taheo Level 1 of the Dungeon (0, 0, D:1) a +0 whip (5, -5, D:1) a +0 whip (8, -6, D:1) a +0 scale mail (23, -4, D:1) a +0 dagger (24, -29, D:1) a +0 scale mail (30, -26, D:1) a +0 club (44, -18, D:1) a +0 short sword (47, -29, D:1) a +0 chain mail Level 2 of the Dungeon (18, 12, D:2) a +0 long sword (21, 17, D:2) a +0 robe (29, 27, D:2) a cursed -2 whip (29, 28, D:2) a +0 short sword (31, 8, D:2) a +2 chain mail of magic resistance (33, 16, D:2) 17 arrows (35, 14, D:2) 18 bolts (36, 17, D:2) a +0 pair of boots (42, 13, D:2) a +0 whip Level 3 of the Dungeon (4, 0, D:3) a +1 falchion of holy wrath a +0 flail a +0 flail a +0 leather armour a +0 hand axe (14, -6, D:3) 2 curare-tipped needles (14, -2, D:3) a curare-tipped needle (14, 1, D:3) a +0 blowgun 5 curare-tipped needles (15, -21, D:3) a +0 leather armour (15, 14, D:3) a cursed -3 club (24, -10, D:3) a +0 short sword (29, -10, D:3) a +0 war axe a +0 leather armour (34, -27, D:3) a +0 antimagic short sword (36, -19, D:3) a +0 dagger (36, -6, D:3) a +0 hand axe (37, -4, D:3) a +0 morningstar a +0 dagger a +0 chain mail a +1 hand axe of chopping (38, -18, D:3) a +0 mace of protection (38, -6, D:3) a +0 short sword (38, -4, D:3) a +0 flail a +0 ring mail (54, -16, D:3) a +0 rapier Level 4 of the Dungeon (0, 0, D:4) a cursed -2 flail a +0 leather armour (1, 0, D:4) a +0 flail a +0 ring mail (2, -2, D:4) a +0 hand axe a +2 leather armour of fire resistance (4, 1, D:4) an uncursed ring of magical power an uncursed ring of magical power an uncursed amulet of harm a scarf of cloud immunity (11, 0, D:4) a +0 scale mail (14, -8, D:4) a +0 whip of electrocution a +0 robe (16, -14, D:4) a +0 leather armour a +0 scale mail a +0 dagger a +0 dagger a +0 hand axe a +3 scale mail (17, 13, D:4) a +0 whip (22, 27, D:4) 24 sling bullets (26, 35, D:4) a +0 hunting sling Level 5 of the Dungeon (5, -20, D:5) a +0 flail a +0 leather armour a tomahawk (6, -20, D:5) a +0 club a tomahawk (7, -20, D:5) a tomahawk (7, -17, D:5) a +0 leather armour (8, -17, D:5) a +0 dagger a +0 robe a +0 leather armour (10, -25, D:5) a +0 flail a +0 leather armour (10, -20, D:5) a +0 dagger (11, -21, D:5) a +0 war axe a +0 leather armour (13, -23, D:5) a +0 spear (15, 11, D:5) a +0 robe (33, 12, D:5) a +0 mace a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (5, -6, D:6) a cursed -1 club (16, -23, D:6) an uncursed amulet of harm (16, -19, D:6) 11 poisoned needles (17, 12, D:6) an uncursed ring of stealth (19, 12, D:6) a +0 war axe (20, -19, D:6) 13 arrows a +0 shortbow (21, 21, D:6) 17 arrows (23, -19, D:6) an arrow (24, -18, D:6) an arrow (25, -19, D:6) an arrow (25, -18, D:6) an arrow (27, -4, D:6) a +0 arbalest (32, 8, D:6) a +0 rapier (36, 2, D:6) a +0 pair of gloves Level 7 of the Dungeon [Shop] Foebbip's Antique Armour Emporium a +4 chain mail (715 gold) a +0 scale mail (108 gold) a +0 ring mail (108 gold) the -1 pair of gloves "Udwucw" {rElec} (364 gold) It insulates you from electricity. the +5 robe of Night {Dark MR+ SInv} (1620 gold) It affects your resistance to hostile enchantments. It lets you see invisible. a +0 buckler (121 gold) the +2 shield of Resistance {rF+ rC+ MR+} (1109 gold) It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. a +2 robe of cold resistance (477 gold) a +0 plate armour (621 gold) a +0 chain mail (121 gold) a +3 chain mail (580 gold) a +0 chain mail (121 gold) a +0 plate armour (621 gold) (0, 0, D:7) an arrow (1, -6, D:7) a cursed -1 shortbow 10 arrows (1, 1, D:7) an arrow (1, 38, D:7) an uncursed ring of stealth a potion of degeneration (5, 28, D:7) a +0 dagger (7, 38, D:7) a +0 ring mail (8, 16, D:7) a +0 quarterstaff (11, 40, D:7) an uncursed amulet of guardian spirit (35, 52, D:7) 30 bolts (38, 28, D:7) a +0 hand axe a +0 dagger a +0 robe a +0 battleaxe a +0 chain mail (45, 20, D:7) a +0 mace (45, 22, D:7) a +0 trident a +0 leather armour (46, 21, D:7) a +0 dagger a +0 leather armour (47, 22, D:7) a +0 cloak Level 8 of the Dungeon (0, 0, D:8) a +0 rapier (1, -1, D:8) 27 sling bullets (11, -26, D:8) an uncursed staff of poison (16, -33, D:8) a +0 robe a cursed +2 battleaxe (16, -29, D:8) a +0 robe a cursed +0 spear (19, -19, D:8) a +0 chain mail (20, 3, D:8) a +1 war axe of electrocution (22, -13, D:8) a +0 spear a +0 robe (23, -13, D:8) a +0 war axe a +0 plate armour (24, -13, D:8) a +0 falchion a +0 robe (25, -13, D:8) a +2 antimagic trident (25, -12, D:8) a +0 leather armour (25, -10, D:8) a +0 chain mail (26, -11, D:8) a +0 dagger (43, -26, D:8) 20 bolts (46, -19, D:8) a +0 rapier (47, -13, D:8) 5 tomahawks (47, -1, D:8) the cursed +0 chain mail of the Solstice {*Contam Int+7 Dex+7} It affects your intelligence (+7). It affects your dexterity (+7). It causes magical contamination when unequipped. It has a curse placed upon it. (48, -18, D:8) an arrow (48, -4, D:8) 20 sling bullets (50, -4, D:8) a +0 great sword (52, -16, D:8) a +0 whip (53, -7, D:8) a cursed +0 club (54, -14, D:8) a +3 shortbow 24 arrows Level 9 of the Dungeon (0, 0, D:9) a +1 short sword of venom (1, 0, D:9) a +0 whip (1, 1, D:9) a +0 dagger (1, 2, D:9) 2 bolts (1, 5, D:9) a +0 animal skin a -1 spear (2, 0, D:9) 23 bolts a +0 hand crossbow (11, 32, D:9) a +0 leather armour a +0 whip (12, 2, D:9) a +0 chain mail (12, 33, D:9) a +0 war axe (13, 34, D:9) a +0 club (24, 6, D:9) a +0 shortbow 34 arrows (25, 8, D:9) an arrow (28, 36, D:9) a +0 shortbow (30, -7, D:9) a +0 hand crossbow (31, 47, D:9) 2 potions of degeneration (32, -7, D:9) 4 curare-tipped needles (37, 7, D:9) a cursed -3 dagger a +0 robe (39, 8, D:9) a +0 giant spiked club (40, 8, D:9) a +2 flail of protection a +0 whip (41, 7, D:9) a +0 dagger a +0 robe (41, 9, D:9) a +0 leather armour (45, -4, D:9) a +0 flail (45, 29, D:9) a +0 flail a +0 ring mail a +0 short sword (45, 30, D:9) a +0 spear (45, 31, D:9) a +0 dagger a +0 robe (46, 30, D:9) a +1 dagger of venom a +0 robe a +0 club (46, 31, D:9) a +0 spear a +0 ring mail (47, 30, D:9) a +0 giant spiked club a cursed +0 whip (48, 30, D:9) a +0 flail (50, 30, D:9) a +0 spear Level 10 of the Dungeon [Shop] Poczovoll's Weapon Shoppe the cursed +0 trident of the Establishment {flame, rElec rN+ Dex-5} (187 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (-5). It