Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 14956743118487121497 4 tailblues the Magician (level 1, 13/13 HPs) Began as a Mummy Hedge Wizard on Feb 13, 2022. Safely got out of the dungeon. The game lasted 00:01:14 (434 turns). tailblues the Magician (Mummy Hedge Wizard) Turns: 434, Time: 00:01:15 Health: 13/13 AC: 2 Str: 13 XL: 1 Next: 50% Magic: 2/5 EV: 12 Int: 13 God: Gold: 41 SH: 0 Dex: 11 Spells: 7/8 levels left rFire x . . SeeInvis . a - +0 dagger rCold + . . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, no potions a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls d - a scroll of fear {unknown} Skills: + Level 1.7 Dodging + Level 1.5 Stealth + Level 4.2 Spellcasting + Level 0.7 Conjurations + Level 0.7 Summonings + Level 0.7 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 16% 1d3 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 21% 1 Blink Tloc 8% N/A 22% 2 Call Imp Summ 4% N/A 22% 2 Conjure Flame Conj/Fire 3% 6-21 45% 3 Mephitic Cloud Conj/Pois/Air 3% N/A 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You do not drink. Message History Casting: Magic Dart (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Magic Dart (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. Casting: Magic Dart (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. Casting: Magic Dart (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm is heavily wounded. Casting: Magic Dart (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Your magical contamination has completely faded away. Found 21 stones. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.#.##.. #....#.. #.#.##.#####...(....#.# #...##....#....# ..#.# ....##........# ....# .##.##.....#.## ...# ........##....####..# .......#####...#...# ....#..# ##.....# ....##..# ###.@.# .##..#...# ##....# .###.##..####....## .###.# #)..#..#### ..##.# ##....# #.##.# #..### #..#'#####.## ......)....# ......###### There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tailblues the Mummy Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 434 | D:$ | Safely got out of the dungeon. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_basic Action || total -------------------------++------- Melee: Dagger || 7 Cast: Magic Dart || 8 Armor: Robe || 1 Dodge: Dodged || 7