taffy Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, 32, D:1) a +0 robe (7, 10, D:1) 21 stones (19, 6, D:1) a stone (19, 33, D:1) a cursed +0 buckler (19, 43, D:1) a +0 dagger (20, 23, D:1) a +0 mace (22, 4, D:1) 2 stones (23, 5, D:1) a +0 short sword (30, 8, D:1) a +0 club (39, 10, D:1) a +0 club (46, -10, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -45, D:2) 15 arrows (1, -3, D:2) 4 stones (2, -5, D:2) a stone 7 tomahawks (3, -44, D:2) a +0 ring mail (8, -32, D:2) a +0 club (9, -32, D:2) a stone (9, -30, D:2) a +0 dagger a +0 hunting sling 14 stones (9, -28, D:2) a +0 short sword 4 stones (10, -10, D:2) a +0 club (24, -52, D:2) a +0 ring mail (26, -47, D:2) 2 stones (30, -7, D:2) a +0 club a +0 flail (36, -55, D:2) a +0 club (44, -10, D:2) a cursed -2 club (54, -41, D:2) a +0 blowgun Level 3 of the Dungeon (0, 0, D:3) 14 arrows (0, 2, D:3) 12 stones (1, -5, D:3) a +0 robe (7, -9, D:3) a +0 dagger (23, 0, D:3) a +0 hand axe a +0 flail (23, 3, D:3) a tomahawk (23, 4, D:3) a tomahawk (23, 5, D:3) a tomahawk (23, 6, D:3) 2 tomahawks (24, 6, D:3) a +0 falchion a +0 leather armour a +0 dagger (25, -12, D:3) a +0 falchion (32, -18, D:3) a +0 club (35, -14, D:3) a +0 dagger a +0 animal skin (38, -11, D:3) 14 stones (42, 4, D:3) 17 stones (44, 6, D:3) a +0 buckler (48, 8, D:3) a +0 club (58, -6, D:3) a +0 spear (unseen) (64, 31, D:3) a +0 whip Level 4 of the Dungeon [Shop] Vopn's Weapon Emporium a +0 hand axe (30 gold) a +0 spear (30 gold) a +0 long sword (35 gold) 4 tomahawks (20 gold) a +0 trident (35 gold) the +12 rapier "Gichaiz" {pain, +Fly rC+ Int+2} (903 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+2). It protects you from cold. It lets you fly. the +6 rapier "Myutow" {freeze, +Rage rPois rN++ Str-5} (519 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-5). It protects you from poison. It greatly protects you from negative energy. It lets you go berserk. a +0 dagger of flaming (56 gold) a +0 glaive (65 gold) the +9 trident "Foaz" {pain, rElec rN+ MR+} (775 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (0, 0, D:4) a +0 spear (0, 1, D:4) a cursed +0 club (1, 20, D:4) a +0 naga barding (3, -15, D:4) a +0 leather armour (11, 17, D:4) a +0 spear (15, 17, D:4) 19 stones (16, 19, D:4) a +0 morningstar (17, -1, D:4) 31 sling bullets (19, 23, D:4) a +0 long sword (24, 15, D:4) a +0 dagger (35, 24, D:4) 19 stones (36, 10, D:4) 27 arrows (42, 10, D:4) 17 arrows (44, -6, D:4) 17 bolts (44, -2, D:4) a +0 rapier (47, 3, D:4) 21 stones Level 5 of the Dungeon (0, 0, D:5) 12 stones (1, 4, D:5) a +0 long sword (6, 14, D:5) a +0 war axe (14, 30, D:5) a +0 ring mail (20, 14, D:5) a +0 dagger (30, 12, D:5) 15 bolts (31, 40, D:5) a worker ant corpse (32, 17, D:5) a cursed -3 flail (34, 10, D:5) a +0 dagger a cursed +0 robe (34, 11, D:5) a +0 short sword a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a leopard gecko corpse (skeletalised by now) (34, 12, D:5) a +0 dagger a +0 robe (50, 27, D:5) 15 sling bullets (50, 42, D:5) 8 arrows (55, 18, D:5) a +0 club (58, 27, D:5) a +0 robe a +0 dagger a cursed -2 hand axe a +0 ring mail a +0 club an orc skeleton an orc skeleton (58, 28, D:5) a +0 robe a +0 dagger (59, 2, D:5) 16 stones (59, 19, D:5) 13 sling bullets (61, 41, D:5) 21 arrows (62, 12, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) 13 gold pieces (2, 1, D:6) 14 gold pieces the Ecumenical Temple