insulates you from electricity. It protects you from negative energy. It has a curse placed upon it. 22 stones (37 gold) 21 stones (35 gold) a +0 arbalest (76 gold) a +0 quarterstaff (68 gold) 9 stones (15 gold) a +0 scimitar (68 gold) a +0 battleaxe of chopping (198 gold) a +0 flail (59 gold) a +0 quarterstaff (68 gold) (0, 0, D:10) a +0 mace (4, -13, D:10) 14 arrows a +0 shortbow (4, -10, D:10) a +0 war axe a +0 leather armour (13, -33, D:10) 17 sling bullets (16, -2, D:10) a +0 spear (18, -24, D:10) a +0 leather armour (19, -16, D:10) a +0 short sword (30, -16, D:10) a +0 shortbow 15 arrows (31, -16, D:10) a +0 club a +0 scimitar a +0 chain mail a +0 spear a +0 ring mail (32, -15, D:10) 2 arrows a +0 giant spiked club a +0 giant spiked club (33, -6, D:10) a +0 shortbow 21 arrows (37, -25, D:10) a +0 helmet (37, 1, D:10) a cursed -3 club (38, -26, D:10) a potion of degeneration (38, 1, D:10) a +0 war axe a +0 chain mail a potion of degeneration (39, 3, D:10) a +0 falchion a +0 scale mail (41, -22, D:10) a +0 dagger (41, 4, D:10) a +0 giant club a +0 dire flail Level 11 of the Dungeon (0, 6, D:11) a +0 dagger a +0 robe (0, 7, D:11) a +0 club (1, 7, D:11) a +0 dagger a +0 robe (4, -23, D:11) an arrow (5, -33, D:11) a +0 flail (6, -33, D:11) a +0 war axe a +0 chain mail (6, -23, D:11) an arrow (7, -23, D:11) an arrow a +0 buckler (8, -32, D:11) a cursed -1 short sword (8, 17, D:11) a +0 leather armour (9, -24, D:11) an arrow (9, -8, D:11) 12 arrows (12, -7, D:11) a +2 great sword of holy wrath (13, -25, D:11) an arrow (14, -25, D:11) 2 arrows (14, -16, D:11) an arrow (15, -16, D:11) an arrow (17, -24, D:11) an arrow (17, -22, D:11) a +0 shortbow 12 arrows (18, -22, D:11) a +0 shortbow 5 arrows (20, 14, D:11) a +0 giant club (22, -32, D:11) an arrow (23, -30, D:11) a +0 dagger a cursed -1 giant club a +0 dire flail (24, -32, D:11) a +0 shortbow 14 arrows (24, -30, D:11) a +0 giant club a +0 giant club (24, -29, D:11) a +0 giant club a +0 giant club (25, -24, D:11) a +0 pair of gloves (29, -17, D:11) a +0 short sword (30, -8, D:11) a +2 helmet of intelligence (30, -7, D:11) a lamp of fire (30, -6, D:11) a +2 robe of fire resistance (31, -8, D:11) a lamp of fire (31, -6, D:11) a +0 naga barding of cold resistance (31, 7, D:11) a +0 dire flail a +0 dire flail of holy wrath (32, -8, D:11) the +9 chain mail of Vehumet's Hope {rN+ Int-5 Dex+4} It affects your intelligence (-5). It affects your dexterity (+4). It protects you from negative energy. (32, -7, D:11) the +4 falchion of Contention {flame, rElec rPois Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It insulates you from electricity. It protects you from poison. (32, -6, D:11) a +1 great sword of flaming (32, 9, D:11) a +0 scimitar a +0 chain mail a +0 war axe a +0 plate armour (33, -17, D:11) 15 sling bullets (34, -15, D:11) a +0 falchion (43, 12, D:11) a +0 shortbow 15 arrows (45, -13, D:11) a +0 giant club a +0 giant club (46, -7, D:11) a +0 mace a +0 shortbow 24 arrows (47, -18, D:11) 13 bolts (50, -14, D:11) 2 arrows Level 12 of the Dungeon (0, 0, D:12) a potion of degeneration (1, 26, D:12) an arrow (4, 1, D:12) 10 poisoned needles (5, 18, D:12) a +0 whip (6, 46, D:12) 452 stones (7, 30, D:12) 2 arrows (7, 32, D:12) an arrow (7, 37, D:12) an arrow (7, 38, D:12) 14 arrows a +1 shortbow of velocity (8, 29, D:12) 23 arrows a +0 shortbow (8, 30, D:12) an arrow (8, 31, D:12) 2 arrows (8, 35, D:12) an arrow (8, 39, D:12) an arrow (9, 25, D:12) an arrow (9, 32, D:12) 24 arrows a +0 shortbow (9, 35, D:12) an arrow (10, 30, D:12) a +0 shortbow 3 arrows (10, 35, D:12) an arrow (12, 27, D:12) 2 arrows (12, 31, D:12) an arrow (12, 37, D:12) an arrow (24, 27, D:12) 20 arrows (25, 41, D:12) a +0 club (26, 37, D:12) 22 poisoned needles (30, 33, D:12) a cursed -2 hand axe (30, 35, D:12) a +0 dagger a +0 robe (30, 36, D:12) a +0 short sword (31, 35, D:12) a +0 club a +0 scale mail a +0 whip (32, 14, D:12) a +0 leather armour (53, 29, D:12) 8 tomahawks Level 13 of the Dungeon (0, 0, D:13) an arrow (0, 1, D:13) an arrow (2, 0, D:13) a +0 halberd a +0 chain mail an orc skeleton a tengu skeleton (3, 0, D:13) a +0 long sword a +0 ring mail 2 arrows (4, -2, D:13) an arrow (4, -1, D:13) an arrow (4, 0, D:13) an arrow (5, -1, D:13) a +0 hand axe (6, -21, D:13) a +0 morningstar (7, -21, D:13) a +0 morningstar (7, 3, D:13) a +0 short sword (11, -20, D:13) a +0 mace (11, 5, D:13) a +0 dagger (unseen) (12, -20, D:13) a +0 flail a +0 war axe a +0 plate armour (12, 5, D:13) 3 bolts (still there?) 2 bolts (still there?) an arrow (still there?) (13, 6, D:13) a +0 arbalest (still there?) a bolt (still there?) (14, -20, D:13) a +0 robe a cursed +0 robe a +0 dagger a +0 dagger (14, 4, D:13) a cursed -3 dagger (unseen) (15, -20, D:13) a +0 whip a +0 leather armour a +0 mace (15, -19, D:13) a +0 chain mail a +0 club (15, -15, D:13) a +0 club a +0 robe a +0 dagger (15, -14, D:13) a +0 hand axe a +0 chain mail (15, 6, D:13) an arrow (16, -14, D:13) a +0 robe a +0 dagger (16, 6, D:13) a +0 arbalest (unseen) (16, 9, D:13) an arrow (17, 13, D:13) 5 poisoned needles (22, -6, D:13) a +0 falchion (24, -31, D:13) an arrow (26, -31, D:13) an arrow (28, -31, D:13) an arrow (29, -31, D:13) an arrow (30, -31, D:13) a +0 shortbow 27 arrows (31, -31, D:13) a cursed -1 shortbow a +0 shortbow 32 arrows (39, -21, D:13) an arrow (40, -21, D:13) an arrow (42, -25, D:13) 18 stones (42, -22, D:13) an arrow (46, -21, D:13) a +0 shortbow 19 arrows a centaur corpse (skeletalised by now) (47, -21, D:13) a +2 shortbow of flaming a +0 dagger a +0 robe a +0 shortbow 23 arrows a centaur corpse a centaur corpse (47, -6, D:13) a +0 ring mail (48, -21, D:13) a +0 shortbow 8 arrows a centaur skeleton (49, -21, D:13) a +0 giant club a +0 shortbow 19 arrows (50, -21, D:13) an arrow (51, -12, D:13) 2 arrows (51, -10, D:13) an arrow (51, -8, D:13) a +0 shortbow 12 arrows a water moccasin corpse (52, -12, D:13) a cursed -3 giant club a +0 giant spiked club (57, 2, D:13) a soldier ant corpse the Ecumenical Temple Level 1 of the Lair of Beasts (9, -3, Lair:1) a +0 leather armour (15, 4, Lair:1) 18 arrows (16, 2, Lair:1) a +0 scale mail (27, -5, Lair:1) a +0 scimitar (30, 7, Lair:1) a +0 club