9