Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 18013697033773268890 1053 talas the Magician (level 8, -7/56 HPs) Began as a Djinni Conjurer on Mar 10, 2025. Mangled by a gnoll sergeant ... wielding a +0 heavy spear (13 damage) ... on level 6 of the Dungeon. The game lasted 00:32:17 (4794 turns). talas the Magician (Djinni Conjurer) Turns: 4794, Time: 00:32:17 Health: -7/56 AC: 5 Str: 6 XL: 8 Next: 51% Gold: 210 EV: 11 Int: 23 God: SH: 0 Dex: 11 rFire + . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois ∞ j - +0 helmet rElec . l - +1 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... o - amulet of regeneration Stlth ++ i - ring of ice HPRegen 1.09/turn (no ring) %: infuse magic (-8 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 210 gold pieces. Inventory: Armour a - a +0 robe (worn) j - a +0 helmet (worn) l - a +1 cloak (worn) Jewellery i - a ring of ice (left hand) o - an amulet of regeneration (around neck) r - a ring of resist corrosion Wands k - a wand of paralysis (4) Scrolls c - a scroll of immolation d - 3 scrolls of teleportation e - a scroll of vulnerability f - 2 scrolls of noise h - a scroll of fear p - a scroll of fog {unknown} Potions b - 2 potions of curing {unknown} g - a potion of degeneration {unknown} m - a potion of invisibility {unknown} n - a potion of berserk rage {unknown} q - 2 potions of magic {unknown} s - a potion of enlightenment {unknown} t - a potion of attraction {unknown} Skills: + Level 3.3 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 7.7 Spellcasting * Level 7.7 Conjurations * Level 7.7 Hexes * Level 7.7 Summonings * Level 7.7 Necromancy * Level 7.7 Translocations * Level 7.7 Fire Magic * Level 7.7 Ice Magic * Level 7.7 Air Magic * Level 7.7 Earth Magic * Level 7.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 88% 2d7 1% 2 c - Fulminant Prism Conj/Alch 22% 3d12 3% 4 d - Iskenderun's Mystic Conj/Tloc 44% 2d10 (+2d53% 4 e - Slow Hex 100% N/A 1% 1 f - Lesser Beckoning Tloc 88% N/A 1% 2 g - Confusing Touch Hex 44% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: The Shining One Shops: D:4 : Annotations: D:5 Menkaure, Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 heavy spear, wearing a +0 scale mail and wearing a +0 kite shield (moderately wounded, 89% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll sergeant. The gnoll sergeant is moderately wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll, p - gnoll sergeant Aim: a gnoll, wielding a +0 club (84% to hit) The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll sergeant! The gnoll sergeant is severely wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The gnoll sergeant hits you from afar with a +0 heavy spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 heavy spear, wearing a +0 scale mail and wearing a +0 kite shield (severely wounded, 89% to hit) The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll sergeant. The gnoll sergeant is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The gnoll sergeant hits you from afar with a +0 heavy spear! You die... #....#.........#..... #...÷#..†......#..... #..<.##.########..... #....##.#..........# #.......#..........# #.....†.#....g.....# #.......#..g)......# #.......#.g).......# ########@#..........# #........gg)...###.## #.....########## .# #.....### # #.....#.# #.....#.# ###+##..# #...#..# #...# You could see a gnoll sergeant and a gnoll (slow). Vanquished Creatures Prince Ribbit (D:6) A phantom (D:5) 4 scorpions An orc priest (D:3) 6 hounds A jelly (D:3) A gnoll bouda (D:6) 2 sleepcaps (D:5) An iguana (D:6) 7 gnolls (D:6) 4 adders 2 dart slugs A ribbon worm (D:2) 10 orcs A bat (D:1) 8 endoplasms 6 giant cockroaches 4 goblins 9 hobgoblins 3 jackals (D:2) 7 kobolds 7 quokkas 6 ball pythons 7 frilled lizards 6 rats 106 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | talas the Djinni Conjurer began the quest for the Orb. 0 | D:1 | talas set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 46 | D:1 | Reached XP level 2. HP: 14/22 MP: 0/0 49 | D:1 | Reached skill level 1 in Fighting 422 | D:1 | Reached XP level 3. HP: 26/27 MP: 0/0 422 | D:1 | Learned a level 1 spell: Slow 1698 | D:2 | Reached XP level 4. HP: 32/33 MP: 0/0 2002 | D:2 | Identified the +1 ring mail of Quiet Fog {*Slow Will+++ | Int+4 Stlth-} 2166 | D:3 | Noticed a scorpion 2192 | D:3 | Killed a scorpion 2193 | D:3 | Reached XP level 5. HP: 5/38 MP: 0/0 2193 | D:3 | Learned a level 2 spell: Lesser Beckoning 2443 | D:3 | Reached skill level 5 in Spellcasting 2443 | D:3 | Reached skill level 5 in Conjurations 2443 | D:3 | Reached skill level 5 in Hexes 2443 | D:3 | Reached skill level 5 in Summonings 2443 | D:3 | Reached skill level 5 in Necromancy 2443 | D:3 | Reached skill level 5 in Translocations 2443 | D:3 | Reached skill level 5 in Fire Magic 2443 | D:3 | Reached skill level 5 in Ice Magic 2443 | D:3 | Reached skill level 5 in Air Magic 2443 | D:3 | Reached skill level 5 in Earth Magic 2443 | D:3 | Reached skill level 5 in Alchemy 2688 | D:3 | Reached XP level 6. HP: 41/43 MP: 0/0 3123 | D:4 | Found a glowing golden altar of the Shining One. 3193 | D:4 | Found Veback's Book Emporium. 3770 | D:4 | Reached XP level 7. HP: 49/50 MP: 0/0 3770 | D:4 | Learned a level 3 spell: Confusing Touch 3998 | D:5 | Entered Level 5 of the Dungeon 4257 | D:5 | Noticed Sigmund 4526 | D:5 | Noticed Menkaure 4601 | D:6 | Reached XP level 8. HP: 51/56 MP: 0/0 4612 | D:6 | Noticed Prince Ribbit 4624 | D:6 | Killed Prince Ribbit 4794 | D:6 | Mangled by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_basic, bh_walls_and_bars D:2: layout_basic D:3: layout_rooms, mainiacjoe_overflow_tiny_flanked, minmay_randomly_rotated_circles D:4: layout_basic, overflow_temple_1_default, mainiacjoe_overflow_concentric_impassable, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_b, serial_shops, shop D:5: layout_basic, uniq_menkaure, uniq_sigmund D:6: layout_gridville, regret_index_xom_of_box, temple_pool_b, uniq_pikel, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 | 3.3 Spellcasting | 4 5 6 7 | 7.7 Conjurations | 4 5 6 7 | 7.7 Hexes | 4 5 6 7 | 7.7 Summonings | 4 5 6 7 | 7.7 Necromancy | 4 5 6 7 | 7.7 Translocations | 4 5 6 7 | 7.7 Fire Magic | 4 5 6 7 | 7.7 Ice Magic | 4 5 6 7 | 7.7 Air Magic | 4 5 6 7 | 7.7 Earth Magic | 4 5 6 7 | 7.7 Alchemy | 4 5 6 7 | 7.7 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 59 | 88 | 24 || 171 Slow | 21 | 24 | 30 || 75 Searing Ray | | 15 | 31 || 46 Use: Scroll | | 4 | 2 || 6 Armour: Robe | 2 | 23 | 29 || 54 Dodge: Dodged | 5 | 13 | 9 || 27