tailblues Level 1 of the Dungeon (0, 0, D:1) 24 stones (6, 21, D:1) a +0 scale mail (8, 19, D:1) a cursed +0 robe (13, 40, D:1) a +0 ring mail (16, 28, D:1) 24 stones (18, 39, D:1) 21 stones (23, -2, D:1) a +0 ring mail (27, 20, D:1) a +0 robe (27, 26, D:1) 11 gold pieces (27, 28, D:1) a ration (38, -8, D:1) 19 bolts (41, 18, D:1) 3 stones Level 2 of the Dungeon (4, -42, D:2) a +0 dagger (8, 3, D:2) 19 arrows (10, 7, D:2) 2 stones (10, 8, D:2) a stone (12, 2, D:2) 16 stones (26, -4, D:2) 19 sling bullets (30, -10, D:2) a +0 whip (38, -40, D:2) a +0 robe (45, -50, D:2) a stone (47, -49, D:2) a stone (50, -48, D:2) a stone (53, 9, D:2) a +0 scale mail (56, 8, D:2) a +0 dagger Level 3 of the Dungeon (4, -29, D:3) a +0 dagger (13, -19, D:3) a +0 hand axe (26, -38, D:3) a +0 chain mail (28, -40, D:3) a +0 club (34, 4, D:3) a +0 club (47, -16, D:3) a +0 scale mail (51, -12, D:3) 24 stones Level 4 of the Dungeon (0, 0, D:4) a +0 whip a +0 ring mail (1, 10, D:4) a +0 falchion a +0 scale mail (3, -7, D:4) a +0 scale mail (4, 33, D:4) a +0 robe (10, 41, D:4) a +0 hand axe (13, 9, D:4) 18 stones (21, 18, D:4) a +0 war axe (26, 30, D:4) 18 stones (27, 3, D:4) a +0 robe (27, 34, D:4) a +0 war axe a +0 leather armour a +0 falchion (27, 35, D:4) a cursed -3 falchion (35, 4, D:4) a +0 club a +0 robe (35, 43, D:4) 21 arrows (36, 2, D:4) a cursed -1 whip (36, 6, D:4) a +0 flail (36, 11, D:4) 2 potions of degeneration (37, 12, D:4) a +0 spear (40, 34, D:4) a +0 club (44, 40, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (15, -23, D:5) a +0 ring mail (17, -16, D:5) a +0 dagger (18, -8, D:5) 21 stones (18, 25, D:5) a cursed -2 chain mail (24, 18, D:5) a tomahawk an arrow (24, 29, D:5) a +0 pair of gloves a +0 hat (25, 17, D:5) a tomahawk (27, 13, D:5) a tomahawk (27, 14, D:5) a tomahawk (27, 15, D:5) a +0 flail (27, 21, D:5) a +0 chain mail a +0 dagger (27, 25, D:5) a book of Minor Magic (27, 29, D:5) 20 stones (28, 21, D:5) a +0 halberd 17 arrows a +0 shortbow (32, 6, D:5) a cursed -3 giant club (36, -7, D:5) a +0 flail (37, -8, D:5) a +0 giant club (38, 24, D:5) a +0 club (39, -4, D:5) 24 stones (54, 5, D:5) a +0 hunting sling (54, 14, D:5) a +0 cloak (57, 13, D:5) a +0 hand axe (58, 13, D:5) a +0 dagger a +0 robe (59, 11, D:5) a +0 robe (59, 12, D:5) a +0 hand axe (59, 13, D:5) a +0 dagger a cursed +0 robe Level 6 of the Dungeon (4, 24, D:6) 20 stones (6, -13, D:6) a +0 falchion (13, 24, D:6) 22 stones (28, -19, D:6) a +0 ring mail (29, 17, D:6) a +0 flail (31, -15, D:6) a +0 naga barding (31, 17, D:6) a +0 mace (35, -5, D:6) 23 bolts (37, -8, D:6) 18 stones (45, 17, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 club (2, 14, D:7) a +0 rapier (21, 21, D:7) 7 stones (35, 26, D:7) a +0 short sword (36, -8, D:7) a cursed -2 blowgun a cursed +0 halberd (41, 20, D:7) a +0 giant club (41, 22, D:7) a cursed -1 dagger (42, 21, D:7) a stone (44, -4, D:7) a +0 spear a +0 robe (46, -15, D:7) an uncursed ring of see invisible (46, 2, D:7) a +0 robe a +0 long sword (47, 15, D:7) a +0 dagger (48, -14, D:7) 8 bolts (50, 8, D:7) a +0 dagger a +0 short sword a +0 halberd a +0 rapier (51, 8, D:7) a +0 robe a +0 robe a +2 morningstar (52, 20, D:7) a +0 ring mail (53, 8, D:7) a +0 whip (53, 11, D:7) a stone (54, 9, D:7) a +0 club (58, -9, D:7) 3 curare-tipped needles Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (0, 5, D:8) a +0 war axe a +0 chain mail (2, 6, D:8) a +0 club a +0 scale mail (5, 10, D:8) a cursed -2 leather armour (5, 13, D:8) a +0 leather armour (5, 38, D:8) 21 bolts (9, -3, D:8) a +0 hand axe a +0 animal skin (12, 18, D:8) a book of Minor Magic (13, 5, D:8) a +2 dagger of distortion a +0 robe (17, 19, D:8) 28 bolts (20, -9, D:8) a +1 halberd a +0 robe (20, -5, D:8) a +0 battleaxe a +0 robe (20, 25, D:8) a +0 giant club (24, -9, D:8) a +0 great sword a +0 robe (25, 46, D:8) a +0 dagger (30, 33, D:8) a +0 robe a +2 mace of protection (32, -7, D:8) a +0 hand axe a +0 whip (36, -1, D:8) a cursed +5 battleaxe of freezing a +0 robe a +4 mace a +0 robe a +0 dagger a +0 chain mail (36, 23, D:8) 14 arrows (37, -11, D:8) a +0 giant club (37, -1, D:8) a +0 dire flail a +0 robe (38, -1, D:8) a +0 battleaxe a +0 robe (40, -7, D:8) 19 bolts (47, -11, D:8) a +0 robe (49, 30, D:8) a +0 chain mail a +0 hand axe a +0 ring mail (49, 31, D:8) a +0 chain mail a +0 hand axe a +0 dagger a +0 robe (50, 6, D:8) 25 sling bullets (56, 45, D:8) a +5 spear a +0 robe (57, 2, D:8) a +0 ring mail a +0 flail (57, 3, D:8) a +0 leather armour a +0 flail of protection Level 9 of the Dungeon [Shop] Rishrola's Weapon Shoppe a +0 broad axe (56 gold) a cursed -2 war axe (1 gold) a +0 war axe (49 gold) a +0 flail (49 gold) a +0 morningstar (56 gold) a +0 quarterstaff of draining (128 gold) a +0 war axe (49 gold) a +3 rapier of draining (338 gold) the +10 morningstar "Fuxe" {protect, MR+ Str+3 Int+4} (1149 gold) It protects the one who uses it against injury (+AC on strike). It affects your strength (+3). It affects your intelligence (+4). It affects your resistance to hostile enchantments. the +6 double sword "Bevvasek" {freeze, rN+} (954 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. (0, 0, D:9) a +3 dire flail of draining a +0 dagger of venom (0, 29, D:9) a cursed +3 dire flail a +0 robe a +5 flail a +0 robe (6, 25, D:9) a +0 robe (6, 26, D:9) a cursed +0 long sword a +0 robe (9, 20, D:9) a stone (10, 21, D:9) a +0 whip 5 stones a +0 leather armour a +0 dagger a +0 robe (11, 21, D:9) a +0 club (12, 22, D:9) a cursed -1 whip (16, 26, D:9) a +0 club (22, 30, D:9) a stone (23, 32, D:9) a stone (23, 34, D:9) a stone (25, 34, D:9) an arrow 2 stones (26, 28, D:9) a stone (26, 33, D:9) an arrow a +0 whip (26, 35, D:9) a stone a +0 dagger 11 arrows a +0 shortbow (27, 36, D:9) an arrow a +0 trident (29, 21, D:9) a +0 plate armour a +0 war axe (31, 27, D:9) a +0 short sword (31, 38, D:9) a stone (33, 16, D:9) a +0 scale mail (37, 20, D:9) a +1 chain mail of fire resistance a +0 hand axe (38, -1, D:9) a +0 leather armour a +0 flail of draining (44, 17, D:9) a +0 cloak (44, 43, D:9) a +0 club (46, 34, D:9) a +0 flail (50, 28, D:9) 5 tomahawks (53, 12, D:9) a +0 hand axe a +0 plate armour (55, 5, D:9) a +0 shortbow 6 arrows (55, 9, D:9) a +0 giant club (56, 37, D:9) an uncursed amulet of faith (57, 11, D:9) a +0 leather armour (57, 23, D:9) a +0 long sword (59, 23, D:9) a +0 flail a +0 chain mail (61, 22, D:9) a +0 shortbow 21 arrows (62, -10, D:9) a +0 plate armour (62, 2, D:9) a +0 short sword (63, 0, D:9) 2 stones (64, -2, D:9) a +2 short sword of draining the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) an arrow (2, 7, Orc:1) 15 gold pieces (5, 7, Orc:1) a +2 scimitar of protection (5, 9, Orc:1) the +3 chain mail "Vumarr" {rF+ Int+8} It affects your intelligence (+8). It protects you from fire. Level 1 of the Lair of Beasts (0, 0, Lair:1) a +4 great sword a +3 scimitar of freezing (1, 0, Lair:1) a +0 leather armour a +2 shield a +0 robe (3, 2, Lair:1) a +0 scimitar (5, 9, Lair:1) 18 gold pieces (6, 4, Lair:1) a curare-tipped needle (8, -2, Lair:1) a +0 robe