tailblues Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 21, D:1) 3 fruits (8, 28, D:1) a +0 hunting sling (9, -5, D:1) a +0 club (13, -9, D:1) 2 throwing nets (15, 33, D:1) 6 steel javelins (18, -1, D:1) a +0 dagger a stone (18, 1, D:1) a stone (18, 6, D:1) a stone (19, 4, D:1) a stone (23, -8, D:1) a +0 club (32, 19, D:1) 13 stones (33, 28, D:1) a +2 mace of holy wrath (45, 24, D:1) a +0 club (48, 11, D:1) a +0 dagger (66, 23, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 18 stones (6, 2, D:2) 15 bolts (8, -10, D:2) 2 stones (8, -6, D:2) 2 stones (13, 7, D:2) a +0 club (19, 4, D:2) a +0 dagger (20, 11, D:2) a +0 dagger (21, 14, D:2) a stone (22, 14, D:2) a stone (26, 15, D:2) 2 stones (31, 10, D:2) a +0 robe (31, 15, D:2) a +0 chain mail (43, -6, D:2) a +0 leather armour (44, -10, D:2) a +0 dagger (45, -22, D:2) a cursed +0 ring mail (47, -1, D:2) a +0 dagger (55, 11, D:2) 21 poisoned needles (56, 3, D:2) a +0 pair of gloves Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (0, 2, D:3) a +0 leather armour (12, 0, D:3) a +0 club a +0 ring mail (21, 14, D:3) 2 stones (23, -28, D:3) 9 sling bullets (23, 11, D:3) a bread ration (23, 13, D:3) a stone (24, 13, D:3) a stone (25, 12, D:3) a +0 club (27, 13, D:3) 10 stones (33, -19, D:3) a +0 mace of venom (36, -14, D:3) a +0 short sword (44, -39, D:3) 4 fruits (44, -13, D:3) a +0 spear (46, 6, D:3) a +0 mace a +0 hand axe a +0 hand axe (55, -19, D:3) a cursed -3 flail (57, -2, D:3) 8 javelins (60, 14, D:3) a +1 pair of boots Level 4 of the Dungeon (0, 0, D:4) a +0 robe (11, -36, D:4) a bread ration (13, -29, D:4) a +0 leather armour (27, -42, D:4) a bread ration (31, -29, D:4) a +0 halberd (34, -44, D:4) 2 tomahawks (34, -29, D:4) a +0 club (38, -42, D:4) a +2 pair of boots of flying (39, -43, D:4) a +0 chain mail a +0 hand axe (43, -1, D:4) a +0 hand axe a +0 leather armour (44, 4, D:4) a +0 whip (45, -25, D:4) the +11 hunting sling "Luebi" {freeze, Fragile rElec Int-2 Dex+9} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (-2). It affects your dexterity (+9). It insulates you from electricity. It will be destroyed if unequipped. (45, -1, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +0 dagger a +0 leather armour a +0 short sword (4, -13, D:5) a +0 flail (6, -7, D:5) a cursed -3 hand axe (7, -1, D:5) a +0 robe (14, -7, D:5) a +0 short sword a +0 short sword (19, 29, D:5) a +2 large shield (24, 5, D:5) a cursed +0 helmet (27, -21, D:5) 15 stones (27, 0, D:5) a +0 giant club (29, -20, D:5) a +0 shortbow (30, 15, D:5) a +0 leather armour (39, -7, D:5) a bread ration (42, -15, D:5) a cursed +0 ring mail (46, -13, D:5) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 12 poisoned needles