taheo Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -1, D:1) a +0 leather armour (8, -9, D:1) a +0 club (8, -8, D:1) a +0 dagger (10, -3, D:1) 16 sling bullets (19, 9, D:1) a +0 club (24, -32, D:1) a +0 whip (35, -12, D:1) a +0 whip (37, 11, D:1) a +0 club (38, -15, D:1) a +0 dagger (39, -2, D:1) a +0 dagger (39, 11, D:1) a cursed +0 club (46, -35, D:1) a +0 robe (47, 14, D:1) a +0 dagger of flaming (50, 13, D:1) a +0 spear (51, -14, D:1) a +0 spear (54, -20, D:1) a +0 club (55, -24, D:1) a +0 robe (60, -4, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (12, -6, D:2) 19 sling bullets (19, 9, D:2) a +0 club (24, 9, D:2) a +0 club (27, 17, D:2) a +1 dagger of venom (34, -5, D:2) a +0 ring mail (35, -6, D:2) a +0 halberd (40, -5, D:2) a +0 chain mail (40, 17, D:2) a +0 club (45, 6, D:2) a cursed +0 ring mail (47, -11, D:2) a +0 long sword (47, 13, D:2) 7 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (2, -26, D:3) a +0 dagger (9, -2, D:3) a +4 quarterstaff of chaos (10, -33, D:3) a +0 chain mail (13, -1, D:3) a +0 mace (15, -29, D:3) a +0 mace (19, -42, D:3) a +0 dagger (19, -41, D:3) a +0 chain mail a +0 short sword (19, -40, D:3) a +0 scale mail a +0 mace (22, -20, D:3) a cursed +0 scale mail (30, -36, D:3) 21 sling bullets (34, -26, D:3) a +2 ring mail of cold resistance (35, -36, D:3) 20 arrows (43, -36, D:3) a +0 whip a +0 club (44, -36, D:3) a +0 short sword a +0 ring mail (47, -43, D:3) a +0 large shield (47, -25, D:3) 11 arrows (57, -37, D:3) a +0 club Level 4 of the Dungeon [Shop] Ciw Lub's General Store 2 potions of ambrosia (192 gold) a +0 dire flail (48 gold) a meat ration (60 gold) a +0 long sword (42 gold) a wand of flame (21/48) (138 gold) a scroll of identify (24 gold) 33 stones (39 gold) a scroll of recharging (114 gold) a plain deck of changes (168 gold) (2, -25, D:4) a +0 scale mail (14, 6, D:4) a +0 giant club (32, 15, D:4) an uncursed ring of wizardry (34, 12, D:4) a +0 robe a +0 dagger (34, 13, D:4) a +0 club a +0 ring mail a +0 club a +0 scale mail (41, -15, D:4) a +0 battleaxe (44, -23, D:4) a +0 buckler Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (1, 2, D:5) 21 sling bullets (4, 17, D:5) 29 sling bullets (8, 10, D:5) a +0 ring mail a +0 flail (8, 12, D:5) 18 arrows a +0 shortbow (9, 10, D:5) 2 arrows (9, 11, D:5) a +0 robe a +0 dagger (11, 7, D:5) an arrow (14, 40, D:5) a +0 leather armour (19, 22, D:5) a +0 dagger a cursed +0 robe a +0 club a +0 leather armour (19, 23, D:5) a +0 scale mail a +0 dagger (22, 3, D:5) a +0 long sword a cursed +0 plate armour (24, 37, D:5) 14 arrows (30, 3, D:5) a +0 short sword a +0 leather armour (34, 8, D:5) a +0 flail a +0 ring mail Level 6 of the Dungeon [Shop] Pakellas's Prime Provisions a wand of flame (15/48) (255 gold) a wand of slowing (15/48) (381 gold) a wand of confusion (15/48) (381 gold) (0, 0, D:6) a cursed -3 rapier a cursed +0 leather armour (2, 23, D:6) a +0 animal skin (2, 24, D:6) a cursed +0 animal skin (2, 28, D:6) a +0 scale mail (4, 23, D:6) a +0 animal skin (6, 25, D:6) a cursed +0 animal skin (7, 38, D:6) a cursed -2 greatsling (7, 43, D:6) a +0 battleaxe (13, 23, D:6) a +0 leather armour (15, 47, D:6) a +0 dagger a +0 robe (24, 44, D:6) a +0 chain mail (26, 8, D:6) a -5 ring of slaying (29, 12, D:6) a +0 chain mail (35, 34, D:6) a +0 vampiric long sword (36, 3, D:6) 17 arrows a +0 robe a +0 shortbow (36, 5, D:6) 2 arrows (36, 7, D:6) an arrow (40, 46, D:6) a +0 dagger a +0 robe (43, 46, D:6) a +0 robe a +0 dagger (47, 50, D:6) a +0 rapier (48, 1, D:6) 19 poisoned needles (52, 57, D:6) a +0 plate armour (57, 47, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) 17 sling bullets (24, 11, D:7) 9 arrows (27, 14, D:7) a scroll of amnesia a +0 club (27, 15, D:7) a +0 dagger a +0 robe a +0 club (29, 13, D:7) 2 potions of degeneration an uncursed amulet of harm a +0 dagger a +0 robe (29, 14, D:7) a +1 whip a +0 mace (29, 15, D:7) a +0 dagger a +0 ring mail (40, -4, D:7) a +0 shortbow 18 arrows (52, -1, D:7) a +0 giant club (55, -23, D:7) a +0 falchion (57, -26, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 flail a +0 flail a +0 dagger a +0 robe (2, 3, D:8) a +0 dagger (4, 14, D:8) a +0 club a +0 mace a +0 leather armour a +1 vampiric hand axe (5, 14, D:8) a +0 leather armour a +1 trident of venom (5, 15, D:8) a +1 dagger of venom a +0 leather armour (8, 36, D:8) a +2 pair of boots (18, 23, D:8) a +0 dagger a +0 robe (21, 22, D:8) a +0 giant club (21, 23, D:8) a +2 robe of fire resistance a +2 cloak of magic resistance a +0 animal skin (33, 57, D:8) a +0 ring mail (35, 17, D:8) a +0 short sword (35, 18, D:8) a cursed +0 robe a cursed -1 dagger a +0 dagger a +0 dagger a +0 robe (56, 43, D:8) a +0 giant club (61, 35, D:8) the +5 dagger of Irritation {freeze, Int+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (5, 24, D:9) a +0 chain mail a +0 flail (8, 22, D:9) 23 arrows a cursed -1 shortbow (13, 4, D:9) a +0 buckler a +0 ring mail a +0 trident a +0 spear (13, 22, D:9) a +0 ring mail a +0 dagger (13, 23, D:9) a +0 flail (14, 6, D:9) a +0 giant club (14, 22, D:9) a +0 robe a +0 dagger (16, 8, D:9) a stone (17, 11, D:9) 2 stones (17, 12, D:9) a stone (19, 27, D:9) a scroll of amnesia (20, 24, D:9) 33 arrows a +0 shortbow Level 10 of the Dungeon [Shop] Hiucoyrgh's Weapon Shop a +2 short sword of draining (226 gold) a +0 morningstar (52 gold) a +0 glaive (84 gold) a +0 mace (39 gold) 22 stones (28 gold) a +0 whip (32 gold) the +6 scimitar of Flaming Death {sticky flame, rPois rF++ rC- MR+} (838 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. 20 sling bullets (130 gold) a +0 trident (45 gold) (4, 14, D:10) 27 arrows (5, 22, D:10) a +0 club (9, 15, D:10) 19 arrows (10, -3, D:10) a +2 flail a +0 robe (13, 6, D:10) a +0 robe a +3 mace (15, 4, D:10) a +0 robe a +0 halberd (15, 6, D:10) a +0 robe a cursed +2 great sword (21, -3, D:10) a +0 spear (22, -3, D:10) a +0 whip a +0 ring mail 22 sling bullets a cursed +0 quarterstaff a +0 hunting sling (24, -2, D:10) a +0 flail (24, 7, D:10) a +0 giant club (24, 8, D:10) a +0 giant spiked club (25, 6, D:10) a +0 club (27, 6, D:10) the cursed +2 hunting sling "Muluhav" {venom, rElec rN++ Str+3 Dex-4} It poisons the ammo it fires. It affects your strength (+3). It affects your dexterity (-4). It insulates you from electricity. It greatly protects you from negative energy. It has a curse placed upon it. a +0 leather armour a +4 battleaxe of electrocution (30, 32, D:10) a +0 hand axe (39, -9, D:10) a +0 broad axe (41, -3, D:10) a +0 short sword a +5 short sword a +0 ring mail (42, 0, D:10) a +0 scimitar a cursed +0 chain mail Level 11 of the Dungeon (0, 0, D:11) an uncursed staff of wizardry (2, -1, D:11) a +0 chain mail (19, -5, D:11) 15 arrows a +0 shortbow (21, -5, D:11) an arrow (22, -6, D:11) an arrow (24, -21, D:11) a +0 giant club (24, 10, D:11) a +0 whip a +2 dagger of electrocution (26, -5, D:11) an arrow (30, -13, D:11) a +2 hand axe of chopping a +2 plate armour of cold resistance (33, 5, D:11) a +0 falchion (37, -16, D:11) 18 poisoned needles (37, -14, D:11) a +0 leather armour a +0 morningstar (39, -9, D:11) a +0 giant spiked club (40, -14, D:11) a +0 trident a +0 flail (40, -1, D:11) a book of Battle (41, -14, D:11) a +0 leather armour a +2 chain mail of positive energy a cursed -1 battleaxe a +0 chain mail a +0 hand axe a +1 scimitar of flaming (50, 11, D:11) 13 arrows Level 12 of the Dungeon (0, 0, D:12) 26 arrows a +0 shortbow (3, 1, D:12) an arrow (7, 0, D:12) an arrow (12, 39, D:12) 29 bolts (17, 33, D:12) a +0 ring mail (39, 11, D:12) a poisoned needle a +0 blowgun (40, 9, D:12) 2 poisoned needles a +0 club (40, 10, D:12) 4 poisoned needles a +0 dire flail a +0 giant club a +1 dagger of electrocution a +0 ring mail (40, 11, D:12) a +0 whip a cursed -1 club a +0 giant club (41, 11, D:12) 15 poisoned needles a +0 blowgun (46, 8, D:12) a +0 long sword (55, 23, D:12) an ornate deck of wonders (57, 35, D:12) a +0 shortbow 7 arrows Level 13 of the Dungeon (0, 0, D:13) a +0 falchion (2, -5, D:13) a +0 broad axe (7, -16, D:13) 17 gold pieces (9, -6, D:13) 21 gold pieces (11, -9, D:13) 21 bolts (12, -9, D:13) a stone (12, 12, D:13) a +0 rapier a +0 leather armour (13, -9, D:13) a stone (13, 12, D:13) a +0 club (14, -9, D:13) a stone (15, -10, D:13) a stone (16, -12, D:13) a +1 flail a +0 robe a cursed -2 great sword a +0 robe (16, -11, D:13) a +0 hand axe (unseen) (16, 2, D:13) a +0 falchion a +0 short sword a +0 ring mail (16, 3, D:13) a +0 hand axe a +1 dagger of flaming a +0 robe (16, 4, D:13) an arrow (16, 5, D:13) an arrow (16, 7, D:13) an arrow (16, 9, D:13) a +0 longbow 25 arrows (17, 5, D:13) an arrow (17, 8, D:13) a +0 shortbow 19 arrows (17, 9, D:13) a +0 shortbow 23 arrows (18, -13, D:13) a cursed -1 great sword (unseen) (18, 10, D:13) the Disquisition on Shifting Attacks Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Dazzling Spray Conjuration/Hexes 3 c - Ignite Poison Fire/Transmutation/Poison 3 d - Throw Icicle Conjuration/Ice 4 e - Orb of Destruction Conjuration 7 Trog disapproves of the use of such an item. (45, -16, D:13) a cursed -3 rapier (45, -10, D:13) a +0 pair of gloves the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 15 gold pieces (2, 5, Orc:1) a +0 short sword (unseen) (3, 4, Orc:1) a +0 dagger (3, 10, Orc:1) 8 gold pieces (4, 4, Orc:1) 16 gold pieces (9, 11, Orc:1) 18 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) 18 bolts (1, 3, Lair:1) a +0 rapier (2, 9, Lair:1) 25 arrows (6, 12, Lair:1) a +0 dagger (10, 14, Lair:1) a river rat corpse (skeletalised by now) (10, 15, Lair:1) a river rat corpse (skeletalised by now) (10, 16, Lair:1) a river rat corpse (skeletalised by now) (11, 16, Lair:1) a river rat corpse (skeletalised by now) (14, 13, Lair:1) a +0 quarterstaff (22, 4, Lair:1) 8 poisoned needles (32, 5, Lair:1) a river rat corpse (33, 6, Lair:1) a river rat corpse (43, 8, Lair:1) a +0 chain mail (60, 3, Lair:1) a cursed -3 falchion Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of noise (1, -22, Lair:2) a +0 leather armour (2, -6, Lair:2) a rime drake corpse (5, -20, Lair:2) 12 poisoned needles