Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 16157683326464025191 0 tadhg the Ducker (level 1, -3/16 HPs) Began as a Merfolk Gladiator on Mar 5, 2025. Slain by a gnoll ... wielding a +0 flail (9 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (20 turns). tadhg the Ducker (Merfolk Gladiator) Turns: 20, Time: 00:00:29 Health: -3/16 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.1 Fighting + Level 3.6 Long Blades - Level 2.0 Throwing + Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, tadhg the Merfolk Gladiator. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Setting a skill training target for Long Blades at 14.0. You open the door. There is an open door here. Your legs become a tail as you enter the water. A gnoll comes into view. It is wielding a +0 flail. A gnoll is nearby! You slash the gnoll! The gnoll is severely wounded. The gnoll closely misses you. You hit the gnoll. The gnoll is severely wounded. The gnoll barely misses you. x2 You closely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail. You closely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail. You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... #.# ##.# ### # ..# ...# #.#####.####... #.#.......... #....##....# #g.......# ♣# #.@......#####.♣♣ #.....##~#~♣#.♣.♣## #.....#♣♣.......... ##..#.# #.......... #....# ♣..##'####. ....#.# ♣..#.....# ###..#.#♣...#..<..# ##.#.♣.♣..#.....# #...♣♣...#.....# You could see a gnoll. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tadhg the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 20 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_basic, minmay_tromino_v2 Action || total ---------------------------++------- Melee: Long sword || 5 Armour: Leather armour || 3 Dodge: Dodged || 3